// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/socket/socket_test_util.h" #include #include #include "base/basictypes.h" #include "base/bind.h" #include "base/bind_helpers.h" #include "base/compiler_specific.h" #include "base/location.h" #include "base/logging.h" #include "base/run_loop.h" #include "base/single_thread_task_runner.h" #include "base/thread_task_runner_handle.h" #include "base/time/time.h" #include "net/base/address_family.h" #include "net/base/address_list.h" #include "net/base/auth.h" #include "net/base/load_timing_info.h" #include "net/http/http_network_session.h" #include "net/http/http_request_headers.h" #include "net/http/http_response_headers.h" #include "net/socket/socket.h" #include "net/socket/websocket_endpoint_lock_manager.h" #include "net/ssl/ssl_cert_request_info.h" #include "net/ssl/ssl_connection_status_flags.h" #include "net/ssl/ssl_failure_state.h" #include "net/ssl/ssl_info.h" #include "testing/gtest/include/gtest/gtest.h" #define NET_TRACE(level, s) VLOG(level) << s << __FUNCTION__ << "() " namespace net { namespace { inline char AsciifyHigh(char x) { char nybble = static_cast((x >> 4) & 0x0F); return nybble + ((nybble < 0x0A) ? '0' : 'A' - 10); } inline char AsciifyLow(char x) { char nybble = static_cast((x >> 0) & 0x0F); return nybble + ((nybble < 0x0A) ? '0' : 'A' - 10); } inline char Asciify(char x) { if ((x < 0) || !isprint(x)) return '.'; return x; } void DumpData(const char* data, int data_len) { if (logging::LOG_INFO < logging::GetMinLogLevel()) return; DVLOG(1) << "Length: " << data_len; const char* pfx = "Data: "; if (!data || (data_len <= 0)) { DVLOG(1) << pfx << ""; } else { int i; for (i = 0; i <= (data_len - 4); i += 4) { DVLOG(1) << pfx << AsciifyHigh(data[i + 0]) << AsciifyLow(data[i + 0]) << AsciifyHigh(data[i + 1]) << AsciifyLow(data[i + 1]) << AsciifyHigh(data[i + 2]) << AsciifyLow(data[i + 2]) << AsciifyHigh(data[i + 3]) << AsciifyLow(data[i + 3]) << " '" << Asciify(data[i + 0]) << Asciify(data[i + 1]) << Asciify(data[i + 2]) << Asciify(data[i + 3]) << "'"; pfx = " "; } // Take care of any 'trailing' bytes, if data_len was not a multiple of 4. switch (data_len - i) { case 3: DVLOG(1) << pfx << AsciifyHigh(data[i + 0]) << AsciifyLow(data[i + 0]) << AsciifyHigh(data[i + 1]) << AsciifyLow(data[i + 1]) << AsciifyHigh(data[i + 2]) << AsciifyLow(data[i + 2]) << " '" << Asciify(data[i + 0]) << Asciify(data[i + 1]) << Asciify(data[i + 2]) << " '"; break; case 2: DVLOG(1) << pfx << AsciifyHigh(data[i + 0]) << AsciifyLow(data[i + 0]) << AsciifyHigh(data[i + 1]) << AsciifyLow(data[i + 1]) << " '" << Asciify(data[i + 0]) << Asciify(data[i + 1]) << " '"; break; case 1: DVLOG(1) << pfx << AsciifyHigh(data[i + 0]) << AsciifyLow(data[i + 0]) << " '" << Asciify(data[i + 0]) << " '"; break; } } } template void DumpMockReadWrite(const MockReadWrite& r) { if (logging::LOG_INFO < logging::GetMinLogLevel()) return; DVLOG(1) << "Async: " << (r.mode == ASYNC) << "\nResult: " << r.result; DumpData(r.data, r.data_len); const char* stop = (r.sequence_number & MockRead::STOPLOOP) ? " (STOP)" : ""; DVLOG(1) << "Stage: " << (r.sequence_number & ~MockRead::STOPLOOP) << stop; } } // namespace MockConnect::MockConnect() : mode(ASYNC), result(OK) { IPAddressNumber ip; CHECK(ParseIPLiteralToNumber("192.0.2.33", &ip)); peer_addr = IPEndPoint(ip, 0); } MockConnect::MockConnect(IoMode io_mode, int r) : mode(io_mode), result(r) { IPAddressNumber ip; CHECK(ParseIPLiteralToNumber("192.0.2.33", &ip)); peer_addr = IPEndPoint(ip, 0); } MockConnect::MockConnect(IoMode io_mode, int r, IPEndPoint addr) : mode(io_mode), result(r), peer_addr(addr) { } MockConnect::~MockConnect() {} bool SocketDataProvider::IsIdle() const { return true; } void SocketDataProvider::Initialize(AsyncSocket* socket) { CHECK(!socket_); CHECK(socket); socket_ = socket; Reset(); } void SocketDataProvider::DetachSocket() { CHECK(socket_); socket_ = nullptr; } SocketDataProvider::SocketDataProvider() : socket_(nullptr) {} SocketDataProvider::~SocketDataProvider() { if (socket_) socket_->OnDataProviderDestroyed(); } StaticSocketDataHelper::StaticSocketDataHelper(MockRead* reads, size_t reads_count, MockWrite* writes, size_t writes_count) : reads_(reads), read_index_(0), read_count_(reads_count), writes_(writes), write_index_(0), write_count_(writes_count) { } StaticSocketDataHelper::~StaticSocketDataHelper() { } const MockRead& StaticSocketDataHelper::PeekRead() const { CHECK(!AllReadDataConsumed()); return reads_[read_index_]; } const MockWrite& StaticSocketDataHelper::PeekWrite() const { CHECK(!AllWriteDataConsumed()); return writes_[write_index_]; } const MockRead& StaticSocketDataHelper::AdvanceRead() { CHECK(!AllReadDataConsumed()); return reads_[read_index_++]; } const MockWrite& StaticSocketDataHelper::AdvanceWrite() { CHECK(!AllWriteDataConsumed()); return writes_[write_index_++]; } bool StaticSocketDataHelper::VerifyWriteData(const std::string& data) { CHECK(!AllWriteDataConsumed()); // Check that what the actual data matches the expectations. const MockWrite& next_write = PeekWrite(); if (!next_write.data) return true; // Note: Partial writes are supported here. If the expected data // is a match, but shorter than the write actually written, that is legal. // Example: // Application writes "foobarbaz" (9 bytes) // Expected write was "foo" (3 bytes) // This is a success, and the function returns true. std::string expected_data(next_write.data, next_write.data_len); std::string actual_data(data.substr(0, next_write.data_len)); EXPECT_GE(data.length(), expected_data.length()); EXPECT_EQ(expected_data, actual_data); return expected_data == actual_data; } void StaticSocketDataHelper::Reset() { read_index_ = 0; write_index_ = 0; } StaticSocketDataProvider::StaticSocketDataProvider() : StaticSocketDataProvider(nullptr, 0, nullptr, 0) { } StaticSocketDataProvider::StaticSocketDataProvider(MockRead* reads, size_t reads_count, MockWrite* writes, size_t writes_count) : helper_(reads, reads_count, writes, writes_count) { } StaticSocketDataProvider::~StaticSocketDataProvider() { } MockRead StaticSocketDataProvider::OnRead() { CHECK(!helper_.AllReadDataConsumed()); return helper_.AdvanceRead(); } MockWriteResult StaticSocketDataProvider::OnWrite(const std::string& data) { if (helper_.write_count() == 0) { // Not using mock writes; succeed synchronously. return MockWriteResult(SYNCHRONOUS, data.length()); } EXPECT_FALSE(helper_.AllWriteDataConsumed()); if (helper_.AllWriteDataConsumed()) { // Show what the extra write actually consists of. EXPECT_EQ("", data); return MockWriteResult(SYNCHRONOUS, ERR_UNEXPECTED); } // Check that what we are writing matches the expectation. // Then give the mocked return value. if (!helper_.VerifyWriteData(data)) return MockWriteResult(SYNCHRONOUS, ERR_UNEXPECTED); const MockWrite& next_write = helper_.AdvanceWrite(); // In the case that the write was successful, return the number of bytes // written. Otherwise return the error code. int result = next_write.result == OK ? next_write.data_len : next_write.result; return MockWriteResult(next_write.mode, result); } bool StaticSocketDataProvider::AllReadDataConsumed() const { return helper_.AllReadDataConsumed(); } bool StaticSocketDataProvider::AllWriteDataConsumed() const { return helper_.AllWriteDataConsumed(); } void StaticSocketDataProvider::Reset() { helper_.Reset(); } SSLSocketDataProvider::SSLSocketDataProvider(IoMode mode, int result) : connect(mode, result), next_proto_status(SSLClientSocket::kNextProtoUnsupported), client_cert_sent(false), cert_request_info(NULL), channel_id_sent(false), connection_status(0) { SSLConnectionStatusSetVersion(SSL_CONNECTION_VERSION_TLS1_2, &connection_status); // Set