// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "net/quic/quic_packet_generator.h"

#include "base/basictypes.h"
#include "base/logging.h"
#include "net/quic/quic_ack_notifier.h"
#include "net/quic/quic_fec_group.h"
#include "net/quic/quic_flags.h"
#include "net/quic/quic_utils.h"

using base::StringPiece;

namespace net {

namespace {

// We want to put some space between a protected packet and the FEC packet to
// avoid losing them both within the same loss episode. On the other hand, we
// expect to be able to recover from any loss in about an RTT. We resolve this
// tradeoff by sending an FEC packet atmost half an RTT, or equivalently, half
// the max number of in-flight packets,  the first protected packet. Since we
// don't want to delay an FEC packet past half an RTT, we set the max FEC group
// size to be half the current congestion window.
const float kMaxPacketsInFlightMultiplierForFecGroupSize = 0.5;
const float kRttMultiplierForFecTimeout = 0.5;

// Minimum timeout for FEC alarm, set to half the minimum Tail Loss Probe
// timeout of 10ms.
const int64 kMinFecTimeoutMs = 5u;

}  // namespace

class QuicAckNotifier;

QuicPacketGenerator::QuicPacketGenerator(QuicConnectionId connection_id,
                                         QuicFramer* framer,
                                         QuicRandom* random_generator,
                                         DelegateInterface* delegate)
    : delegate_(delegate),
      debug_delegate_(nullptr),
      packet_creator_(connection_id, framer, random_generator),
      batch_mode_(false),
      fec_timeout_(QuicTime::Delta::Zero()),
      should_fec_protect_(false),
      should_send_ack_(false),
      should_send_stop_waiting_(false),
      ack_queued_(false),
      stop_waiting_queued_(false) {
}

QuicPacketGenerator::~QuicPacketGenerator() {
  for (QuicFrame& frame : queued_control_frames_) {
    switch (frame.type) {
      case PADDING_FRAME:
        delete frame.padding_frame;
        break;
      case STREAM_FRAME:
        delete frame.stream_frame;
        break;
      case ACK_FRAME:
        delete frame.ack_frame;
        break;
      case RST_STREAM_FRAME:
        delete frame.rst_stream_frame;
        break;
      case CONNECTION_CLOSE_FRAME:
        delete frame.connection_close_frame;
        break;
      case GOAWAY_FRAME:
        delete frame.goaway_frame;
        break;
      case WINDOW_UPDATE_FRAME:
        delete frame.window_update_frame;
        break;
      case BLOCKED_FRAME:
        delete frame.blocked_frame;
        break;
      case STOP_WAITING_FRAME:
        delete frame.stop_waiting_frame;
        break;
      case PING_FRAME:
        delete frame.ping_frame;
        break;
      case NUM_FRAME_TYPES:
        DCHECK(false) << "Cannot delete type: " << frame.type;
    }
  }
}

void QuicPacketGenerator::OnCongestionWindowChange(
    QuicPacketCount max_packets_in_flight) {
  packet_creator_.set_max_packets_per_fec_group(
      static_cast<size_t>(kMaxPacketsInFlightMultiplierForFecGroupSize *
                          max_packets_in_flight));
}

void QuicPacketGenerator::OnRttChange(QuicTime::Delta rtt) {
  fec_timeout_ = rtt.Multiply(kRttMultiplierForFecTimeout);
}

void QuicPacketGenerator::SetShouldSendAck(bool also_send_stop_waiting) {
  if (ack_queued_) {
    // Ack already queued, nothing to do.
    return;
  }

  if (also_send_stop_waiting && stop_waiting_queued_) {
    LOG(DFATAL) << "Should only ever be one pending stop waiting frame.";
    return;
  }

  should_send_ack_ = true;
  should_send_stop_waiting_ = also_send_stop_waiting;
  SendQueuedFrames(false);
}

void QuicPacketGenerator::AddControlFrame(const QuicFrame& frame) {
  queued_control_frames_.push_back(frame);
  SendQueuedFrames(false);
}

