// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/socket/socket_test_util.h" #include #include #include "base/basictypes.h" #include "base/compiler_specific.h" #include "base/message_loop.h" #include "base/time.h" #include "net/base/address_family.h" #include "net/base/auth.h" #include "net/base/host_resolver_proc.h" #include "net/base/ssl_info.h" #include "net/http/http_network_session.h" #include "net/http/http_request_headers.h" #include "net/http/http_response_headers.h" #include "net/socket/client_socket_pool_histograms.h" #include "net/socket/socket.h" #include "testing/gtest/include/gtest/gtest.h" #define NET_TRACE(level, s) DLOG(level) << s << __FUNCTION__ << "() " namespace net { namespace { inline char AsciifyHigh(char x) { char nybble = static_cast((x >> 4) & 0x0F); return nybble + ((nybble < 0x0A) ? '0' : 'A' - 10); } inline char AsciifyLow(char x) { char nybble = static_cast((x >> 0) & 0x0F); return nybble + ((nybble < 0x0A) ? '0' : 'A' - 10); } inline char Asciify(char x) { if ((x < 0) || !isprint(x)) return '.'; return x; } void DumpData(const char* data, int data_len) { if (logging::LOG_INFO < logging::GetMinLogLevel()) return; DLOG(INFO) << "Length: " << data_len; const char* pfx = "Data: "; if (!data || (data_len <= 0)) { DLOG(INFO) << pfx << ""; } else { int i; for (i = 0; i <= (data_len - 4); i += 4) { DLOG(INFO) << pfx << AsciifyHigh(data[i + 0]) << AsciifyLow(data[i + 0]) << AsciifyHigh(data[i + 1]) << AsciifyLow(data[i + 1]) << AsciifyHigh(data[i + 2]) << AsciifyLow(data[i + 2]) << AsciifyHigh(data[i + 3]) << AsciifyLow(data[i + 3]) << " '" << Asciify(data[i + 0]) << Asciify(data[i + 1]) << Asciify(data[i + 2]) << Asciify(data[i + 3]) << "'"; pfx = " "; } // Take care of any 'trailing' bytes, if data_len was not a multiple of 4. switch (data_len - i) { case 3: DLOG(INFO) << pfx << AsciifyHigh(data[i + 0]) << AsciifyLow(data[i + 0]) << AsciifyHigh(data[i + 1]) << AsciifyLow(data[i + 1]) << AsciifyHigh(data[i + 2]) << AsciifyLow(data[i + 2]) << " '" << Asciify(data[i + 0]) << Asciify(data[i + 1]) << Asciify(data[i + 2]) << " '"; break; case 2: DLOG(INFO) << pfx << AsciifyHigh(data[i + 0]) << AsciifyLow(data[i + 0]) << AsciifyHigh(data[i + 1]) << AsciifyLow(data[i + 1]) << " '" << Asciify(data[i + 0]) << Asciify(data[i + 1]) << " '"; break; case 1: DLOG(INFO) << pfx << AsciifyHigh(data[i + 0]) << AsciifyLow(data[i + 0]) << " '" << Asciify(data[i + 0]) << " '"; break; } } } void DumpMockRead(const MockRead& r) { if (logging::LOG_INFO < logging::GetMinLogLevel()) return; DLOG(INFO) << "Async: " << r.async; DLOG(INFO) << "Result: " << r.result; DumpData(r.data, r.data_len); const char* stop = (r.sequence_number & MockRead::STOPLOOP) ? " (STOP)" : ""; DLOG(INFO) << "Stage: " << (r.sequence_number & ~MockRead::STOPLOOP) << stop; DLOG(INFO) << "Time: " << r.time_stamp.ToInternalValue(); } } // namespace MockClientSocket::MockClientSocket(net::NetLog* net_log) : ALLOW_THIS_IN_INITIALIZER_LIST(method_factory_(this)), connected_(false), net_log_(NetLog::Source(), net_log) { } void MockClientSocket::GetSSLInfo(net::SSLInfo* ssl_info) { NOTREACHED(); } void MockClientSocket::GetSSLCertRequestInfo( net::SSLCertRequestInfo* cert_request_info) { NOTREACHED(); } SSLClientSocket::NextProtoStatus MockClientSocket::GetNextProto(std::string* proto) { proto->clear(); return SSLClientSocket::kNextProtoUnsupported; } void MockClientSocket::Disconnect() { connected_ = false; } bool MockClientSocket::IsConnected() const { return connected_; } bool MockClientSocket::IsConnectedAndIdle() const { return connected_; } int MockClientSocket::GetPeerAddress(AddressList* address) const { return