// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_QUIC_QUIC_PROTOCOL_H_ #define NET_QUIC_QUIC_PROTOCOL_H_ #include #include #include #include #include #include #include #include #include #include #include "base/containers/hash_tables.h" #include "base/logging.h" #include "base/macros.h" #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "base/strings/string_piece.h" #include "net/base/int128.h" #include "net/base/iovec.h" #include "net/base/ip_endpoint.h" #include "net/base/net_export.h" #include "net/quic/interval_set.h" #include "net/quic/quic_bandwidth.h" #include "net/quic/quic_time.h" #include "net/quic/quic_types.h" namespace net { class QuicPacket; struct QuicPacketHeader; class QuicAckListenerInterface; typedef uint64_t QuicConnectionId; typedef uint32_t QuicStreamId; typedef uint64_t QuicStreamOffset; typedef uint64_t QuicPacketNumber; typedef uint8_t QuicPathId; typedef QuicPacketNumber QuicFecGroupNumber; typedef uint64_t QuicPublicResetNonceProof; typedef uint8_t QuicPacketEntropyHash; typedef uint32_t QuicHeaderId; // QuicTag is the type of a tag in the wire protocol. typedef uint32_t QuicTag; typedef std::vector QuicTagVector; typedef std::map QuicTagValueMap; typedef uint16_t QuicPacketLength; // Default initial maximum size in bytes of a QUIC packet. const QuicByteCount kDefaultMaxPacketSize = 1350; // Default initial maximum size in bytes of a QUIC packet for servers. const QuicByteCount kDefaultServerMaxPacketSize = 1000; // The maximum packet size of any QUIC packet, based on ethernet's max size, // minus the IP and UDP headers. IPv6 has a 40 byte header, UDP adds an // additional 8 bytes. This is a total overhead of 48 bytes. Ethernet's // max packet size is 1500 bytes, 1500 - 48 = 1452. const QuicByteCount kMaxPacketSize = 1452; // Default maximum packet size used in the Linux TCP implementation. // Used in QUIC for congestion window computations in bytes. const QuicByteCount kDefaultTCPMSS = 1460; // We match SPDY's use of 32 (since we'd compete with SPDY). const QuicPacketCount kInitialCongestionWindow = 32; // Minimum size of initial flow control window, for both stream and session. const uint32_t kMinimumFlowControlSendWindow = 16 * 1024; // 16 KB // Maximum flow control receive window limits for connection and stream. const QuicByteCount kStreamReceiveWindowLimit = 16 * 1024 * 1024; // 16 MB const QuicByteCount kSessionReceiveWindowLimit = 24 * 1024 * 1024; // 24 MB // Minimum size of the CWND, in packets, when doing bandwidth resumption. const QuicPacketCount kMinCongestionWindowForBandwidthResumption = 10; // Maximum size of the CWND, in packets. const QuicPacketCount kMaxCongestionWindow = 200; // Maximum number of tracked packets. const QuicPacketCount kMaxTrackedPackets = 5000; // Default size of the socket receive buffer in bytes. const QuicByteCount kDefaultSocketReceiveBuffer = 256 * 1024; // Minimum size of the socket receive buffer in bytes. // Smaller values are ignored. const QuicByteCount kMinSocketReceiveBuffer = 16 * 1024; // Fraction of the receive buffer that can be used for encrypted bytes. // Allows a 5% overhead for IP and UDP framing, as well as ack only packets. static const float kUsableRecieveBufferFraction = 0.95f; // Fraction of the receive buffer that can be used, based on conservative // estimates and testing on Linux. // An alternative to kUsableRecieveBufferFraction. static const float kConservativeReceiveBufferFraction = 0.6f; // Don't allow a client to suggest an RTT shorter than 10ms. const uint32_t kMinInitialRoundTripTimeUs = 10 * kNumMicrosPerMilli; // Don't allow a client to suggest an RTT longer than 15 seconds. const uint32_t kMaxInitialRoundTripTimeUs = 15 * kNumMicrosPerSecond; // Maximum number of open streams per connection. const size_t kDefaultMaxStreamsPerConnection = 100; // Number of bytes reserved for public flags in the packet header. const size_t kPublicFlagsSize = 1; // Number of bytes reserved for version number in the packet header. const size_t kQuicVersionSize = 4; // Number of bytes reserved for path id in the packet header. const size_t kQuicPathIdSize = 1; // Number of bytes reserved for private flags in the packet header. const size_t kPrivateFlagsSize = 1; // Number of bytes reserved for FEC group in the packet header. const size_t kFecGroupSize = 1; // Signifies that the QuicPacket will contain version of the protocol. const bool kIncludeVersion = true; // Signifies that the QuicPacket will contain path id. const bool kIncludePathId = true; // Stream ID is reserved to denote an invalid ID. const QuicStreamId kInvalidStreamId = 0; // Reserved ID for the crypto stream. const QuicStreamId kCryptoStreamId = 1; // Reserved ID for the headers stream. const QuicStreamId kHeadersStreamId = 3; // Header key used to identify final offset on data stream when sending HTTP/2 // trailing headers over QUIC. NET_EXPORT_PRIVATE extern const char* const kFinalOffsetHeaderKey; // Maximum delayed ack time, in ms. const int64_t kMaxDelayedAckTimeMs = 25; // Minimum tail loss probe time in ms. static const int64_t kMinTailLossProbeTimeoutMs = 10; // The timeout before the handshake succeeds. const int64_t kInitialIdleTimeoutSecs = 5; // The default idle timeout. const int64_t kDefaultIdleTimeoutSecs = 30; // The maximum idle timeout that can be negotiated. const int64_t kMaximumIdleTimeoutSecs = 60 * 10; // 10 minutes. // The default timeout for a connection until the crypto handshake succeeds. const int64_t kMaxTimeForCryptoHandshakeSecs = 10; // 10 secs. // Default limit on the number of undecryptable packets the connection buffers // before the CHLO/SHLO arrive. const size_t kDefaultMaxUndecryptablePackets = 10; // Default ping timeout. const int64_t kPingTimeoutSecs = 15; // 15 secs. // Minimum number of RTTs between Server Config Updates (SCUP) sent to client. const int kMinIntervalBetweenServerConfigUpdatesRTTs = 10; // Minimum time between Server Config Updates (SCUP) sent to client. const int kMinIntervalBetweenServerConfigUpdatesMs = 1000; // Minimum number of packets between Server Config Updates (SCUP). const int kMinPacketsBetweenServerConfigUpdates = 100; // The number of open streams that a server will accept is set to be slightly // larger than the negotiated limit. Immediately closing