// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_QUIC_QUIC_STREAM_FACTORY_H_ #define NET_QUIC_QUIC_STREAM_FACTORY_H_ #include #include #include #include #include "base/logging.h" #include "base/memory/weak_ptr.h" #include "net/base/address_list.h" #include "net/base/completion_callback.h" #include "net/base/host_port_pair.h" #include "net/base/net_log.h" #include "net/base/network_change_notifier.h" #include "net/cert/cert_database.h" #include "net/proxy/proxy_server.h" #include "net/quic/network_connection.h" #include "net/quic/quic_config.h" #include "net/quic/quic_crypto_stream.h" #include "net/quic/quic_http_stream.h" #include "net/quic/quic_protocol.h" namespace net { class CertVerifier; class ChannelIDService; class ClientSocketFactory; class HostResolver; class HttpServerProperties; class QuicClock; class QuicClientSession; class QuicConnectionHelper; class QuicCryptoClientStreamFactory; class QuicRandom; class QuicServerInfoFactory; class QuicServerId; class QuicStreamFactory; class TransportSecurityState; namespace test { class QuicStreamFactoryPeer; } // namespace test // Encapsulates a pending request for a QuicHttpStream. // If the request is still pending when it is destroyed, it will // cancel the request with the factory. class NET_EXPORT_PRIVATE QuicStreamRequest { public: explicit QuicStreamRequest(QuicStreamFactory* factory); ~QuicStreamRequest(); // For http, |is_https| is false. int Request(const HostPortPair& host_port_pair, bool is_https, PrivacyMode privacy_mode, base::StringPiece method, const BoundNetLog& net_log, const CompletionCallback& callback); void OnRequestComplete(int rv); scoped_ptr ReleaseStream(); void set_stream(scoped_ptr stream); const BoundNetLog& net_log() const{ return net_log_; } private: QuicStreamFactory* factory_; HostPortPair host_port_pair_; BoundNetLog net_log_; CompletionCallback callback_; scoped_ptr stream_; DISALLOW_COPY_AND_ASSIGN(QuicStreamRequest); }; // A factory for creating new QuicHttpStreams on top of a pool of // QuicClientSessions. class NET_EXPORT_PRIVATE QuicStreamFactory : public NetworkChangeNotifier::IPAddressObserver, public CertDatabase::Observer { public: QuicStreamFactory( HostResolver* host_resolver, ClientSocketFactory* client_socket_factory, base::WeakPtr http_server_properties, CertVerifier* cert_verifier, ChannelIDService* channel_id_service, TransportSecurityState* transport_security_state, QuicCryptoClientStreamFactory* quic_crypto_client_stream_factory, QuicRandom* random_generator, QuicClock* clock, size_t max_packet_length, const std::string& user_agent_id, const QuicVersionVector& supported_versions, bool enable_port_selection, bool always_require_handshake_confirmation, bool disable_connection_pooling, float load_server_info_timeout_srtt_multiplier, bool enable_connection_racing, bool enable_non_blocking_io, bool disable_disk_cache, int socket_receive_buffer_size, const QuicTagVector& connection_options); ~QuicStreamFactory() override; // Creates a new QuicHttpStream to |host_port_pair| which will be // owned by |request|. |is_https| specifies if the protocol is https or not. // If a matching session already exists, this method will return OK. If no // matching session exists, this will return ERR_IO_PENDING and will invoke // OnRequestComplete asynchronously. int Create(const HostPortPair& host_port_pair, bool is_https, PrivacyMode privacy_mode, base::StringPiece method, const BoundNetLog& net_log, QuicStreamRequest* request); // Called by a session when it becomes idle. void OnIdleSession(QuicClientSession* session); // Called by a session when it is going away and no more streams should be // created on it. void OnSessionGoingAway(QuicClientSession* session); // Called by a session after it shuts down. void OnSessionClosed(QuicClientSession* session); // Called by a session whose connection has timed out. void OnSessionConnectTimeout(QuicClientSession* session); // Cancels a pending request. void CancelRequest(QuicStreamRequest* request); // Closes all current sessions. void CloseAllSessions(int error); base::Value* QuicStreamFactoryInfoToValue() const; // Delete all cached state objects in |crypto_config_|. void ClearCachedStatesInCryptoConfig(); // NetworkChangeNotifier::IPAddressObserver methods: // Until the servers support roaming, close all connections when the local // IP address changes. void OnIPAddressChanged() override; // CertDatabase::Observer methods: // We close all sessions when certificate database is changed. void OnCertAdded(const X509Certificate* cert) override; void OnCACertChanged(const X509Certificate* cert) override; bool require_confirmation() const { return require_confirmation_; } void set_require_confirmation(bool require_confirmation); QuicConnectionHelper* helper() { return helper_.get(); } bool enable_port_selection() const { return enable_port_selection_; } bool has_quic_server_info_factory() { return quic_server_info_factory_ != NULL; } void set_quic_server_info_factory( QuicServerInfoFactory* quic_server_info_factory) { DCHECK(!quic_server_info_factory_); quic_server_info_factory_ = quic_server_info_factory; } bool enable_connection_racing() const { return enable_connection_racing_; } void set_enable_connection_racing(bool enable_connection_racing) { enable_connection_racing_ = enable_connection_racing; } private: class Job; friend class test::QuicStreamFactoryPeer; // The key used to find session by ip. Includes // the ip address, port, and scheme. struct NET_EXPORT_PRIVATE IpAliasKey { IpAliasKey(); IpAliasKey(IPEndPoint ip_endpoint, bool