// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/socket/client_socket_pool.h" namespace { // The maximum duration, in seconds, to keep used idle persistent sockets // alive. // TODO(ziadh): Change this timeout after getting histogram data on how long it // should be. int g_unused_idle_socket_timeout = 10; } // namespace namespace net { // static int ClientSocketPool::unused_idle_socket_timeout() { return g_unused_idle_socket_timeout; } // static void ClientSocketPool::set_unused_idle_socket_timeout(int timeout) { g_unused_idle_socket_timeout = timeout; } ClientSocketPool::ClientSocketPool() {} ClientSocketPool::~ClientSocketPool() {} } // namespace net