// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_SOCKET_SERVER_SOCKET_H_ #define NET_SOCKET_SERVER_SOCKET_H_ #include #include "base/basictypes.h" #include "base/memory/scoped_ptr.h" #include "net/base/completion_callback.h" #include "net/base/net_export.h" namespace net { class IPEndPoint; class StreamSocket; class NET_EXPORT ServerSocket { public: ServerSocket(); virtual ~ServerSocket(); // Binds the socket and starts listening. Destroys the socket to stop // listening. virtual int Listen(const IPEndPoint& address, int backlog) = 0; // Binds the socket with address and port, and starts listening. It expects // a valid IPv4 or IPv6 address. Otherwise, it returns ERR_ADDRESS_INVALID. // Subclasses may override this function if |address_string| is in a different // format, for example, unix domain socket path. virtual int ListenWithAddressAndPort(const std::string& address_string, uint16 port, int backlog); // Gets current address the socket is bound to. virtual int GetLocalAddress(IPEndPoint* address) const = 0; // Accepts connection. Callback is called when new connection is // accepted. virtual int Accept(scoped_ptr* socket, const CompletionCallback& callback) = 0; private: DISALLOW_COPY_AND_ASSIGN(ServerSocket); }; } // namespace net #endif // NET_SOCKET_SERVER_SOCKET_H_