net::SystemHostResolverProc("localhost", ADDRESS_FAMILY_UNSPECIFIED, 0, address, NULL); } void MockClientSocket::RunCallbackAsync(net::CompletionCallback* callback, int result) { MessageLoop::current()->PostTask(FROM_HERE, method_factory_.NewRunnableMethod( &MockClientSocket::RunCallback, callback, result)); } void MockClientSocket::RunCallback(net::CompletionCallback* callback, int result) { if (callback) callback->Run(result); } MockTCPClientSocket::MockTCPClientSocket(const net::AddressList& addresses, net::NetLog* net_log, net::SocketDataProvider* data) : MockClientSocket(net_log), addresses_(addresses), data_(data), read_offset_(0), read_data_(false, net::ERR_UNEXPECTED), need_read_data_(true), peer_closed_connection_(false), pending_buf_(NULL), pending_buf_len_(0), pending_callback_(NULL) { DCHECK(data_); data_->Reset(); } int MockTCPClientSocket::Connect(net::CompletionCallback* callback) { if (connected_) return net::OK; connected_ = true; if (data_->connect_data().async) { RunCallbackAsync(callback, data_->connect_data().result); return net::ERR_IO_PENDING; } return data_->connect_data().result; } void MockTCPClientSocket::Disconnect() { MockClientSocket::Disconnect(); pending_callback_ = NULL; } bool MockTCPClientSocket::IsConnected() const { return connected_ && !peer_closed_connection_; } int MockTCPClientSocket::Read(net::IOBuffer* buf, int buf_len, net::CompletionCallback* callback) { if (!connected_) return net::ERR_UNEXPECTED; // If the buffer is already in use, a read is already in progress! DCHECK(pending_buf_ == NULL); // Store our async IO data. pending_buf_ = buf; pending_buf_len_ = buf_len; pending_callback_ = callback; if (need_read_data_) { read_data_ = data_->GetNextRead(); if (read_data_.result == ERR_TEST_PEER_CLOSE_AFTER_NEXT_MOCK_READ) { // This MockRead is just a marker to instruct us to set // peer_closed_connection_. Skip it and get the next one. read_data_ = data_->GetNextRead(); peer_closed_connection_ = true; } // ERR_IO_PENDING means that the SocketDataProvider is taking responsibility // to complete the async IO manually later (via OnReadComplete). if (read_data_.result == ERR_IO_PENDING) { DCHECK(callback); // We need to be using async IO in this case. return ERR_IO_PENDING; } need_read_data_ = false; } return CompleteRead(); } int MockTCPClientSocket::Write(net::IOBuffer* buf, int buf_len, net::CompletionCallback* callback) { DCHECK(buf); DCHECK_GT(buf_len, 0); if (!connected_) return net::ERR_UNEXPECTED; std::string data(buf->data(), buf_len); net::MockWriteResult write_result = data_->OnWrite(data); if (write_result.async) { RunCallbackAsync(callback, write_result.result); return net::ERR_IO_PENDING; } return write_result.result; } void MockTCPClientSocket::OnReadComplete(const MockRead& data) { // There must be a read pending. DCHECK(pending_buf_); // You can't complete a read with another ERR_IO_PENDING status code. DCHECK_NE(ERR_IO_PENDING, data.result); // Since we've been waiting for data, need_read_data_ should be true. DCHECK(need_read_data_); read_data_ = data; need_read_data_ = false; // The caller is simulating that this IO completes right now. Don't // let CompleteRead() schedule a callback. read_data_.async = false; net::CompletionCallback* callback = pending_callback_; int rv = CompleteRead(); RunCallback(callback, rv); } int MockTCPClientSocket::CompleteRead() { DCHECK(pending_buf_); DCHECK(pending_buf_len_ > 0); // Save the pending async IO data and reset our |pending_| state. net::IOBuffer* buf = pending_buf_; int buf_len = pending_buf_len_; net::CompletionCallback* callback = pending_callback_; pending_buf_ = NULL; pending_buf_len_ = 0; pending_callback_ = NULL; int result = read_data_.result; DCHECK(result != ERR_IO_PENDING); if (read_data_.data) { if (read_data_.data_len - read_offset_ > 0) { result = std::min(buf_len, read_data_.data_len - read_offset_); memcpy(buf->data(), read_data_.data + read_offset_, result); read_offset_ += result; if (read_offset_ == read_data_.data_len) { need_read_data_ = true; read_offset_ = 0; } } else { result = 0; // EOF } } if (read_data_.async) { DCHECK(callback); RunCallbackAsync(callback, result); return net::ERR_IO_PENDING; } return result; } class MockSSLClientSocket::ConnectCallback : public net::CompletionCallbackImpl { public: ConnectCallback(MockSSLClientSocket *ssl_client_socket, net::CompletionCallback* user_callback, int rv) : ALLOW_THIS_IN_INITIALIZER_LIST( net::CompletionCallbackImpl( this, &ConnectCallback::Wrapper)), ssl_client_socket_(ssl_client_socket), user_callback_(user_callback), rv_(rv) { } private: void Wrapper(int rv) { if (rv_ == net::OK) ssl_client_socket_->connected_ = true; user_callback_->Run(rv_); delete this; } MockSSLClientSocket* ssl_client_socket_; net::CompletionCallback* user_callback_; int rv_; }; MockSSLClientSocket::MockSSLClientSocket( net::ClientSocketHandle* transport_socket, const std::string& hostname, const net::SSLConfig& ssl_config, net::SSLSocketDataProvider* data) : MockClientSocket(transport_socket->socket()->NetLog().net_log()), transport_(transport_socket), data_(data), is_npn_state_set_(false) { DCHECK(data_); } MockSSLClientSocket::~MockSSLClientSocket() { Disconnect(); } int MockSSLClientSocket::Connect(net::CompletionCallback* callback) { ConnectCallback* connect_callback = new ConnectCallback( this, callback, data_->connect.result); int rv = transport_->socket()->Connect(connect_callback); if (rv == net::OK) { delete connect_callback; if (data_->connect.async) { RunCallbackAsync(callback, data_->connect.result); return net::ERR_IO_PENDING; } if (data_->connect.result == net::OK) connected_ = true; return data_->connect.result; } return rv; } void MockSSLClientSocket::Disconnect() { MockClientSocket::Disconnect(); if (transport_->socket() != NULL) transport_->socket()->Disconnect(); } int MockSSLClientSocket::Read(net::IOBuffer* buf, int buf_len, net::CompletionCallback* callback) { return transport_->socket()->Read(buf, buf_len, callback); } int MockSSLClientSocket::Write(net::IOBuffer* buf, int buf_len, net::CompletionCallback* callback) { return transport_->socket()->Write(buf, buf_len, callback); } void MockSSLClientSocket::GetSSLInfo(net::SSLInfo* ssl_info) { ssl_info->Reset(); } SSLClientSocket::NextProtoStatus MockSSLClientSocket::GetNextProto( std::string* proto) { *proto = data_->next_proto; return data_->next_proto_status; } bool MockSSLClientSocket::wasNpnNegotiated() const { if (is_npn_state_set_) return new_npn_value_; return data_->was_npn_negotiated; } bool MockSSLClientSocket::setWasNpnNegotiated(bool negotiated) { is_npn_state_set_ = true; return new_npn_value_ = negotiated; } MockRead StaticSocketDataProvider::GetNextRead() { DCHECK(!at_read_eof()); reads_[read_index_].time_stamp = base::Time::Now(); return reads_[read_index_++]; } MockWriteResult StaticSocketDataProvider::OnWrite(const std::string& data) { if (!writes_) { // Not using mock writes; succeed synchronously. return MockWriteResult(false, data.length()); } DCHECK(!at_write_eof()); // Check that what we are writing matches the expectation. // Then give the mocked return value. net::MockWrite* w = &writes_[write_index_++]; w->time_stamp = base::Time::Now(); int result = w->result; if (w->data) { // Note - we can simulate a partial write here. If the expected data // is a match, but shorter than the write actually written, that is legal. // Example: // Application writes "foobarbaz" (9 bytes) // Expected write was "foo" (3 bytes) // This is a success, and we return 3 to the application. std::string expected_data(w->data, w->data_len); EXPECT_GE(data.length(), expected_data.length()); std::string actual_data(data.substr(0, w->data_len)); EXPECT_EQ(expected_data, actual_data); if (expected_data != actual_data) return MockWriteResult(false, net::ERR_UNEXPECTED); if (result == net::OK) result = w->data_len; } return MockWriteResult(w->async, result); } const MockRead& StaticSocketDataProvider::PeekRead() const { DCHECK(!at_read_eof()); return reads_[read_index_]; } const MockWrite& StaticSocketDataProvider::PeekWrite() const { DCHECK(!at_write_eof()); return writes_[write_index_]; } const MockRead& StaticSocketDataProvider::PeekRead(size_t index) const { DCHECK_LT(index, read_count_); return reads_[index]; } const MockWrite& StaticSocketDataProvider::PeekWrite(size_t index) const { DCHECK_LT(index, write_count_); return writes_[index]; } void StaticSocketDataProvider::Reset() { read_index_ = 0; write_index_ = 0; } DynamicSocketDataProvider::DynamicSocketDataProvider() : short_read_limit_(0), allow_unconsumed_reads_(false) { } MockRead DynamicSocketDataProvider::GetNextRead() { if (reads_.empty()) return MockRead(false, ERR_UNEXPECTED); MockRead result = reads_.front(); if (short_read_limit_ == 0 || result.data_len <= short_read_limit_) { reads_.pop_front(); } else { result.data_len = short_read_limit_; reads_.front().data += result.data_len; reads_.front().data_len -= result.data_len; } return result; } void DynamicSocketDataProvider::Reset() { reads_.clear(); } void DynamicSocketDataProvider::SimulateRead(const char* data, const size_t length) { if (!allow_unconsumed_reads_) { EXPECT_TRUE(reads_.empty()) << "Unconsumed read: " << reads_.front().data; } reads_.push_back(MockRead(true, data, length)); } DelayedSocketData::DelayedSocketData( int write_delay, MockRead* reads, size_t reads_count, MockWrite* writes, size_t writes_count) : StaticSocketDataProvider(reads, reads_count, writes, writes_count), write_delay_(write_delay), ALLOW_THIS_IN_INITIALIZER_LIST(factory_(this)) { DCHECK_GE(write_delay_, 0); } DelayedSocketData::DelayedSocketData( const MockConnect& connect, int write_delay, MockRead* reads, size_t reads_count, MockWrite* writes, size_t writes_count) : StaticSocketDataProvider(reads, reads_count, writes, writes_count), write_delay_(write_delay), ALLOW_THIS_IN_INITIALIZER_LIST(factory_(this)) { DCHECK_GE(write_delay_, 0); set_connect_data(connect); } MockRead DelayedSocketData::GetNextRead() { if (write_delay_) return MockRead(true, ERR_IO_PENDING); return StaticSocketDataProvider::GetNextRead(); } MockWriteResult DelayedSocketData::OnWrite(const std::string& data) { MockWriteResult rv = StaticSocketDataProvider::OnWrite(data); // Now that our write has completed, we can allow reads to continue. if (!--write_delay_) MessageLoop::current()->PostDelayedTask(FROM_HERE, factory_.NewRunnableMethod(&DelayedSocketData::CompleteRead), 100); return rv; } void DelayedSocketData::Reset() { set_socket(NULL); factory_.RevokeAll(); StaticSocketDataProvider::Reset(); } void DelayedSocketData::CompleteRead() { if (socket()) socket()->OnReadComplete(GetNextRead()); } OrderedSocketData::OrderedSocketData( MockRead* reads, size_t reads_count, MockWrite* writes, size_t writes_count) : StaticSocketDataProvider(reads, reads_count, writes, writes_count), sequence_number_(0), loop_stop_stage_(0), callback_(NULL), blocked_(false), ALLOW_THIS_IN_INITIALIZER_LIST(factory_(this)) { } OrderedSocketData::OrderedSocketData( const MockConnect& connect, MockRead* reads, size_t