QuicConsumedData QuicPacketGenerator::ConsumeData(
    QuicStreamId id,
    const IOVector& data_to_write,
    QuicStreamOffset offset,
    bool fin,
    FecProtection fec_protection,
    QuicAckNotifier::DelegateInterface* delegate) {
  bool has_handshake = id == kCryptoStreamId;
  // To make reasoning about crypto frames easier, we don't combine them with
  // other retransmittable frames in a single packet.
  const bool flush =
      has_handshake && packet_creator_.HasPendingRetransmittableFrames();
  SendQueuedFrames(flush);

  size_t total_bytes_consumed = 0;
  bool fin_consumed = false;

  if (!packet_creator_.HasRoomForStreamFrame(id, offset)) {
    SerializeAndSendPacket();
  }

  if (fec_protection == MUST_FEC_PROTECT) {
    MaybeStartFecProtection();
  }

  // This notifier will be owned by the AckNotifierManager (or deleted below) if
  // not attached to a packet.
  QuicAckNotifier* notifier = nullptr;
  if (delegate != nullptr) {
    notifier = new QuicAckNotifier(delegate);
  }

  IOVector data = data_to_write;
  size_t data_size = data.TotalBufferSize();
  if (!fin && (data_size == 0)) {
    LOG(DFATAL) << "Attempt to consume empty data without FIN.";
    return QuicConsumedData(0, false);
  }

  int frames_created = 0;
  while (delegate_->ShouldGeneratePacket(
      HAS_RETRANSMITTABLE_DATA, has_handshake ? IS_HANDSHAKE : NOT_HANDSHAKE)) {
    QuicFrame frame;
    size_t bytes_consumed = packet_creator_.CreateStreamFrame(
        id, data, offset + total_bytes_consumed, fin, &frame);
    ++frames_created;

    // We want to track which packet this stream frame ends up in.
    if (notifier != nullptr) {
      ack_notifiers_.push_back(notifier);
    }

    if (!AddFrame(frame)) {
      LOG(DFATAL) << "Failed to add stream frame.";
      // Inability to add a STREAM frame creates an unrecoverable hole in a
      // the stream, so it's best to close the connection.
      delegate_->CloseConnection(QUIC_INTERNAL_ERROR, false);
      delete notifier;
      return QuicConsumedData(0, false);
    }

    total_bytes_consumed += bytes_consumed;
    fin_consumed = fin && total_bytes_consumed == data_size;
    data.Consume(bytes_consumed);
    DCHECK(data.Empty() || packet_creator_.BytesFree() == 0u);

    // TODO(ianswett): Restore packet reordering.
    if (!InBatchMode() || !packet_creator_.HasRoomForStreamFrame(id, offset)) {
      SerializeAndSendPacket();
    }

    if (data.Empty()) {
      // We're done writing the data. Exit the loop.
      // We don't make this a precondition because we could have 0 bytes of data
      // if we're simply writing a fin.
      if (fec_protection == MUST_FEC_PROTECT) {
        // Turn off FEC protection when we're done writing protected data.
        DVLOG(1) << "Turning FEC protection OFF";
        should_fec_protect_ = false;
      }
      break;
    }
  }

  if (notifier != nullptr && frames_created == 0) {
    // Safe to delete the AckNotifer as it was never attached to a packet.
    delete notifier;
  }

  // Don't allow the handshake to be bundled with other retransmittable frames.
  if (has_handshake) {
    SendQueuedFrames(true);
  }

  // Try to close FEC group since we've either run out of data to send or we're
  // blocked. If not in batch mode, force close the group.
  MaybeSendFecPacketAndCloseGroup(/*force=*/false);

  DCHECK(InBatchMode() || !packet_creator_.HasPendingFrames());
  return QuicConsumedData(total_bytes_consumed, fin_consumed);
}

bool QuicPacketGenerator::CanSendWithNextPendingFrameAddition() const {
  DCHECK(HasPendingFrames());
  HasRetransmittableData retransmittable =
      (should_send_ack_ || should_send_stop_waiting_)
          ? NO_RETRANSMITTABLE_DATA
          : HAS_RETRANSMITTABLE_DATA;
  if (retransmittable == HAS_RETRANSMITTABLE_DATA) {
      DCHECK(!queued_control_frames_.empty());  // These are retransmittable.
  }
  return delegate_->ShouldGeneratePacket(retransmittable, NOT_HANDSHAKE);
}