to TLS_ECDHE_ECDSA_WITH_CHACHA20_POLY1305 SSLConnectionStatusSetCipherSuite(0xcc14, &connection_status); } SSLSocketDataProvider::~SSLSocketDataProvider() { } void SSLSocketDataProvider::SetNextProto(NextProto proto) { next_proto_status = SSLClientSocket::kNextProtoNegotiated; next_proto = SSLClientSocket::NextProtoToString(proto); } SequencedSocketData::SequencedSocketData(MockRead* reads, size_t reads_count, MockWrite* writes, size_t writes_count) : helper_(reads, reads_count, writes, writes_count), sequence_number_(0), read_state_(IDLE), write_state_(IDLE), busy_before_sync_reads_(false), weak_factory_(this) { // Check that reads and writes have a contiguous set of sequence numbers // starting from 0 and working their way up, with no repeats and skipping // no values. size_t next_read = 0; size_t next_write = 0; int next_sequence_number = 0; bool last_event_was_pause = false; while (next_read < reads_count || next_write < writes_count) { if (next_read < reads_count && reads[next_read].sequence_number == next_sequence_number) { // Check if this is a pause. if (reads[next_read].mode == ASYNC && reads[next_read].result == ERR_IO_PENDING) { CHECK(!last_event_was_pause) << "Two pauses in a row are not allowed: " << next_sequence_number; last_event_was_pause = true; } else if (last_event_was_pause) { CHECK_EQ(ASYNC, reads[next_read].mode) << "A sync event after a pause makes no sense: " << next_sequence_number; CHECK_NE(ERR_IO_PENDING, reads[next_read].result) << "A pause event after a pause makes no sense: " << next_sequence_number; last_event_was_pause = false; } ++next_read; ++next_sequence_number; continue; } if (next_write < writes_count && writes[next_write].sequence_number == next_sequence_number) { // Check if this is a pause. if (writes[next_write].mode == ASYNC && writes[next_write].result == ERR_IO_PENDING) { CHECK(!last_event_was_pause) << "Two pauses in a row are not allowed: " << next_sequence_number; last_event_was_pause = true; } else if (last_event_was_pause) { CHECK_EQ(ASYNC, writes[next_write].mode) << "A sync event after a pause makes no sense: " << next_sequence_number; CHECK_NE(ERR_IO_PENDING, writes[next_write].result) << "A pause event after a pause makes no sense: " << next_sequence_number; last_event_was_pause = false; } ++next_write; ++next_sequence_number; continue; } CHECK(false) << "Sequence number not found where expected: " << next_sequence_number; return; } // Last event must not be a pause. For the final event to indicate the // operation never completes, it should be SYNCHRONOUS and return // ERR_IO_PENDING. CHECK(!last_event_was_pause); CHECK_EQ(next_read, reads_count); CHECK_EQ(next_write, writes_count); } SequencedSocketData::SequencedSocketData(const MockConnect& connect, MockRead* reads, size_t reads_count, MockWrite* writes, size_t writes_count) : SequencedSocketData(reads, reads_count, writes, writes_count) { set_connect_data(connect); } MockRead SequencedSocketData::OnRead() { CHECK_EQ(IDLE, read_state_); CHECK(!helper_.AllReadDataConsumed()); NET_TRACE(1, " *** ") << "sequence_number: " << sequence_number_; const MockRead& next_read = helper_.PeekRead(); NET_TRACE(1, " *** ") << "next_read: " << next_read.sequence_number; CHECK_GE(next_read.sequence_number, sequence_number_); if (next_read.sequence_number <= sequence_number_) { if (next_read.mode == SYNCHRONOUS) { NET_TRACE(1, " *** ") << "Returning synchronously"; DumpMockReadWrite(next_read); helper_.AdvanceRead(); ++sequence_number_; MaybePostWriteCompleteTask(); return next_read; } // If the result is ERR_IO_PENDING, then pause. if (next_read.result == ERR_IO_PENDING) { NET_TRACE(1, " *** ") << "Pausing read at: " << sequence_number_; read_state_ = PAUSED; if (run_until_paused_run_loop_) run_until_paused_run_loop_->Quit(); return MockRead(SYNCHRONOUS, ERR_IO_PENDING); } base::ThreadTaskRunnerHandle::Get()->PostTask( FROM_HERE, base::Bind(&SequencedSocketData::OnReadComplete, weak_factory_.GetWeakPtr())); CHECK_NE(COMPLETING, write_state_); read_state_ = COMPLETING; } else if (next_read.mode == SYNCHRONOUS) { ADD_FAILURE() << "Unable to perform synchronous IO while stopped"; return MockRead(SYNCHRONOUS, ERR_UNEXPECTED); } else { NET_TRACE(1, " *** ") << "Waiting for write to trigger read"; read_state_ = PENDING; } return MockRead(SYNCHRONOUS, ERR_IO_PENDING); } MockWriteResult SequencedSocketData::OnWrite(const std::string& data) { CHECK_EQ(IDLE, write_state_); CHECK(!helper_.AllWriteDataConsumed()); NET_TRACE(1, " *** ") << "sequence_number: " << sequence_number_; const MockWrite& next_write = helper_.PeekWrite(); NET_TRACE(1, " *** ") << "next_write: " << next_write.sequence_number; CHECK_GE(next_write.sequence_number, sequence_number_); if (!helper_.VerifyWriteData(data)) return MockWriteResult(SYNCHRONOUS, ERR_UNEXPECTED); if (next_write.sequence_number <= sequence_number_) { if (next_write.mode == SYNCHRONOUS) { helper_.AdvanceWrite(); ++sequence_number_; MaybePostReadCompleteTask(); // In the case that the write was successful, return the number of bytes // written. Otherwise return the error code. int rv = next_write.result != OK ? next_write.result : next_write.data_len; NET_TRACE(1, " *** ") << "Returning synchronously"; return MockWriteResult(SYNCHRONOUS, rv); } // If the result is ERR_IO_PENDING, then pause. if (next_write.result == ERR_IO_PENDING) { NET_TRACE(1, " *** ") << "Pausing write at: " << sequence_number_; write_state_ = PAUSED; if (run_until_paused_run_loop_) run_until_paused_run_loop_->Quit(); return MockWriteResult(SYNCHRONOUS, ERR_IO_PENDING); } NET_TRACE(1, " *** ") << "Posting task to complete write"; base::ThreadTaskRunnerHandle::Get()->PostTask( FROM_HERE, base::Bind(&SequencedSocketData::OnWriteComplete, weak_factory_.GetWeakPtr())); CHECK_NE(COMPLETING, read_state_); write_state_ = COMPLETING; } else if (next_write.mode == SYNCHRONOUS) { ADD_FAILURE() << "Unable to perform synchronous IO while stopped"; return MockWriteResult(SYNCHRONOUS, ERR_UNEXPECTED); } else { NET_TRACE(1, " *** ") << "Waiting for read to trigger write"; write_state_ = PENDING; } return MockWriteResult(SYNCHRONOUS, ERR_IO_PENDING); } bool SequencedSocketData::AllReadDataConsumed() const { return helper_.AllReadDataConsumed(); } bool SequencedSocketData::AllWriteDataConsumed() const { return helper_.AllWriteDataConsumed(); } bool SequencedSocketData::IsIdle() const { // If |busy_before_sync_reads_| is not set, always considered idle. If // no reads left, or the next operation is a write, also consider it idle. if (!busy_before_sync_reads_ || helper_.AllReadDataConsumed() || helper_.PeekRead().sequence_number != sequence_number_) { return true; } // If the next operation is synchronous read, treat the socket as not idle. if (helper_.PeekRead().mode == SYNCHRONOUS) return false; return true; } bool SequencedSocketData::IsPaused() const { // Both states should not be paused. DCHECK(read_state_ != PAUSED || write_state_ != PAUSED); return write_state_ == PAUSED || read_state_ == PAUSED; } void SequencedSocketData::Resume() { if (!IsPaused()) { ADD_FAILURE() << "Unable to Resume when not paused."; return; } sequence_number_++; if (read_state_ == PAUSED) { read_state_ = PENDING; helper_.AdvanceRead(); } else { // write_state_ == PAUSED write_state_ = PENDING; helper_.AdvanceWrite(); } if (!helper_.AllWriteDataConsumed() && helper_.PeekWrite().sequence_number == sequence_number_) { // The next event hasn't even started yet. Pausing isn't really needed in // that case, but may as well support it. if (write_state_ != PENDING) return; write_state_ = COMPLETING; OnWriteComplete(); return; } CHECK(!helper_.AllReadDataConsumed()); // The next event hasn't even started yet. Pausing isn't really needed in // that case, but may as well support it. if (read_state_ != PENDING) return; read_state_ = COMPLETING; OnReadComplete(); } void SequencedSocketData::RunUntilPaused() { CHECK(!run_until_paused_run_loop_); if (IsPaused()) return; run_until_paused_run_loop_.reset(new base::RunLoop()); run_until_paused_run_loop_->Run(); run_until_paused_run_loop_.reset(); DCHECK(IsPaused()); } void SequencedSocketData::MaybePostReadCompleteTask() { NET_TRACE(1, " ****** ") << " current: " << sequence_number_; // Only trigger the next read to complete if there is already a read pending // which should complete at the current sequence number. if (read_state_ != PENDING || helper_.PeekRead().sequence_number != sequence_number_) { return; } // If the result is ERR_IO_PENDING, then pause. if (helper_.PeekRead().result == ERR_IO_PENDING) { NET_TRACE(1, " *** ") << "Pausing read at: " << sequence_number_; read_state_ = PAUSED; if (run_until_paused_run_loop_) run_until_paused_run_loop_->Quit(); return; } NET_TRACE(1, " ****** ") << "Posting task to complete read: " << sequence_number_; base::ThreadTaskRunnerHandle::Get()->PostTask( FROM_HERE, base::Bind(&SequencedSocketData::OnReadComplete, weak_factory_.GetWeakPtr())); CHECK_NE(COMPLETING, write_state_); read_state_ = COMPLETING; } void SequencedSocketData::MaybePostWriteCompleteTask() { NET_TRACE(1, " ****** ") << " current: " << sequence_number_; // Only trigger the next write to complete if there is already a write pending // which should complete at the current sequence number. if (write_state_ != PENDING || helper_.PeekWrite().sequence_number != sequence_number_) { return; } // If the result is ERR_IO_PENDING, then pause. if (helper_.PeekWrite().result == ERR_IO_PENDING) { NET_TRACE(1, " *** ") << "Pausing write at: " << sequence_number_; write_state_ = PAUSED; if (run_until_paused_run_loop_) run_until_paused_run_loop_->Quit(); return; } NET_TRACE(1, " ****** ") << "Posting task to complete write: " << sequence_number_; base::ThreadTaskRunnerHandle::Get()->PostTask( FROM_HERE, base::Bind(&SequencedSocketData::OnWriteComplete, weak_factory_.GetWeakPtr())); CHECK_NE(COMPLETING, read_state_); write_state_ = COMPLETING; } void SequencedSocketData::Reset() { helper_.Reset(); sequence_number_ = 0; read_state_ = IDLE; write_state_ = IDLE; weak_factory_.InvalidateWeakPtrs(); } void SequencedSocketData::OnReadComplete() { CHECK_EQ(COMPLETING, read_state_); NET_TRACE(1, " *** ") << "Completing read for: " << sequence_number_; MockRead data = helper_.AdvanceRead(); DCHECK_EQ(sequence_number_, data.sequence_number); sequence_number_++; read_state_ = IDLE; // The result of this read completing might trigger the completion // of a pending write. If so, post a task to complete the write later. // Since the socket may call back into the SequencedSocketData // from socket()->OnReadComplete(), trigger the write task to be posted // before calling that. MaybePostWriteCompleteTask(); if (!socket()) { NET_TRACE(1, " *** ") << "No socket available to complete read"; return; } NET_TRACE(1, " *** ") << "Completing socket read for: " << data.sequence_number; DumpMockReadWrite(data); socket()->OnReadComplete(data); NET_TRACE(1, " *** ") << "Done"; } void SequencedSocketData::OnWriteComplete() { CHECK_EQ(COMPLETING, write_state_); NET_TRACE(1, " *** ") << " Completing write for: " << sequence_number_; const MockWrite& data = helper_.AdvanceWrite(); DCHECK_EQ(sequence_number_, data.sequence_number); sequence_number_++; write_state_ = IDLE; int rv = data.result == OK ? data.data_len : data.result; // The result of this write completing might trigger the completion // of a pending read. If