reads_count, MockWrite* writes, size_t writes_count) : StaticSocketDataProvider(reads, reads_count, writes, writes_count), sequence_number_(0), loop_stop_stage_(0), callback_(NULL), blocked_(false), ALLOW_THIS_IN_INITIALIZER_LIST(factory_(this)) { set_connect_data(connect); } MockRead OrderedSocketData::GetNextRead() { factory_.RevokeAll(); blocked_ = false; const MockRead& next_read = StaticSocketDataProvider::PeekRead(); if (next_read.sequence_number & MockRead::STOPLOOP) EndLoop(); if ((next_read.sequence_number & ~MockRead::STOPLOOP) <= sequence_number_++) { NET_TRACE(INFO, " *** ") << "Stage " << sequence_number_ - 1 << ": Read " << read_index(); DumpMockRead(next_read); return StaticSocketDataProvider::GetNextRead(); } NET_TRACE(INFO, " *** ") << "Stage " << sequence_number_ - 1 << ": I/O Pending"; MockRead result = MockRead(true, ERR_IO_PENDING); DumpMockRead(result); blocked_ = true; return result; } MockWriteResult OrderedSocketData::OnWrite(const std::string& data) { NET_TRACE(INFO, " *** ") << "Stage " << sequence_number_ << ": Write " << write_index(); DumpMockRead(PeekWrite()); ++sequence_number_; if (blocked_) { // TODO(willchan): This 100ms delay seems to work around some weirdness. We // should probably fix the weirdness. One example is in SpdyStream, // DoSendRequest() will return ERR_IO_PENDING, and there's a race. If the // SYN_REPLY causes OnResponseReceived() to get called before // SpdyStream::ReadResponseHeaders() is called, we hit a NOTREACHED(). MessageLoop::current()->PostDelayedTask( FROM_HERE, factory_.NewRunnableMethod(&OrderedSocketData::CompleteRead), 100); } return StaticSocketDataProvider::OnWrite(data); } void OrderedSocketData::Reset() { NET_TRACE(INFO, " *** ") << "Stage " << sequence_number_ << ": Reset()"; sequence_number_ = 0; loop_stop_stage_ = 0; set_socket(NULL); factory_.RevokeAll(); StaticSocketDataProvider::Reset(); } void OrderedSocketData::EndLoop() { // If we've already stopped the loop, don't do it again until we've advanced // to the next sequence_number. NET_TRACE(INFO, " *** ") << "Stage " << sequence_number_ << ": EndLoop()"; if (loop_stop_stage_ > 0) { const MockRead& next_read = StaticSocketDataProvider::PeekRead(); if ((next_read.sequence_number & ~MockRead::STOPLOOP) > loop_stop_stage_) { NET_TRACE(INFO, " *** ") << "Stage " << sequence_number_ << ": Clearing stop index"; loop_stop_stage_ = 0; } else { return; } } // Record the sequence_number at which we stopped the loop. NET_TRACE(INFO, " *** ") << "Stage " << sequence_number_ << ": Posting Quit at read " << read_index(); loop_stop_stage_ = sequence_number_; if (callback_) callback_->RunWithParams(Tuple1(ERR_IO_PENDING)); } void OrderedSocketData::CompleteRead() { if (socket()) { NET_TRACE(INFO, " *** ") << "Stage " << sequence_number_; socket()->OnReadComplete(GetNextRead()); } } void MockClientSocketFactory::AddSocketDataProvider( SocketDataProvider* data) { mock_data_.Add(data); } void MockClientSocketFactory::AddSSLSocketDataProvider( SSLSocketDataProvider* data) { mock_ssl_data_.Add(data); } void MockClientSocketFactory::ResetNextMockIndexes() { mock_data_.ResetNextIndex(); mock_ssl_data_.ResetNextIndex(); } MockTCPClientSocket* MockClientSocketFactory::GetMockTCPClientSocket( size_t index) const { DCHECK_LT(index, tcp_client_sockets_.size()); return tcp_client_sockets_[index]; } MockSSLClientSocket* MockClientSocketFactory::GetMockSSLClientSocket( size_t index) const { DCHECK_LT(index, ssl_client_sockets_.size()); return ssl_client_sockets_[index]; } ClientSocket* MockClientSocketFactory::CreateTCPClientSocket( const AddressList& addresses, net::NetLog* net_log) { SocketDataProvider* data_provider = mock_data_.GetNext(); MockTCPClientSocket* socket = new MockTCPClientSocket(addresses, net_log, data_provider); data_provider->set_socket(socket); tcp_client_sockets_.push_back(socket); return socket; } SSLClientSocket* MockClientSocketFactory::CreateSSLClientSocket( ClientSocketHandle* transport_socket, const std::string& hostname, const SSLConfig& ssl_config) { MockSSLClientSocket* socket = new MockSSLClientSocket(transport_socket, hostname, ssl_config, mock_ssl_data_.GetNext()); ssl_client_sockets_.push_back(socket); return socket; } int TestSocketRequest::WaitForResult() { return callback_.WaitForResult(); } void TestSocketRequest::RunWithParams(const Tuple1& params) { callback_.RunWithParams(params); (*completion_count_)++; request_order_->push_back(this); } // static const int ClientSocketPoolTest::kIndexOutOfBounds = -1; // static const int ClientSocketPoolTest::kRequestNotFound = -2; void ClientSocketPoolTest::SetUp() { completion_count_ = 0; } void ClientSocketPoolTest::TearDown() { // The tests often call Reset() on handles at the end which may post // DoReleaseSocket() tasks. // Pending tasks created by client_socket_pool_base_unittest.cc are // posted two milliseconds into the future and thus won't become // scheduled until that time. // We wait a few milliseconds to make sure that all such future tasks // are ready to run, before calling RunAllPending(). This will work // correctly even if Sleep() finishes late (and it should never finish // early), as all we have to ensure is that actual wall-time has progressed // past the scheduled starting time of the pending task. PlatformThread::Sleep(10); MessageLoop::current()->RunAllPending(); } int ClientSocketPoolTest::GetOrderOfRequest(size_t index) { index--; if (index >= requests_.size()) return kIndexOutOfBounds; for (size_t i = 0; i < request_order_.size(); i++) if (requests_[index] == request_order_[i]) return i + 1; return kRequestNotFound; } bool ClientSocketPoolTest::ReleaseOneConnection(KeepAlive keep_alive) { ScopedVector::iterator i; for (i = requests_.begin(); i != requests_.end(); ++i) { if ((*i)->handle()->is_initialized()) { if (keep_alive == NO_KEEP_ALIVE) (*i)->handle()->socket()->Disconnect(); (*i)->handle()->Reset(); MessageLoop::current()->RunAllPending(); return true; } } return false; } void ClientSocketPoolTest::ReleaseAllConnections(KeepAlive keep_alive) { bool released_one; do { released_one = ReleaseOneConnection(keep_alive); } while (released_one); } MockTCPClientSocketPool::MockConnectJob::MockConnectJob( ClientSocket* socket, ClientSocketHandle* handle, CompletionCallback* callback) : socket_(socket), handle_(handle), user_callback_(callback), ALLOW_THIS_IN_INITIALIZER_LIST( connect_callback_(this, &MockConnectJob::OnConnect)) { } int MockTCPClientSocketPool::MockConnectJob::Connect() { int rv = socket_->Connect(&connect_callback_); if (rv == OK) { user_callback_ = NULL; OnConnect(OK); } return rv; } bool MockTCPClientSocketPool::MockConnectJob::CancelHandle( const ClientSocketHandle* handle) { if (handle != handle_) return false; socket_.reset(); handle_ = NULL; user_callback_ = NULL; return true; } void MockTCPClientSocketPool::MockConnectJob::OnConnect(int rv) { if (!socket_.get()) return; if (rv == OK) handle_->set_socket(socket_.release()); else socket_.reset(); handle_ = NULL; if (user_callback_) { CompletionCallback* callback = user_callback_; user_callback_ = NULL; callback->Run(rv); } } MockTCPClientSocketPool::MockTCPClientSocketPool( int max_sockets, int max_sockets_per_group, const scoped_refptr& histograms, ClientSocketFactory* socket_factory) : TCPClientSocketPool(max_sockets, max_sockets_per_group, histograms, NULL, NULL, NULL), client_socket_factory_(socket_factory), release_count_(0), cancel_count_(0) { } int