void QuicPacketGenerator::SendQueuedFrames(bool flush) {
  // Only add pending frames if we are SURE we can then send the whole packet.
  while (HasPendingFrames() &&
         (flush || CanSendWithNextPendingFrameAddition())) {
    if (!AddNextPendingFrame()) {
      // Packet was full, so serialize and send it.
      SerializeAndSendPacket();
    }
  }
  if (packet_creator_.HasPendingFrames() && (flush || !InBatchMode())) {
    SerializeAndSendPacket();
  }
  MaybeSendFecPacketAndCloseGroup(flush);
}

void QuicPacketGenerator::MaybeStartFecProtection() {
  if (!packet_creator_.IsFecEnabled()) {
    return;
  }
  DVLOG(1) << "Turning FEC protection ON";
  should_fec_protect_ = true;
  if (packet_creator_.IsFecProtected()) {
    // Only start creator's FEC protection if not already on.
    return;
  }
  if (HasQueuedFrames()) {
    // TODO(jri): This currently requires that the generator flush out any
    // pending frames when FEC protection is turned on. If current packet can be
    // converted to an FEC protected packet, do it. This will require the
    // generator to check if the resulting expansion still allows the incoming
    // frame to be added to the packet.
    SendQueuedFrames(true);
  }
  packet_creator_.StartFecProtectingPackets();
  DCHECK(packet_creator_.IsFecProtected());
}

void QuicPacketGenerator::MaybeSendFecPacketAndCloseGroup(bool force) {
  if (!ShouldSendFecPacket(force)) {
    return;
  }
  // TODO(jri): SerializeFec can return a NULL packet, and this should
  // cause an early return, with a call to delegate_->OnPacketGenerationError.
  char buffer[kMaxPacketSize];
  SerializedPacket serialized_fec =
      packet_creator_.SerializeFec(buffer, kMaxPacketSize);
  DCHECK(serialized_fec.packet);
  delegate_->OnSerializedPacket(serialized_fec);
  // Turn FEC protection off if creator's protection is on and the creator
  // does not have an open FEC group.
  // Note: We only wait until the frames queued in the creator are flushed;
  // pending frames in the generator will not keep us from turning FEC off.
  if (!should_fec_protect_ && !packet_creator_.IsFecGroupOpen()) {
    packet_creator_.StopFecProtectingPackets();
    DCHECK(!packet_creator_.IsFecProtected());
  }
}

bool QuicPacketGenerator::ShouldSendFecPacket(bool force) {
  return packet_creator_.IsFecProtected() &&
         !packet_creator_.HasPendingFrames() &&
         packet_creator_.ShouldSendFec(force);
}

void QuicPacketGenerator::OnFecTimeout() {
  DCHECK(!InBatchMode());
  if (!ShouldSendFecPacket(true)) {
    LOG(DFATAL) << "No FEC packet to send on FEC timeout.";
    return;
  }
  // Flush out any pending frames in the generator and the creator, and then
  // send out FEC packet.
  SendQueuedFrames(true);
  MaybeSendFecPacketAndCloseGroup(/*force=*/true);
}

QuicTime::Delta QuicPacketGenerator::GetFecTimeout(
    QuicPacketSequenceNumber sequence_number) {
  // Do not set up FEC alarm for |sequence_number| it is not the first packet in
  // the current group.
  if (packet_creator_.IsFecGroupOpen() &&
      (sequence_number == packet_creator_.fec_group_number())) {
    return QuicTime::Delta::Max(
        fec_timeout_, QuicTime::Delta::FromMilliseconds(kMinFecTimeoutMs));
  }
  return QuicTime::Delta::Infinite();
}

bool QuicPacketGenerator::InBatchMode() {
  return batch_mode_;
}

void QuicPacketGenerator::StartBatchOperations() {
  batch_mode_ = true;
}

void QuicPacketGenerator::FinishBatchOperations() {
  batch_mode_ = false;
  SendQueuedFrames(false);
}

void QuicPacketGenerator::FlushAllQueuedFrames() {
  SendQueuedFrames(true);
}

bool QuicPacketGenerator::HasQueuedFrames() const {
  return packet_creator_.HasPendingFrames() || HasPendingFrames();
}

bool QuicPacketGenerator::HasPendingFrames() const {
  return should_send_ack_ || should_send_stop_waiting_ ||
         !queued_control_frames_.empty();
}