so, post a task to complete the read later. // Since the socket may call back into the SequencedSocketData // from socket()->OnWriteComplete(), trigger the write task to be posted // before calling that. MaybePostReadCompleteTask(); if (!socket()) { NET_TRACE(1, " *** ") << "No socket available to complete write"; return; } NET_TRACE(1, " *** ") << " Completing socket write for: " << data.sequence_number; socket()->OnWriteComplete(rv); NET_TRACE(1, " *** ") << "Done"; } SequencedSocketData::~SequencedSocketData() { } MockClientSocketFactory::MockClientSocketFactory() {} MockClientSocketFactory::~MockClientSocketFactory() {} void MockClientSocketFactory::AddSocketDataProvider( SocketDataProvider* data) { mock_data_.Add(data); } void MockClientSocketFactory::AddSSLSocketDataProvider( SSLSocketDataProvider* data) { mock_ssl_data_.Add(data); } void MockClientSocketFactory::ResetNextMockIndexes() { mock_data_.ResetNextIndex(); mock_ssl_data_.ResetNextIndex(); } scoped_ptr MockClientSocketFactory::CreateDatagramClientSocket( DatagramSocket::BindType bind_type, const RandIntCallback& rand_int_cb, NetLog* net_log, const NetLog::Source& source) { SocketDataProvider* data_provider = mock_data_.GetNext(); scoped_ptr socket( new MockUDPClientSocket(data_provider, net_log)); if (bind_type == DatagramSocket::RANDOM_BIND) socket->set_source_port(static_cast(rand_int_cb.Run(1025, 65535))); udp_client_socket_ports_.push_back(socket->source_port()); return socket.Pass(); } scoped_ptr MockClientSocketFactory::CreateTransportClientSocket( const AddressList& addresses, NetLog* net_log, const NetLog::Source& source) { SocketDataProvider* data_provider = mock_data_.GetNext(); scoped_ptr socket( new MockTCPClientSocket(addresses, net_log, data_provider)); return socket.Pass(); } scoped_ptr MockClientSocketFactory::CreateSSLClientSocket( scoped_ptr transport_socket, const HostPortPair& host_and_port, const SSLConfig& ssl_config, const SSLClientSocketContext& context) { SSLSocketDataProvider* next_ssl_data = mock_ssl_data_.GetNext(); if (!next_ssl_data->next_protos_expected_in_ssl_config.empty()) { EXPECT_EQ(next_ssl_data->next_protos_expected_in_ssl_config.size(), ssl_config.alpn_protos.size()); EXPECT_TRUE( std::equal(next_ssl_data->next_protos_expected_in_ssl_config.begin(), next_ssl_data->next_protos_expected_in_ssl_config.end(), ssl_config.alpn_protos.begin())); } return scoped_ptr(new MockSSLClientSocket( transport_socket.Pass(), host_and_port, ssl_config, next_ssl_data)); } void MockClientSocketFactory::ClearSSLSessionCache() { } const char MockClientSocket::kTlsUnique[] = "MOCK_TLSUNIQ"; MockClientSocket::MockClientSocket(const BoundNetLog& net_log) : connected_(false), net_log_(net_log), weak_factory_(this) { IPAddressNumber ip; CHECK(ParseIPLiteralToNumber("192.0.2.33", &ip)); peer_addr_ = IPEndPoint(ip, 0); } int MockClientSocket::SetReceiveBufferSize(int32 size) { return OK; } int MockClientSocket::SetSendBufferSize(int32 size) { return OK; } void MockClientSocket::Disconnect() { connected_ = false; } bool MockClientSocket::IsConnected() const { return connected_; } bool MockClientSocket::IsConnectedAndIdle() const { return connected_; } int MockClientSocket::GetPeerAddress(IPEndPoint* address) const { if (!IsConnected()) return ERR_SOCKET_NOT_CONNECTED; *address = peer_addr_; return OK; } int MockClientSocket::GetLocalAddress(IPEndPoint* address) const { IPAddressNumber ip; bool rv = ParseIPLiteralToNumber("192.0.2.33", &ip); CHECK(rv); *address = IPEndPoint(ip, 123); return OK; } const BoundNetLog& MockClientSocket::NetLog() const { return net_log_; } void MockClientSocket::GetConnectionAttempts(ConnectionAttempts* out) const { out->clear(); } int64_t MockClientSocket::GetTotalReceivedBytes() const { NOTIMPLEMENTED(); return 0; } void