MockTCPClientSocketPool::RequestSocket(const std::string& group_name, const void* socket_params, RequestPriority priority, ClientSocketHandle* handle, CompletionCallback* callback, const BoundNetLog& net_log) { ClientSocket* socket = client_socket_factory_->CreateTCPClientSocket( AddressList(), net_log.net_log()); MockConnectJob* job = new MockConnectJob(socket, handle, callback); job_list_.push_back(job); handle->set_pool_id(1); return job->Connect(); } void MockTCPClientSocketPool::CancelRequest(const std::string& group_name, const ClientSocketHandle* handle) { std::vector::iterator i; for (i = job_list_.begin(); i != job_list_.end(); ++i) { if ((*i)->CancelHandle(handle)) { cancel_count_++; break; } } } void MockTCPClientSocketPool::ReleaseSocket(const std::string& group_name, ClientSocket* socket, int id) { EXPECT_EQ(1, id); release_count_++; delete socket; } MockTCPClientSocketPool::~MockTCPClientSocketPool() {} MockSOCKSClientSocketPool::MockSOCKSClientSocketPool( int max_sockets, int max_sockets_per_group, const scoped_refptr& histograms, const scoped_refptr& tcp_pool) : SOCKSClientSocketPool(max_sockets, max_sockets_per_group, histograms, NULL, tcp_pool, NULL), tcp_pool_(tcp_pool) { } int MockSOCKSClientSocketPool::RequestSocket(const std::string& group_name, const void* socket_params, RequestPriority priority, ClientSocketHandle* handle, CompletionCallback* callback, const BoundNetLog& net_log) { return tcp_pool_->RequestSocket(group_name, socket_params, priority, handle, callback, net_log); } void MockSOCKSClientSocketPool::CancelRequest( const std::string& group_name, const ClientSocketHandle* handle) { return tcp_pool_->CancelRequest(group_name, handle); } void MockSOCKSClientSocketPool::ReleaseSocket(const std::string& group_name, ClientSocket* socket, int id) { return tcp_pool_->ReleaseSocket(group_name, socket, id); } MockSOCKSClientSocketPool::~MockSOCKSClientSocketPool() {} MockHttpAuthController::MockHttpAuthController() : HttpAuthController(HttpAuth::AUTH_PROXY, GURL(), scoped_refptr(NULL)), data_(NULL), data_index_(0), data_count_(0) { } void MockHttpAuthController::SetMockAuthControllerData( struct MockHttpAuthControllerData* data, size_t count) { data_ = data; data_count_ = count; } int MockHttpAuthController::MaybeGenerateAuthToken( const HttpRequestInfo* request, CompletionCallback* callback, const BoundNetLog& net_log) { return OK; } void MockHttpAuthController::AddAuthorizationHeader( HttpRequestHeaders* authorization_headers) { authorization_headers->AddHeadersFromString(CurrentData().auth_header); } int MockHttpAuthController::HandleAuthChallenge( scoped_refptr headers, bool do_not_send_server_auth, bool establishing_tunnel, const BoundNetLog& net_log) { return OK; } void MockHttpAuthController::ResetAuth(const std::wstring& username, const std::wstring& password) { data_index_++; } bool MockHttpAuthController::HaveAuth() const { return CurrentData().auth_header.size() != 0; } bool MockHttpAuthController::HaveAuthHandler() const { return HaveAuth(); } const char kSOCKS5GreetRequest[] = { 0x05, 0x01, 0x00 }; const int kSOCKS5GreetRequestLength = arraysize(kSOCKS5GreetRequest); const char kSOCKS5GreetResponse[] = { 0x05, 0x00 }; const int kSOCKS5GreetResponseLength = arraysize(kSOCKS5GreetResponse); const char kSOCKS5OkRequest[] = { 0x05, 0x01, 0x00, 0x03, 0x04, 'h', 'o', 's', 't', 0x00, 0x50 }; const int kSOCKS5OkRequestLength = arraysize(kSOCKS5OkRequest); const char kSOCKS5OkResponse[] = { 0x05, 0x00, 0x00, 0x01, 127, 0, 0, 1, 0x00, 0x50 }; const int kSOCKS5OkResponseLength = arraysize(kSOCKS5OkResponse); } // namespace net