// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_SOCKET_SERVER_SOCKET_H_ #define NET_SOCKET_SERVER_SOCKET_H_ #include "base/memory/scoped_ptr.h" #include "net/base/completion_callback.h" #include "net/base/net_export.h" namespace net { class IPEndPoint; class StreamSocket; class NET_EXPORT ServerSocket { public: ServerSocket() { } virtual ~ServerSocket() { } // Allows the socket to share the local address to which the socket will be // bound with other processes. Should be called before Listen(). virtual void AllowAddressReuse() = 0; // Bind the socket and start listening. Destroy the socket to stop // listening. virtual int Listen(const net::IPEndPoint& address, int backlog) = 0; // Gets current address the socket is bound to. virtual int GetLocalAddress(IPEndPoint* address) const = 0; // Accept connection. Callback is called when new connection is // accepted. virtual int Accept(scoped_ptr* socket, const CompletionCallback& callback) = 0; private: DISALLOW_COPY_AND_ASSIGN(ServerSocket); }; } // namespace net #endif // NET_SOCKET_SERVER_SOCKET_H_