the connection if the // client opens slightly too many streams is not ideal: the client may have sent // a FIN that was lost, and simultaneously opened a new stream. The number of // streams a server accepts is a fixed increment over the negotiated limit, or a // percentage increase, whichever is larger. const float kMaxStreamsMultiplier = 1.1f; const int kMaxStreamsMinimumIncrement = 10; // Available streams are ones with IDs less than the highest stream that has // been opened which have neither been opened or reset. The limit on the number // of available streams is 10 times the limit on the number of open streams. const int kMaxAvailableStreamsMultiplier = 10; // Track the number of promises that are not yet claimed by a // corresponding get. This must be smaller than // kMaxAvailableStreamsMultiplier, because RST on a promised stream my // create available streams entries. const int kMaxPromisedStreamsMultiplier = kMaxAvailableStreamsMultiplier - 1; // We define an unsigned 16-bit floating point value, inspired by IEEE floats // (http://en.wikipedia.org/wiki/Half_precision_floating-point_format), // with 5-bit exponent (bias 1), 11-bit mantissa (effective 12 with hidden // bit) and denormals, but without signs, transfinites or fractions. Wire format // 16 bits (little-endian byte order) are split into exponent (high 5) and // mantissa (low 11) and decoded as: // uint64_t value; // if (exponent == 0) value = mantissa; // else value = (mantissa | 1 << 11) << (exponent - 1) const int kUFloat16ExponentBits = 5; const int kUFloat16MaxExponent = (1 << kUFloat16ExponentBits) - 2; // 30 const int kUFloat16MantissaBits = 16 - kUFloat16ExponentBits; // 11 const int kUFloat16MantissaEffectiveBits = kUFloat16MantissaBits + 1; // 12 const uint64_t kUFloat16MaxValue = // 0x3FFC0000000 ((UINT64_C(1) << kUFloat16MantissaEffectiveBits) - 1) << kUFloat16MaxExponent; // Default path ID. const QuicPathId kDefaultPathId = 0; // Invalid path ID. const QuicPathId kInvalidPathId = 0xff; enum TransmissionType : int8_t { NOT_RETRANSMISSION, FIRST_TRANSMISSION_TYPE = NOT_RETRANSMISSION, HANDSHAKE_RETRANSMISSION, // Retransmits due to handshake timeouts. ALL_UNACKED_RETRANSMISSION, // Retransmits all unacked packets. ALL_INITIAL_RETRANSMISSION, // Retransmits all initially encrypted packets. LOSS_RETRANSMISSION, // Retransmits due to loss detection. RTO_RETRANSMISSION, // Retransmits due to retransmit time out. TLP_RETRANSMISSION, // Tail loss probes. LAST_TRANSMISSION_TYPE = TLP_RETRANSMISSION, }; enum HasRetransmittableData : int8_t { NO_RETRANSMITTABLE_DATA, HAS_RETRANSMITTABLE_DATA, }; enum IsHandshake : int8_t { NOT_HANDSHAKE, IS_HANDSHAKE }; enum class Perspective { IS_SERVER, IS_CLIENT }; // Describes whether a ConnectionClose was originated by the peer. enum class ConnectionCloseSource { FROM_PEER, FROM_SELF }; NET_EXPORT_PRIVATE std::ostream& operator<<(std::ostream& os, const Perspective& s); enum QuicFrameType { // Regular frame types. The values set here cannot change without the // introduction of a new QUIC version. PADDING_FRAME = 0, RST_STREAM_FRAME = 1, CONNECTION_CLOSE_FRAME = 2, GOAWAY_FRAME = 3, WINDOW_UPDATE_FRAME = 4, BLOCKED_FRAME = 5, STOP_WAITING_FRAME = 6, PING_FRAME = 7, PATH_CLOSE_FRAME = 8, // STREAM and ACK frames are special frames. They are encoded differently on // the wire and their values do not need to be stable. STREAM_FRAME, ACK_FRAME, // The path MTU discovery frame is encoded as a PING frame on the wire. MTU_DISCOVERY_FRAME, NUM_FRAME_TYPES }; enum QuicConnectionIdLength { PACKET_0BYTE_CONNECTION_ID = 0, PACKET_1BYTE_CONNECTION_ID = 1, PACKET_4BYTE_CONNECTION_ID = 4, PACKET_8BYTE_CONNECTION_ID = 8 }; enum InFecGroup { NOT_IN_FEC_GROUP, IN_FEC_GROUP, }; enum QuicPacketNumberLength : int8_t { PACKET_1BYTE_PACKET_NUMBER = 1, PACKET_2BYTE_PACKET_NUMBER = 2, PACKET_4BYTE_PACKET_NUMBER = 4, PACKET_6BYTE_PACKET_NUMBER = 6 }; // Used to indicate a QuicSequenceNumberLength using two flag bits. enum QuicPacketNumberLengthFlags { PACKET_FLAGS_1BYTE_PACKET = 0, // 00 PACKET_FLAGS_2BYTE_PACKET = 1, // 01 PACKET_FLAGS_4BYTE_PACKET = 1 << 1, // 10 PACKET_FLAGS_6BYTE_PACKET = 1 << 1 | 1, // 11 }; // The public flags are specified in one byte. enum QuicPacketPublicFlags { PACKET_PUBLIC_FLAGS_NONE = 0, // Bit 0: Does the packet header contains version info? PACKET_PUBLIC_FLAGS_VERSION = 1 << 0, // Bit 1: Is this packet a public reset packet? PACKET_PUBLIC_FLAGS_RST = 1 << 1, // Bits 2 and 3 specify the length of the ConnectionId as follows: // ----00--: 0 bytes // ----01--: 1 byte // ----10--: 4 bytes // ----11--: 8 bytes PACKET_PUBLIC_FLAGS_0BYTE_CONNECTION_ID = 0, PACKET_PUBLIC_FLAGS_1BYTE_CONNECTION_ID = 1 << 2, PACKET_PUBLIC_FLAGS_4BYTE_CONNECTION_ID = 1 << 3, PACKET_PUBLIC_FLAGS_8BYTE_CONNECTION_ID = 1 << 3 | 1 << 2, // Bits 4 and 5 describe the packet number length as follows: // --00----: 1 byte // --01----: 2 bytes // --10----: 4 bytes // --11----: 6 bytes PACKET_PUBLIC_FLAGS_1BYTE_PACKET = PACKET_FLAGS_1BYTE_PACKET << 4, PACKET_PUBLIC_FLAGS_2BYTE_PACKET = PACKET_FLAGS_2BYTE_PACKET << 4, PACKET_PUBLIC_FLAGS_4BYTE_PACKET = PACKET_FLAGS_4BYTE_PACKET << 4, PACKET_PUBLIC_FLAGS_6BYTE_PACKET = PACKET_FLAGS_6BYTE_PACKET << 4, // Bit 6: Does the packet header contain a path id? PACKET_PUBLIC_FLAGS_MULTIPATH = 1 << 6, // All bits set (bit 7 is not currently used): 01111111 PACKET_PUBLIC_FLAGS_MAX = (1 << 7) - 1, }; // The private flags are specified in one byte. enum QuicPacketPrivateFlags { PACKET_PRIVATE_FLAGS_NONE = 0, // Bit 0: Does this packet contain an entropy bit? PACKET_PRIVATE_FLAGS_ENTROPY = 1 << 0, // Bit 1: Payload is part of an FEC group? PACKET_PRIVATE_FLAGS_FEC_GROUP = 1 << 1, // Bit 2: Payload is FEC as opposed to frames? PACKET_PRIVATE_FLAGS_FEC = 1 << 2, // All bits set (bits 3-7 are not currently used): 00000111 PACKET_PRIVATE_FLAGS_MAX = (1 << 3) - 1, // For version 32 (bits 1-7 are not used): 00000001 PACKET_PRIVATE_FLAGS_MAX_VERSION_32 = (1 << 1) - 1 }; // The available versions of QUIC. Guaranteed that the integer value of the enum // will match the version number. // When adding a new version to this enum you should add it to // kSupportedQuicVersions (if appropriate), and also add a new case to the // helper methods QuicVersionToQuicTag, QuicTagToQuicVersion, and // QuicVersionToString. enum QuicVersion { // Special case to indicate unknown/unsupported QUIC version. QUIC_VERSION_UNSUPPORTED = 0, QUIC_VERSION_25 = 25, // SPDY/4 header keys, and removal of error_details // from QuicRstStreamFrame QUIC_VERSION_26 = 26, // In CHLO, send XLCT tag containing hash of leaf cert QUIC_VERSION_27 = 27, // Sends a nonce in the SHLO. QUIC_VERSION_28 = 28, // Receiver can refuse to create a requested stream. QUIC_VERSION_29 = 29, // Server and client honor QUIC_STREAM_NO_ERROR. QUIC_VERSION_30 = 30, // Add server side support of cert transparency. QUIC_VERSION_31 = 31, // Adds a hash of the client hello to crypto proof. QUIC_VERSION_32 = 32, // FEC related fields are removed from wire format. }; // This vector contains QUIC versions which we currently support. // This should be ordered such that the highest supported version is the first // element, with subsequent elements in descending order (versions can be // skipped as necessary). // // IMPORTANT: if you are adding to this list, follow the instructions at // http://sites/quic/adding-and-removing-versions static const QuicVersion kSupportedQuicVersions[] = { QUIC_VERSION_32, QUIC_VERSION_31, QUIC_VERSION_30, QUIC_VERSION_29, QUIC_VERSION_28, QUIC_VERSION_27, QUIC_VERSION_26, QUIC_VERSION_25}; typedef std::vector QuicVersionVector; // Returns a vector of QUIC versions in kSupportedQuicVersions. NET_EXPORT_PRIVATE QuicVersionVector QuicSupportedVersions(); // QuicTag is written to and read from the wire, but we prefer to use // the more readable QuicVersion at other levels. // Helper function which translates from a QuicVersion to a QuicTag. Returns 0 // if QuicVersion is unsupported. NET_EXPORT_PRIVATE QuicTag QuicVersionToQuicTag(const QuicVersion version); // Returns appropriate QuicVersion from a QuicTag. // Returns QUIC_VERSION_UNSUPPORTED if version_tag cannot be understood. NET_EXPORT_PRIVATE QuicVersion QuicTagToQuicVersion(const QuicTag version_tag); // Helper function which translates from a QuicVersion to a string. // Returns strings corresponding to enum names (e.g. QUIC_VERSION_6). NET_EXPORT_PRIVATE std::string QuicVersionToString(const QuicVersion version); // Returns comma separated list of string representations of QuicVersion enum // values in the supplied |versions| vector. NET_EXPORT_PRIVATE std::string QuicVersionVectorToString( const QuicVersionVector& versions); // Version and Crypto tags are written to the wire with a big-endian // representation of the name of the tag. For example // the client hello tag (CHLO) will be written as the // following 4 bytes: 'C' 'H' 'L' 'O'. Since it is // stored in memory as a little endian uint32_t, we need // to reverse the order of the bytes. // MakeQuicTag returns a value given the four bytes. For example: // MakeQuicTag('C', 'H', 'L', 'O'); NET_EXPORT_PRIVATE QuicTag MakeQuicTag(char a, char b, char c, char d); // Returns true if the tag vector contains the specified tag. NET_EXPORT_PRIVATE bool ContainsQuicTag(const QuicTagVector& tag_vector, QuicTag tag); // Size in bytes of the data packet header. NET_EXPORT_PRIVATE size_t GetPacketHeaderSize(const QuicPacketHeader& header); NET_EXPORT_PRIVATE size_t GetPacketHeaderSize(QuicConnectionIdLength connection_id_length, bool include_version, bool include_path_id, QuicPacketNumberLength packet_number_length); // Index of the first byte in a QUIC packet of encrypted data. NET_EXPORT_PRIVATE size_t GetStartOfEncryptedData(const QuicPacketHeader& header); NET_EXPORT_PRIVATE size_t GetStartOfEncryptedData(QuicConnectionIdLength connection_id_length, bool include_version, bool include_path_id, QuicPacketNumberLength packet_number_length); enum QuicRstStreamErrorCode { // Complete response has been sent, sending a RST to ask the other endpoint // to stop sending request data without discarding the response. QUIC_STREAM_NO_ERROR = 0, // There was some error which halted stream processing. QUIC_ERROR_PROCESSING_STREAM, // We got two fin or reset offsets which did not match. QUIC_MULTIPLE_TERMINATION_OFFSETS, // We got bad payload and can not respond to it at the protocol level. QUIC_BAD_APPLICATION_PAYLOAD, // Stream closed due to connection error. No reset frame is sent when this // happens. QUIC_STREAM_CONNECTION_ERROR, // GoAway frame sent. No more stream can be created. QUIC_STREAM_PEER_GOING_AWAY, // The stream has been cancelled. QUIC_STREAM_CANCELLED, // Closing stream locally, sending a RST to allow for proper flow control // accounting. Sent in response to a RST from the peer. QUIC_RST_ACKNOWLEDGEMENT, // Receiver refused to create the stream (because its limit on open streams // has been reached). The sender should retry the request later (using // another stream). QUIC_REFUSED_STREAM, // Invalid URL in PUSH_PROMISE request header. QUIC_INVALID_PROMISE_URL, // Server is not authoritative for this URL. QUIC_UNAUTHORIZED_PROMISE_URL, // Can't have more than one active PUSH_PROMISE per URL. QUIC_DUPLICATE_PROMISE_URL, // Vary check failed. QUIC_PROMISE_VARY_MISMATCH, // Only GET and HEAD methods allowed. QUIC_INVALID_PROMISE_METHOD, // No error. Used as bound while iterating. QUIC_STREAM_LAST_ERROR, }; // Because receiving an unknown QuicRstStreamErrorCode results in connection // teardown, we use this to make sure any errors predating a given version are // downgraded to the most appropriate existing error. NET_EXPORT_PRIVATE QuicRstStreamErrorCode AdjustErrorForVersion(QuicRstStreamErrorCode error_code, QuicVersion version); // These values must remain stable as they are uploaded to UMA histograms. // To add a new error code, use the current value of QUIC_LAST_ERROR and // increment QUIC_LAST_ERROR. enum QuicErrorCode { QUIC_NO_ERROR = 0, // Connection has reached an invalid state. QUIC_INTERNAL_ERROR = 1, // There were data frames after the a fin or reset. QUIC_STREAM_DATA_AFTER_TERMINATION = 2, // Control frame is malformed. QUIC_INVALID_PACKET_HEADER = 3, // Frame data is malformed. QUIC_INVALID_FRAME_DATA = 4, // The packet contained no payload. QUIC_MISSING_PAYLOAD = 48, // FEC data is malformed. QUIC_INVALID_FEC_DATA = 5, // STREAM frame data is malformed. QUIC_INVALID_STREAM_DATA = 46, // STREAM frame data overlaps with buffered data. QUIC_OVERLAPPING_STREAM_DATA = 