// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // NOTE: This code is not shared between Google and Chrome. #ifndef NET_QUIC_QUIC_RELIABLE_CLIENT_STREAM_H_ #define NET_QUIC_QUIC_RELIABLE_CLIENT_STREAM_H_ #include "net/base/ip_endpoint.h" #include "net/base/upload_data_stream.h" #include "net/http/http_request_info.h" #include "net/http/http_response_info.h" #include "net/http/http_stream.h" #include "net/quic/quic_data_stream.h" namespace net { class QuicClientSession; // A client-initiated ReliableQuicStream. Instances of this class // are owned by the QuicClientSession which created them. class NET_EXPORT_PRIVATE QuicReliableClientStream : public QuicDataStream { public: // Delegate handles protocol specific behavior of a quic stream. class NET_EXPORT_PRIVATE Delegate { public: Delegate() {} // Called when data is received. // Returns network error code. OK when it successfully receives data. virtual int OnDataReceived(const char* data, int length) = 0; // Called when the stream is closed by the peer. virtual void OnClose(QuicErrorCode error) = 0; // Called when the stream is closed because of an error. virtual void OnError(int error) = 0; // Returns true if sending of headers has completed. virtual bool HasSendHeadersComplete() = 0; protected: virtual ~Delegate() {} private: DISALLOW_COPY_AND_ASSIGN(Delegate); }; QuicReliableClientStream(QuicStreamId id, QuicSession* session, const BoundNetLog& net_log); ~QuicReliableClientStream() override; // QuicDataStream uint32 ProcessData(const char* data, uint32 data_len) override; void OnClose() override; void OnCanWrite() override; QuicPriority EffectivePriority() const override; // While the server's set_priority shouldn't be called externally, the creator // of client-side streams should be able to set the priority. using QuicDataStream::set_priority; int WriteStreamData(base::StringPiece data, bool fin, const CompletionCallback& callback); // Set new |delegate|. |delegate| must not be NULL. // If this stream has already received data, OnDataReceived() will be // called on the delegate. void SetDelegate(Delegate* delegate); Delegate* GetDelegate() { return delegate_; } void OnError(int error); // Returns true if the stream can possible write data. (The socket may // turn out to be write blocked, of course). If the stream can not write, // this method returns false, and |callback| will be invoked when // it becomes writable. bool CanWrite(const CompletionCallback& callback); const BoundNetLog& net_log() const { return net_log_; } using QuicDataStream::HasBufferedData; private: BoundNetLog net_log_; Delegate* delegate_; CompletionCallback callback_; DISALLOW_COPY_AND_ASSIGN(QuicReliableClientStream); }; } // namespace net #endif // NET_QUIC_QUIC_RELIABLE_CLIENT_STREAM_H_