is_https); ~IpAliasKey(); IPEndPoint ip_endpoint; bool is_https; // Needed to be an element of std::set. bool operator<(const IpAliasKey &other) const; bool operator==(const IpAliasKey &other) const; }; typedef std::map SessionMap; typedef std::map SessionIdMap; typedef std::set AliasSet; typedef std::map SessionAliasMap; typedef std::set SessionSet; typedef std::map IPAliasMap; typedef std::map CryptoConfigMap; typedef std::set JobSet; typedef std::map JobMap; typedef std::map RequestMap; typedef std::set RequestSet; typedef std::map ServerIDRequestsMap; // Creates a job which doesn't wait for server config to be loaded from the // disk cache. This job is started via a PostTask. void CreateAuxilaryJob(const QuicServerId server_id, bool is_post, const BoundNetLog& net_log); // Returns a newly created QuicHttpStream owned by the caller, if a // matching session already exists. Returns NULL otherwise. scoped_ptr CreateIfSessionExists(const QuicServerId& key, const BoundNetLog& net_log); bool OnResolution(const QuicServerId& server_id, const AddressList& address_list); void OnJobComplete(Job* job, int rv); bool HasActiveSession(const QuicServerId& server_id) const; bool HasActiveJob(const QuicServerId& server_id) const; int CreateSession(const QuicServerId& server_id, scoped_ptr quic_server_info, const AddressList& address_list, base::TimeTicks dns_resolution_end_time, const BoundNetLog& net_log, QuicClientSession** session); void ActivateSession(const QuicServerId& key, QuicClientSession* session); // Returns |srtt| in micro seconds from ServerNetworkStats. Returns 0 if there // is no |http_server_properties_| or if |http_server_properties_| doesn't // have ServerNetworkStats for the given |server_id|. int64 GetServerNetworkStatsSmoothedRttInMicroseconds( const QuicServerId& server_id) const; // Helper methods. bool WasQuicRecentlyBroken(const QuicServerId& server_id) const; bool CryptoConfigCacheIsEmpty(const QuicServerId& server_id); // Initializes the cached state associated with |server_id| in // |crypto_config_| with the information in |server_info|. void InitializeCachedStateInCryptoConfig( const QuicServerId& server_id, const scoped_ptr& server_info); void ProcessGoingAwaySession(QuicClientSession* session, const QuicServerId& server_id, bool was_session_active); bool require_confirmation_; HostResolver* host_resolver_; ClientSocketFactory* client_socket_factory_; base::WeakPtr http_server_properties_; TransportSecurityState* transport_security_state_; QuicServerInfoFactory* quic_server_info_factory_; QuicCryptoClientStreamFactory* quic_crypto_client_stream_factory_; QuicRandom* random_generator_; scoped_ptr clock_; const size_t max_packet_length_; // The helper used for all connections. scoped_ptr helper_; // Contains owning pointers to all sessions that currently exist. SessionIdMap all_sessions_; // Contains non-owning pointers to currently active session // (not going away session, once they're implemented). SessionMap active_sessions_; // Map from session to set of aliases that this session is known by. SessionAliasMap session_aliases_; // Map from IP address to sessions which are connected to this address. IPAliasMap ip_aliases_; // Origins which have gone away recently. AliasSet gone_away_aliases_; const QuicConfig config_; QuicCryptoClientConfig crypto_config_; JobMap active_jobs_; ServerIDRequestsMap job_requests_map_; RequestMap active_requests_; QuicVersionVector supported_versions_; // Determine if we should consistently select a client UDP port. If false, // then we will just let the OS select a random client port for each new // connection. bool enable_port_selection_; // Set if we always require handshake confirmation. If true, this will // introduce at least one RTT for the handshake before the client sends data. bool always_require_handshake_confirmation_; // Set if we do not want connection pooling. bool disable_connection_pooling_; // Specifies the ratio between time to load QUIC server information from disk // cache to 'smoothed RTT'. This ratio is used to calculate the timeout in // milliseconds to wait for loading of QUIC server information. If we don't // want to timeout, set |load_server_info_timeout_srtt_multiplier_| to 0. float load_server_info_timeout_srtt_multiplier_; // Set if we want to race connections - one connection that sends // INCHOATE_HELLO and another connection that sends CHLO after loading server // config from the disk cache. bool enable_connection_racing_; // Set if experimental non-blocking IO should be used on windows sockets. bool enable_non_blocking_io_; // Set if we do not want to load server config from the disk cache. bool disable_disk_cache_; // Size of the UDP receive buffer. int socket_receive_buffer_size_; // Each profile will (probably) have a unique port_seed_ value. This value // is used to help seed a pseudo-random number generator (PortSuggester) so // that we consistently (within this profile) suggest the same ephemeral // port when we re-connect to any given server/port. The differences between // profiles (probablistically) prevent two profiles from colliding in their // ephemeral port requests. uint64 port_seed_; // Local address of socket that was created in CreateSession. IPEndPoint local_address_; bool check_persisted_supports_quic_; std::set quic_supported_servers_at_startup_; NetworkConnection network_connection_; base::TaskRunner* task_runner_; base::WeakPtrFactory weak_factory_; DISALLOW_COPY_AND_ASSIGN(QuicStreamFactory); }; } // namespace net #endif // NET_QUIC_QUIC_STREAM_FACTORY_H_