87, // STREAM frame data is not encrypted. QUIC_UNENCRYPTED_STREAM_DATA = 61, // FEC frame data is not encrypted. QUIC_UNENCRYPTED_FEC_DATA = 77, // RST_STREAM frame data is malformed. QUIC_INVALID_RST_STREAM_DATA = 6, // CONNECTION_CLOSE frame data is malformed. QUIC_INVALID_CONNECTION_CLOSE_DATA = 7, // GOAWAY frame data is malformed. QUIC_INVALID_GOAWAY_DATA = 8, // WINDOW_UPDATE frame data is malformed. QUIC_INVALID_WINDOW_UPDATE_DATA = 57, // BLOCKED frame data is malformed. QUIC_INVALID_BLOCKED_DATA = 58, // STOP_WAITING frame data is malformed. QUIC_INVALID_STOP_WAITING_DATA = 60, // PATH_CLOSE frame data is malformed. QUIC_INVALID_PATH_CLOSE_DATA = 78, // ACK frame data is malformed. QUIC_INVALID_ACK_DATA = 9, // Version negotiation packet is malformed. QUIC_INVALID_VERSION_NEGOTIATION_PACKET = 10, // Public RST packet is malformed. QUIC_INVALID_PUBLIC_RST_PACKET = 11, // There was an error decrypting. QUIC_DECRYPTION_FAILURE = 12, // There was an error encrypting. QUIC_ENCRYPTION_FAILURE = 13, // The packet exceeded kMaxPacketSize. QUIC_PACKET_TOO_LARGE = 14, // The peer is going away. May be a client or server. QUIC_PEER_GOING_AWAY = 16, // A stream ID was invalid. QUIC_INVALID_STREAM_ID = 17, // A priority was invalid. QUIC_INVALID_PRIORITY = 49, // Too many streams already open. QUIC_TOO_MANY_OPEN_STREAMS = 18, // The peer created too many available streams. QUIC_TOO_MANY_AVAILABLE_STREAMS = 76, // Received public reset for this connection. QUIC_PUBLIC_RESET = 19, // Invalid protocol version. QUIC_INVALID_VERSION = 20, // The Header ID for a stream was too far from the previous. QUIC_INVALID_HEADER_ID = 22, // Negotiable parameter received during handshake had invalid value. QUIC_INVALID_NEGOTIATED_VALUE = 23, // There was an error decompressing data. QUIC_DECOMPRESSION_FAILURE = 24, // The connection timed out due to no network activity. QUIC_NETWORK_IDLE_TIMEOUT = 25, // The connection timed out waiting for the handshake to complete. QUIC_HANDSHAKE_TIMEOUT = 67, // There was an error encountered migrating addresses. QUIC_ERROR_MIGRATING_ADDRESS = 26, // There was an error encountered migrating port only. QUIC_ERROR_MIGRATING_PORT = 86, // There was an error while writing to the socket. QUIC_PACKET_WRITE_ERROR = 27, // There was an error while reading from the socket. QUIC_PACKET_READ_ERROR = 51, // We received a STREAM_FRAME with no data and no fin flag set. QUIC_EMPTY_STREAM_FRAME_NO_FIN = 50, // We received invalid data on the headers stream. QUIC_INVALID_HEADERS_STREAM_DATA = 56, // The peer received too much data, violating flow control. QUIC_FLOW_CONTROL_RECEIVED_TOO_MUCH_DATA = 59, // The peer sent too much data, violating flow control. QUIC_FLOW_CONTROL_SENT_TOO_MUCH_DATA = 63, // The peer received an invalid flow control window. QUIC_FLOW_CONTROL_INVALID_WINDOW = 64, // The connection has been IP pooled into an existing connection. QUIC_CONNECTION_IP_POOLED = 62, // The connection has too many outstanding sent packets. QUIC_TOO_MANY_OUTSTANDING_SENT_PACKETS = 68, // The connection has too many outstanding received packets. QUIC_TOO_MANY_OUTSTANDING_RECEIVED_PACKETS = 69, // The quic connection has been cancelled. QUIC_CONNECTION_CANCELLED = 70, // Disabled QUIC because of high packet loss rate. QUIC_BAD_PACKET_LOSS_RATE = 71, // Disabled QUIC because of too many PUBLIC_RESETs post handshake. QUIC_PUBLIC_RESETS_POST_HANDSHAKE = 73, // Disabled QUIC because of too many timeouts with streams open. QUIC_TIMEOUTS_WITH_OPEN_STREAMS = 74, // Closed because we failed to serialize a packet. QUIC_FAILED_TO_SERIALIZE_PACKET = 75, // QUIC timed out after too many RTOs. QUIC_TOO_MANY_RTOS = 85, // Crypto errors. // Hanshake failed. QUIC_HANDSHAKE_FAILED = 28, // Handshake message contained out of order tags. QUIC_CRYPTO_TAGS_OUT_OF_ORDER = 29, // Handshake message contained too many entries. QUIC_CRYPTO_TOO_MANY_ENTRIES = 30, // Handshake message contained an invalid value length. QUIC_CRYPTO_INVALID_VALUE_LENGTH = 31, // A crypto message was received after the handshake was complete. QUIC_CRYPTO_MESSAGE_AFTER_HANDSHAKE_COMPLETE = 32, // A crypto message was received with an illegal message tag. QUIC_INVALID_CRYPTO_MESSAGE_TYPE = 33, // A crypto message was received with an illegal parameter. QUIC_INVALID_CRYPTO_MESSAGE_PARAMETER = 34, // An invalid channel id signature was supplied. QUIC_INVALID_CHANNEL_ID_SIGNATURE = 52, // A crypto message was received with a mandatory parameter missing. QUIC_CRYPTO_MESSAGE_PARAMETER_NOT_FOUND = 35, // A crypto message was received with a parameter that has no overlap // with the local parameter. QUIC_CRYPTO_MESSAGE_PARAMETER_NO_OVERLAP = 36, // A crypto message was received that contained a parameter with too few // values. QUIC_CRYPTO_MESSAGE_INDEX_NOT_FOUND = 37, // An internal error occured in crypto processing. QUIC_CRYPTO_INTERNAL_ERROR = 38, // A crypto handshake message specified an unsupported version. QUIC_CRYPTO_VERSION_NOT_SUPPORTED = 39, // A crypto handshake message resulted in a stateless reject. QUIC_CRYPTO_HANDSHAKE_STATELESS_REJECT = 72, // There was no intersection between the crypto primitives supported by the // peer and ourselves. QUIC_CRYPTO_NO_SUPPORT = 40, // The server rejected our client hello messages too many times. QUIC_CRYPTO_TOO_MANY_REJECTS = 41, // The client rejected the server's certificate chain or signature. QUIC_PROOF_INVALID = 42, // A crypto message was received with a duplicate tag. QUIC_CRYPTO_DUPLICATE_TAG = 43, // A crypto message was received with the wrong encryption level (i.e. it // should have been encrypted but was not.) QUIC_CRYPTO_ENCRYPTION_LEVEL_INCORRECT = 44, // The server config for a server has expired. QUIC_CRYPTO_SERVER_CONFIG_EXPIRED = 45, // We failed to setup the symmetric keys for a connection. QUIC_CRYPTO_SYMMETRIC_KEY_SETUP_FAILED = 53, // A handshake message arrived, but we are still validating the // previous handshake message. QUIC_CRYPTO_MESSAGE_WHILE_VALIDATING_CLIENT_HELLO = 54, // A server config update arrived before the handshake is complete. QUIC_CRYPTO_UPDATE_BEFORE_HANDSHAKE_COMPLETE = 65, // This connection involved a version negotiation which appears to have been // tampered with. QUIC_VERSION_NEGOTIATION_MISMATCH = 55, // Multipath is not enabled, but