// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_SERVER_WEB_SOCKET_H_ #define NET_SERVER_WEB_SOCKET_H_ #include #include "base/basictypes.h" #include "base/strings/string_piece.h" namespace net { class HttpConnection; class HttpServer; class HttpServerRequestInfo; class WebSocket { public: enum ParseResult { FRAME_OK, FRAME_INCOMPLETE, FRAME_CLOSE, FRAME_ERROR }; static WebSocket* CreateWebSocket(HttpServer* server, HttpConnection* connection, const HttpServerRequestInfo& request, size_t* pos); static ParseResult DecodeFrameHybi17(const base::StringPiece& frame, bool client_frame, int* bytes_consumed, std::string* output); static std::string EncodeFrameHybi17(const std::string& data, int masking_key); virtual void Accept(const HttpServerRequestInfo& request) = 0; virtual ParseResult Read(std::string* message) = 0; virtual void Send(const std::string& message) = 0; virtual ~WebSocket() {} protected: WebSocket(HttpServer* server, HttpConnection* connection); HttpServer* const server_; HttpConnection* const connection_; private: DISALLOW_COPY_AND_ASSIGN(WebSocket); }; } // namespace net #endif // NET_SERVER_WEB_SOCKET_H_