bool QuicPacketGenerator::AddNextPendingFrame() {
  if (should_send_ack_) {
    delegate_->PopulateAckFrame(&pending_ack_frame_);
    ack_queued_ = true;
    // If we can't this add the frame now, then we still need to do so later.
    should_send_ack_ = !AddFrame(QuicFrame(&pending_ack_frame_));
    // Return success if we have cleared out this flag (i.e., added the frame).
    // If we still need to send, then the frame is full, and we have failed.
    return !should_send_ack_;
  }

  if (should_send_stop_waiting_) {
    delegate_->PopulateStopWaitingFrame(&pending_stop_waiting_frame_);
    stop_waiting_queued_ = true;
    // If we can't this add the frame now, then we still need to do so later.
    should_send_stop_waiting_ =
        !AddFrame(QuicFrame(&pending_stop_waiting_frame_));
    // Return success if we have cleared out this flag (i.e., added the frame).
    // If we still need to send, then the frame is full, and we have failed.
    return !should_send_stop_waiting_;
  }

  LOG_IF(DFATAL, queued_control_frames_.empty())
      << "AddNextPendingFrame called with no queued control frames.";
  if (!AddFrame(queued_control_frames_.back())) {
    // Packet was full.
    return false;
  }
  queued_control_frames_.pop_back();
  return true;
}

bool QuicPacketGenerator::AddFrame(const QuicFrame& frame) {
  bool success = packet_creator_.AddSavedFrame(frame);
  if (success && debug_delegate_) {
    debug_delegate_->OnFrameAddedToPacket(frame);
  }
  return success;
}

void QuicPacketGenerator::SerializeAndSendPacket() {
  char buffer[kMaxPacketSize];
  SerializedPacket serialized_packet =
      packet_creator_.SerializePacket(buffer, kMaxPacketSize);
  DCHECK(serialized_packet.packet);

  // There may be AckNotifiers interested in this packet.
  serialized_packet.notifiers.swap(ack_notifiers_);
  ack_notifiers_.clear();

  delegate_->OnSerializedPacket(serialized_packet);
  MaybeSendFecPacketAndCloseGroup(/*force=*/false);

  // The packet has now been serialized, so the frames are no longer queued.
  ack_queued_ = false;
  stop_waiting_queued_ = false;
}

void QuicPacketGenerator::StopSendingVersion() {
  packet_creator_.StopSendingVersion();
}

QuicPacketSequenceNumber QuicPacketGenerator::sequence_number() const {
  return packet_creator_.sequence_number();
}

QuicByteCount QuicPacketGenerator::max_packet_length() const {
  return packet_creator_.max_packet_length();
}

void QuicPacketGenerator::set_max_packet_length(QuicByteCount length) {
  packet_creator_.SetMaxPacketLength(length);
}

QuicEncryptedPacket* QuicPacketGenerator::SerializeVersionNegotiationPacket(
    const QuicVersionVector& supported_versions) {
  return packet_creator_.SerializeVersionNegotiationPacket(supported_versions);
}

SerializedPacket QuicPacketGenerator::ReserializeAllFrames(
    const RetransmittableFrames& frames,
    QuicSequenceNumberLength original_length,
    char* buffer,
    size_t buffer_len) {
  return packet_creator_.ReserializeAllFrames(frames, original_length, buffer,
                                              buffer_len);
}

void QuicPacketGenerator::UpdateSequenceNumberLength(
      QuicPacketSequenceNumber least_packet_awaited_by_peer,
      QuicPacketCount max_packets_in_flight) {
  return packet_creator_.UpdateSequenceNumberLength(
      least_packet_awaited_by_peer, max_packets_in_flight);
}

void QuicPacketGenerator::SetConnectionIdLength(uint32 length) {
  if (length == 0) {
    packet_creator_.set_connection_id_length(PACKET_0BYTE_CONNECTION_ID);
  } else if (length == 1) {
    packet_creator_.set_connection_id_length(PACKET_1BYTE_CONNECTION_ID);
  } else if (length <= 4) {
    packet_creator_.set_connection_id_length(PACKET_4BYTE_CONNECTION_ID);
  } else {
    packet_creator_.set_connection_id_length(PACKET_8BYTE_CONNECTION_ID);
  }
}

void QuicPacketGenerator::set_encryption_level(EncryptionLevel level) {
  packet_creator_.set_encryption_level(level);
}

void QuicPacketGenerator::SetEncrypter(EncryptionLevel level,
                                       QuicEncrypter* encrypter) {
  packet_creator_.SetEncrypter(level, encrypter);
}

}  // namespace net