a packet with multipath flag on is received. QUIC_BAD_MULTIPATH_FLAG = 79, // IP address changed causing connection close. QUIC_IP_ADDRESS_CHANGED = 80, // Connection migration errors. // Network changed, but connection had no migratable streams. QUIC_CONNECTION_MIGRATION_NO_MIGRATABLE_STREAMS = 81, // Connection changed networks too many times. QUIC_CONNECTION_MIGRATION_TOO_MANY_CHANGES = 82, // Connection migration was attempted, but there was no new network to // migrate to. QUIC_CONNECTION_MIGRATION_NO_NEW_NETWORK = 83, // Network changed, but connection had one or more non-migratable streams. QUIC_CONNECTION_MIGRATION_NON_MIGRATABLE_STREAM = 84, // No error. Used as bound while iterating. QUIC_LAST_ERROR = 88, }; // Must be updated any time a QuicErrorCode is deprecated. const int kDeprecatedQuicErrorCount = 4; const int kActiveQuicErrorCount = QUIC_LAST_ERROR - kDeprecatedQuicErrorCount; struct NET_EXPORT_PRIVATE QuicPacketPublicHeader { QuicPacketPublicHeader(); explicit QuicPacketPublicHeader(const QuicPacketPublicHeader& other); ~QuicPacketPublicHeader(); // Universal header. All QuicPacket headers will have a connection_id and // public flags. QuicConnectionId connection_id; QuicConnectionIdLength connection_id_length; bool multipath_flag; bool reset_flag; bool version_flag; QuicPacketNumberLength packet_number_length; QuicVersionVector versions; }; // An integer which cannot be a packet number. const QuicPacketNumber kInvalidPacketNumber = 0; // Header for Data packets. struct NET_EXPORT_PRIVATE QuicPacketHeader { QuicPacketHeader(); explicit QuicPacketHeader(const QuicPacketPublicHeader& header); QuicPacketHeader(const QuicPacketHeader& other); NET_EXPORT_PRIVATE friend std::ostream& operator<<(std::ostream& os, const QuicPacketHeader& s); QuicPacketPublicHeader public_header; QuicPacketNumber packet_number; QuicPathId path_id; bool entropy_flag; QuicPacketEntropyHash entropy_hash; bool fec_flag; InFecGroup is_in_fec_group; QuicFecGroupNumber fec_group; }; struct NET_EXPORT_PRIVATE QuicPublicResetPacket { QuicPublicResetPacket(); explicit QuicPublicResetPacket(const QuicPacketPublicHeader& header); QuicPacketPublicHeader public_header; QuicPublicResetNonceProof nonce_proof; QuicPacketNumber rejected_packet_number; IPEndPoint client_address; }; enum QuicVersionNegotiationState { START_NEGOTIATION = 0, // Server-side this implies we've sent a version negotiation packet and are // waiting on the client to select a compatible version. Client-side this // implies we've gotten a version negotiation packet, are retransmitting the // initial packets with a supported version and are waiting for our first // packet from the server. NEGOTIATION_IN_PROGRESS, // This indicates this endpoint has received a packet from the peer with a // version this endpoint supports. Version negotiation is complete, and the // version number will no longer be sent with future packets. NEGOTIATED_VERSION }; typedef QuicPacketPublicHeader QuicVersionNegotiationPacket; // A padding frame contains no payload. struct NET_EXPORT_PRIVATE QuicPaddingFrame {}; // A ping frame contains no payload, though it is retransmittable, // and ACK'd just like other normal frames. struct NET_EXPORT_PRIVATE QuicPingFrame {}; // A path MTU discovery frame contains no payload and is serialized as a ping // frame. struct NET_EXPORT_PRIVATE QuicMtuDiscoveryFrame {}; class NET_EXPORT_PRIVATE QuicBufferAllocator { public: virtual ~QuicBufferAllocator(); // Returns or allocates a new buffer of |size|. Never returns null. virtual char* New(size_t size) = 0; // Returns or allocates a new buffer of |size| if |flag_enable| is true. // Otherwise, returns a buffer that is compatible with this class directly // with operator new. Never returns null. virtual char* New(size_t size, bool flag_enable) = 0; // Releases a buffer. virtual void Delete(char* buffer) = 0; // Marks the allocator as being idle. Serves as a hint to notify the allocator // that it should release any resources it's still holding on to. virtual void MarkAllocatorIdle() {} }; // Deleter for stream buffers. Copyable to support platforms where the deleter // of a unique_ptr must be copyable. Otherwise it would be nice for this to be // move-only. class NET_EXPORT_PRIVATE StreamBufferDeleter { public: StreamBufferDeleter() : allocator_(nullptr) {} explicit StreamBufferDeleter(QuicBufferAllocator* allocator) : allocator_(allocator) {} // Deletes |buffer| using |allocator_|. void operator()(char* buffer) const; private: // Not owned; must be valid so long as the buffer stored in the unique_ptr // that owns |this| is valid. QuicBufferAllocator* allocator_; }; using UniqueStreamBuffer = std::unique_ptr; // Allocates memory of size |size| using |allocator| for a QUIC stream buffer. NET_EXPORT_PRIVATE UniqueStreamBuffer NewStreamBuffer(QuicBufferAllocator* allocator, size_t size); struct NET_EXPORT_PRIVATE QuicStreamFrame { QuicStreamFrame(); QuicStreamFrame(QuicStreamId stream_id, bool fin, QuicStreamOffset offset, base::StringPiece data); QuicStreamFrame(QuicStreamId stream_id, bool fin, QuicStreamOffset offset, QuicPacketLength frame_length, UniqueStreamBuffer buffer); ~QuicStreamFrame(); NET_EXPORT_PRIVATE friend std::ostream& operator<<(std::ostream& os, const QuicStreamFrame& s); QuicStreamId stream_id; bool fin; QuicPacketLength frame_length; const char* frame_buffer; QuicStreamOffset offset; // Location of this data in the stream. // nullptr when the QuicStreamFrame is received, and non-null when sent. UniqueStreamBuffer buffer; private: QuicStreamFrame(QuicStreamId stream_id, bool fin, QuicStreamOffset offset, const char* frame_buffer, QuicPacketLength frame_length, UniqueStreamBuffer buffer); DISALLOW_COPY_AND_ASSIGN(QuicStreamFrame); }; static_assert(sizeof(QuicStreamFrame) <= 64, "Keep the QuicStreamFrame size to a cacheline."); // TODO(ianswett): Re-evaluate the trade-offs of hash_set vs set when framing // is finalized. typedef std::set PacketNumberSet; typedef std::list PacketNumberList; typedef std::vector> PacketTimeVector; struct NET_EXPORT_PRIVATE QuicStopWaitingFrame { QuicStopWaitingFrame(); ~QuicStopWaitingFrame(); NET_EXPORT_PRIVATE friend std::ostream& operator<<( std::ostream& os, const QuicStopWaitingFrame& s); // Path which this stop waiting frame belongs to. QuicPathId path_id; // Entropy hash of all packets up to, but not including, the least unacked // packet. QuicPacketEntropyHash entropy_hash; // The lowest packet we've sent which is unacked, and we expect an ack for. QuicPacketNumber least_unacked; }; // A sequence of packet numbers where each number is unique. Intended to be used // in a sliding window fashion, where smaller old packet numbers are removed and // larger new packet numbers are added, with the occasional random access. class NET_EXPORT_PRIVATE PacketNumberQueue { public: // TODO(jdorfman): remove const_iterator and change the callers to iterate // over the intervals. class NET_EXPORT_PRIVATE const_iterator : public std::iterator { public: explicit const_iterator(PacketNumberSet::const_iterator set_iter); const_iterator( IntervalSet::const_iterator interval_set_iter, QuicPacketNumber first, QuicPacketNumber last); const_iterator(const const_iterator& other); const_iterator& operator=(const const_iterator& other); // TODO(rtenneti): on windows RValue reference gives errors. // const_iterator(const_iterator&& other); ~const_iterator(); // TODO(rtenneti): on windows RValue reference gives errors. // const_iterator& operator=(const_iterator&& other); bool operator!=(const const_iterator& other) const; bool operator==(const const_iterator& other) const; value_type operator*() const; const_iterator& operator++(); const_iterator operator++(int /* postincrement */); private: IntervalSet::const_iterator interval_set_iter_; QuicPacketNumber current_; QuicPacketNumber last_; }; PacketNumberQueue(); PacketNumberQueue(const PacketNumberQueue& other); // TODO(rtenneti): on windows RValue reference gives errors. // PacketNumberQueue(PacketNumberQueue&& other); ~PacketNumberQueue(); PacketNumberQueue& operator=(const PacketNumberQueue& other); // PacketNumberQueue& operator=(PacketNumberQueue&& other); // Adds |packet_number| to the set of packets in the queue. void Add(QuicPacketNumber packet_number); // Adds packets between [lower, higher) to the set of packets in the queue. It // is undefined behavior to call this with |higher| < |lower|. void Add(QuicPacketNumber lower, QuicPacketNumber higher); // Removes |packet_number| from the set of packets in the queue. void Remove(QuicPacketNumber packet_number); // Removes packets with values less than |higher| from the set of packets in // the queue. Returns true if packets were removed. bool RemoveUpTo(QuicPacketNumber higher); // Returns true if the queue contains |packet_number|. bool Contains(QuicPacketNumber packet_number) const; // Returns true if the queue is empty. bool Empty() const; // Returns the minimum packet number stored in the queue. It is undefined // behavior to call this if the queue is empty. QuicPacketNumber Min() const; // Returns the maximum packet number stored in the queue. It is undefined // behavior to call this if the queue is empty. QuicPacketNumber Max() const; // Returns the number of unique packets stored in the queue. Inefficient; only // exposed for testing. size_t NumPacketsSlow() const; // Returns iterators over the individual packet numbers. const_iterator begin() const; const_iterator end() const; const_iterator lower_bound(QuicPacketNumber packet_number) const; NET_EXPORT_PRIVATE friend std::ostream& operator<<( std::ostream& os, const PacketNumberQueue& q); private: IntervalSet packet_number_intervals_; }; struct NET_EXPORT_PRIVATE QuicAckFrame { QuicAckFrame(); QuicAckFrame(const QuicAckFrame& other); ~QuicAckFrame(); NET_EXPORT_PRIVATE friend std::ostream& operator<<(std::ostream& os, const QuicAckFrame& s); // Path which this ack belongs to. QuicPathId path_id; // Entropy hash of all packets up to largest observed not including missing // packets. QuicPacketEntropyHash entropy_hash; // Whether the ack had to be truncated when sent. bool is_truncated; // The highest packet number we've observed from the peer. // // In general, this should be the largest packet number we've received. In // the case of truncated acks, we may have to advertise a lower "upper bound" // than largest received, to avoid implicitly acking missing packets that // don't fit in the missing packet list due to size limitations. In this // case, largest_observed may be a packet which is also in the missing packets // list. QuicPacketNumber largest_observed; // Time elapsed since largest_observed was received until this Ack frame was // sent. QuicTime::Delta ack_delay_time; // Vector of for when packets arrived. PacketTimeVector received_packet_times; // The set of packets which we're expecting and have not received. PacketNumberQueue missing_packets; }; // True if the packet number is greater than largest_observed or is listed // as missing. // Always returns false for packet numbers less than least_unacked. bool NET_EXPORT_PRIVATE IsAwaitingPacket(const QuicAckFrame& ack_frame, QuicPacketNumber packet_number); // Defines for all types of congestion control algorithms that can be used in // QUIC. Note that this is separate from the congestion feedback type - // some congestion control algorithms may use the same feedback type // (Reno and Cubic are the classic example for that). enum CongestionControlType { kCubic, kCubicBytes, kReno, kRenoBytes, kBBR, }; enum LossDetectionType { kNack, // Used to mimic TCP's loss detection. kTime, // Time based loss detection. }; struct NET_EXPORT_PRIVATE QuicRstStreamFrame { QuicRstStreamFrame(); QuicRstStreamFrame(QuicStreamId stream_id, QuicRstStreamErrorCode error_code, QuicStreamOffset bytes_written); NET_EXPORT_PRIVATE friend std::ostream& operator<<( std::ostream& os, const QuicRstStreamFrame& r); QuicStreamId stream_id; QuicRstStreamErrorCode error_code; // Used to update flow control windows. On termination of a stream, both // endpoints must inform the peer of the number of bytes they have sent on // that stream. This can be done through normal termination (data packet with // FIN) or through a RST. QuicStreamOffset byte_offset; }; struct NET_EXPORT_PRIVATE QuicConnectionCloseFrame { QuicConnectionCloseFrame(); NET_EXPORT_PRIVATE friend std::ostream& operator<<( std::ostream& os, const QuicConnectionCloseFrame& c); QuicErrorCode error_code; std::string error_details; }; struct NET_EXPORT_PRIVATE QuicGoAwayFrame { QuicGoAwayFrame(); QuicGoAwayFrame(QuicErrorCode error_code, QuicStreamId last_good_stream_id, const std::string& reason); NET_EXPORT_PRIVATE friend std::ostream& operator<<(std::ostream& os, const QuicGoAwayFrame& g); QuicErrorCode error_code; QuicStreamId last_good_stream_id; std::string reason_phrase; }; // Flow control updates per-stream and at the connection levoel. // Based on SPDY's WINDOW_UPDATE frame, but uses an absolute byte offset rather // than a window delta. // TODO(rjshade): A possible future optimization is to make stream_id and // byte_offset variable length, similar to stream frames. struct NET_EXPORT_PRIVATE QuicWindowUpdateFrame { QuicWindowUpdateFrame() {} QuicWindowUpdateFrame(QuicStreamId stream_id, QuicStreamOffset byte_offset); NET_EXPORT_PRIVATE friend std::ostream& operator<<( std::ostream& os, const QuicWindowUpdateFrame& w); // The stream this frame applies to. 0 is a special case meaning the overall // connection rather than a specific stream. QuicStreamId stream_id; // Byte offset in the stream or connection. The receiver of this frame must // not send data which would result in this offset being exceeded. QuicStreamOffset byte_offset; }; // The BLOCKED frame is used to indicate to the remote endpoint that this // endpoint believes itself to be flow-control blocked but otherwise ready to // send data. The BLOCKED frame is purely advisory and optional. // Based on SPDY's BLOCKED frame (undocumented as of 2014-01-28). struct NET_EXPORT_PRIVATE QuicBlockedFrame { QuicBlockedFrame() {} explicit QuicBlockedFrame(QuicStreamId stream_id); NET_EXPORT_PRIVATE friend std::ostream& operator<<(std::ostream& os, const QuicBlockedFrame& b); // The stream this frame applies to. 0 is a special case meaning the overall // connection rather than a specific stream. QuicStreamId stream_id; }; // The PATH_CLOSE frame is used to explicitly close a path. Both endpoints can // send a PATH_CLOSE frame to initiate a path termination. A path is considered // to be closed either a PATH_CLOSE frame is sent or received. An endpoint drops // receive side of a closed path, and packets with retransmittable frames on a // closed path are marked as retransmissions which will be transmitted on other // paths. struct NET_EXPORT_PRIVATE QuicPathCloseFrame { QuicPathCloseFrame() {} explicit QuicPathCloseFrame(QuicPathId path_id); NET_EXPORT_PRIVATE friend std::ostream& operator<<( std::ostream& os, const QuicPathCloseFrame& p); QuicPathId path_id; }; // EncryptionLevel enumerates the stages of encryption that a QUIC connection // progresses through. When retransmitting a packet, the encryption level needs // to be specified so that it is retransmitted at a level which the peer can // understand. enum EncryptionLevel : int8_t { ENCRYPTION_NONE = 0, ENCRYPTION_INITIAL = 1, ENCRYPTION_FORWARD_SECURE = 2, NUM_ENCRYPTION_LEVELS, }; enum PeerAddressChangeType { // IP address and port remain unchanged. NO_CHANGE, // Port changed, but IP address remains unchanged. PORT_CHANGE, // IPv4 address changed, but within the /24 subnet (port may have changed.) IPV4_SUBNET_CHANGE, // IP address change from an IPv4 to an IPv6 address (port may have changed.) IPV4_TO_IPV6_CHANGE, // IP address change from an IPv6 to an IPv4 address (port may have changed.) IPV6_TO_IPV4_CHANGE, // IP address change from an IPv6 to an IPv6 address (port may have changed.) IPV6_TO_IPV6_CHANGE, // All other peer address changes. UNSPECIFIED_CHANGE, }; struct NET_EXPORT_PRIVATE QuicFrame { QuicFrame(); explicit QuicFrame(QuicPaddingFrame padding_frame); explicit QuicFrame(QuicMtuDiscoveryFrame frame); explicit QuicFrame(QuicPingFrame frame); explicit QuicFrame(QuicStreamFrame* stream_frame); explicit QuicFrame(QuicAckFrame* frame); explicit QuicFrame(QuicRstStreamFrame* frame); explicit QuicFrame(QuicConnectionCloseFrame* frame); explicit QuicFrame(QuicStopWaitingFrame* frame); explicit QuicFrame(QuicGoAwayFrame* frame); explicit QuicFrame(QuicWindowUpdateFrame* frame); explicit QuicFrame(QuicBlockedFrame* frame); explicit QuicFrame(QuicPathCloseFrame* frame); NET_EXPORT_PRIVATE friend std::ostream& operator<<(std::ostream& os, const QuicFrame& frame); QuicFrameType type; union { // Frames smaller than a pointer are inline. QuicPaddingFrame padding_frame; QuicMtuDiscoveryFrame mtu_discovery_frame; QuicPingFrame ping_frame; // Frames larger than a pointer. QuicStreamFrame* stream_frame; QuicAckFrame* ack_frame; QuicStopWaitingFrame* stop_waiting_frame; QuicRstStreamFrame* rst_stream_frame; QuicConnectionCloseFrame* connection_close_frame; QuicGoAwayFrame* goaway_frame; QuicWindowUpdateFrame* window_update_frame; QuicBlockedFrame* blocked_frame; QuicPathCloseFrame* path_close_frame; }; }; // QuicFrameType consumes 8 bytes with padding. static_assert(sizeof(QuicFrame) <= 16, "Frames larger than 8 bytes should be referenced by pointer."); typedef std::vector QuicFrames; class NET_EXPORT_PRIVATE QuicData { public: QuicData(const char* buffer, size_t length); QuicData(char* buffer, size_t length, bool owns_buffer); virtual ~QuicData(); base::StringPiece AsStringPiece() const { return base::StringPiece(data(), length()); } const char* data() const { return buffer_; } size_t length() const { return length_; } bool owns_buffer() const { return owns_buffer_; } private: const char* buffer_; size_t length_; bool owns_buffer_; DISALLOW_COPY_AND_ASSIGN(QuicData); }; class NET_EXPORT_PRIVATE QuicPacket : public QuicData { public: // TODO(fayang): 4 fields from public header are passed in as arguments. // Consider to add a convenience method which directly accepts the entire // public header. QuicPacket(char* buffer, size_t length, bool owns_buffer, QuicConnectionIdLength connection_id_length, bool includes_version, bool includes_path_id, QuicPacketNumberLength packet_number_length); base::StringPiece AssociatedData() const; base::StringPiece Plaintext() const; char* mutable_data() { return buffer_; } private: char* buffer_; const QuicConnectionIdLength connection_id_length_; const bool includes_version_; const bool includes_path_id_; const QuicPacketNumberLength packet_number_length_; DISALLOW_COPY_AND_ASSIGN(QuicPacket); }; class NET_EXPORT_PRIVATE QuicEncryptedPacket : public QuicData { public: QuicEncryptedPacket(const char* buffer, size_t length); QuicEncryptedPacket(char* buffer, size_t length, bool owns_buffer); // Clones the packet into a new packet which owns the buffer. QuicEncryptedPacket* Clone() const; // By default, gtest prints the raw bytes of an object. The bool data // member (in the base class QuicData) causes this object to have padding // bytes, which causes the default gtest object printer to read // uninitialize memory. So we need to teach gtest how to print this object. NET_EXPORT_PRIVATE friend std::ostream& operator<<( std::ostream& os, const QuicEncryptedPacket& s); private: DISALLOW_COPY_AND_ASSIGN(QuicEncryptedPacket); }; // A received encrypted QUIC packet, with a recorded time of receipt. class NET_EXPORT_PRIVATE QuicReceivedPacket : public QuicEncryptedPacket { public: QuicReceivedPacket(const char* buffer, size_t length, QuicTime receipt_time); QuicReceivedPacket(char* buffer, size_t length, QuicTime receipt_time, bool owns_buffer); // Clones the packet into a new packet which owns the buffer. QuicReceivedPacket* Clone() const; // Returns the time at which the packet was received. QuicTime receipt_time() const { return receipt_time_; } // By default, gtest prints the raw bytes of an object. The bool data // member (in the base class QuicData) causes this object to have padding // bytes, which causes the default gtest object printer to read // uninitialize memory. So we need to teach gtest how to print this object. NET_EXPORT_PRIVATE friend std::ostream& operator<<( std::ostream& os, const QuicReceivedPacket& s); private: const QuicTime receipt_time_; DISALLOW_COPY_AND_ASSIGN(QuicReceivedPacket); }; // Pure virtual class to listen for packet acknowledgements. class NET_EXPORT_PRIVATE QuicAckListenerInterface : public base::RefCounted { public: QuicAckListenerInterface() {} // Called when a packet is acked. Called once per packet. // |acked_bytes| is the number of data bytes acked. virtual void OnPacketAcked(int acked_bytes, QuicTime::Delta ack_delay_time) = 0; // Called when a packet is retransmitted. Called once per packet. // |retransmitted_bytes| is the number of data bytes retransmitted. virtual void OnPacketRetransmitted(int retransmitted_bytes) = 0; protected: friend class base::RefCounted; // Delegates are ref counted. virtual ~QuicAckListenerInterface() {} }; struct NET_EXPORT_PRIVATE AckListenerWrapper { AckListenerWrapper(QuicAckListenerInterface* listener, QuicPacketLength data_length); AckListenerWrapper(const AckListenerWrapper& other); ~AckListenerWrapper(); scoped_refptr ack_listener; QuicPacketLength length; }; struct NET_EXPORT_PRIVATE SerializedPacket { SerializedPacket(QuicPathId path_id, QuicPacketNumber packet_number, QuicPacketNumberLength packet_number_length, const char* encrypted_buffer, QuicPacketLength encrypted_length, QuicPacketEntropyHash entropy_hash, bool has_ack, bool has_stop_waiting); SerializedPacket(const SerializedPacket& other); ~SerializedPacket(); // Not owned. const char* encrypted_buffer; QuicPacketLength encrypted_length; QuicFrames retransmittable_frames; IsHandshake has_crypto_handshake; bool needs_padding; QuicPathId path_id; QuicPacketNumber packet_number; QuicPacketNumberLength packet_number_length; EncryptionLevel encryption_level; QuicPacketEntropyHash entropy_hash; bool has_ack; bool has_stop_waiting; QuicPacketNumber original_packet_number; TransmissionType transmission_type; // Optional notifiers which will be informed when this packet has been ACKed. std::list listeners; }; struct NET_EXPORT_PRIVATE TransmissionInfo { // Used by STL when assigning into a map. TransmissionInfo(); // Constructs a Transmission with a new all_transmissions set // containing |packet_number|. TransmissionInfo(EncryptionLevel level, QuicPacketNumberLength packet_number_length, TransmissionType transmission_type, QuicTime sent_time, QuicPacketLength bytes_sent, bool has_crypto_handshake, bool needs_padding); TransmissionInfo(const TransmissionInfo& other); ~TransmissionInfo(); QuicFrames retransmittable_frames; EncryptionLevel encryption_level; QuicPacketNumberLength packet_number_length; QuicPacketLength bytes_sent; uint16_t nack_count; QuicTime sent_time; // Reason why this packet was transmitted. TransmissionType transmission_type; // In flight packets have not been abandoned or lost. bool in_flight; // True if the packet can never be acked, so it can be removed. bool is_unackable; // True if the packet contains stream data from the crypto stream. bool has_crypto_handshake; // True if the packet needs padding if it's retransmitted. bool needs_padding; // Stores the packet number of the next retransmission of this packet. // Zero if the packet has not been retransmitted. QuicPacketNumber retransmission; // Non-empty if there is a listener for this packet. std::list ack_listeners; }; static_assert(sizeof(TransmissionInfo) <= 128, "TODO(ianswett): Keep the TransmissionInfo size to a cacheline."); // Struct to store the pending retransmission information. struct PendingRetransmission { PendingRetransmission(QuicPathId path_id, QuicPacketNumber packet_number, TransmissionType transmission_type, const QuicFrames& retransmittable_frames, bool has_crypto_handshake, bool needs_padding, EncryptionLevel encryption_level, QuicPacketNumberLength packet_number_length) : packet_number(packet_number), retransmittable_frames(retransmittable_frames), transmission_type(transmission_type), path_id(path_id), has_crypto_handshake(has_crypto_handshake), needs_padding(needs_padding), encryption_level(encryption_level), packet_number_length(packet_number_length) {} QuicPacketNumber packet_number; const QuicFrames& retransmittable_frames; TransmissionType transmission_type; QuicPathId path_id; bool has_crypto_handshake; bool needs_padding; EncryptionLevel encryption_level; QuicPacketNumberLength packet_number_length; }; // Convenience wrapper to wrap an iovec array and the total length, which must // be less than or equal to the actual total length of the iovecs. struct NET_EXPORT_PRIVATE QuicIOVector { QuicIOVector(const struct iovec* iov, int iov_count, size_t total_length) : iov(iov), iov_count(iov_count), total_length(total_length) {} const struct iovec* iov; const int iov_count; const size_t total_length; }; } // namespace net #endif // NET_QUIC_QUIC_PROTOCOL_H_