MockClientSocket::GetSSLCertRequestInfo( SSLCertRequestInfo* cert_request_info) { } int MockClientSocket::ExportKeyingMaterial(const base::StringPiece& label, bool has_context, const base::StringPiece& context, unsigned char* out, unsigned int outlen) { memset(out, 'A', outlen); return OK; } int MockClientSocket::GetTLSUniqueChannelBinding(std::string* out) { out->assign(MockClientSocket::kTlsUnique); return OK; } ChannelIDService* MockClientSocket::GetChannelIDService() const { NOTREACHED(); return NULL; } SSLFailureState MockClientSocket::GetSSLFailureState() const { return IsConnected() ? SSL_FAILURE_NONE : SSL_FAILURE_UNKNOWN; } SSLClientSocket::NextProtoStatus MockClientSocket::GetNextProto( std::string* proto) const { proto->clear(); return SSLClientSocket::kNextProtoUnsupported; } MockClientSocket::~MockClientSocket() {} void MockClientSocket::RunCallbackAsync(const CompletionCallback& callback, int result) { base::ThreadTaskRunnerHandle::Get()->PostTask( FROM_HERE, base::Bind(&MockClientSocket::RunCallback, weak_factory_.GetWeakPtr(), callback, result)); } void MockClientSocket::RunCallback(const CompletionCallback& callback, int result) { if (!callback.is_null()) callback.Run(result); } MockTCPClientSocket::MockTCPClientSocket(const AddressList& addresses, net::NetLog* net_log, SocketDataProvider* data) : MockClientSocket(BoundNetLog::Make(net_log, NetLog::SOURCE_NONE)), addresses_(addresses), data_(data), read_offset_(0), read_data_(SYNCHRONOUS, ERR_UNEXPECTED), need_read_data_(true), peer_closed_connection_(false), pending_read_buf_(NULL), pending_read_buf_len_(0), was_used_to_convey_data_(false) { DCHECK(data_); peer_addr_ = data->connect_data().peer_addr; data_->Initialize(this); } MockTCPClientSocket::~MockTCPClientSocket() { if (data_) data_->DetachSocket(); } int MockTCPClientSocket::Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback) { if (!connected_ || !data_) return ERR_UNEXPECTED; // If the buffer is already in use, a read is already in progress! DCHECK(pending_read_buf_.get() == NULL); // Store our async IO data. pending_read_buf_ = buf; pending_read_buf_len_ = buf_len; pending_read_callback_ = callback; if (need_read_data_) { read_data_ = data_->OnRead(); if (read_data_.result == ERR_CONNECTION_CLOSED) { // This MockRead is just a marker to instruct us to set // peer_closed_connection_. peer_closed_connection_ = true; } if (read_data_.result == ERR_TEST_PEER_CLOSE_AFTER_NEXT_MOCK_READ) { // This MockRead is just a marker to instruct us to set // peer_closed_connection_. Skip it and get the next one. read_data_ = data_->OnRead(); peer_closed_connection_ = true; } // ERR_IO_PENDING means that the SocketDataProvider is taking responsibility // to complete the async IO manually later (via OnReadComplete). if (read_data_.result == ERR_IO_PENDING) { // We need to be using async IO in this case. DCHECK(!callback.is_null()); return ERR_IO_PENDING; } need_read_data_ = false; } return CompleteRead(); } int MockTCPClientSocket::Write(IOBuffer* buf, int buf_len, const CompletionCallback& callback) { DCHECK(buf); DCHECK_GT(buf_len, 0); if (!connected_ || !data_) return ERR_UNEXPECTED; std::string data(buf->data(), buf_len); MockWriteResult write_result = data_->OnWrite(data); was_used_to_convey_data_ = true; // ERR_IO_PENDING is a signal that the socket data will call back // asynchronously later. if (write_result.result == ERR_IO_PENDING) { pending_write_callback_ = callback; return ERR_IO_PENDING; } if (write_result.mode == ASYNC) { RunCallbackAsync(callback, write_result.result); return ERR_IO_PENDING; } return write_result.result; } void MockTCPClientSocket::GetConnectionAttempts(ConnectionAttempts* out) const { *out = connection_attempts_; } void MockTCPClientSocket::ClearConnectionAttempts() { connection_attempts_.clear(); } void MockTCPClientSocket::AddConnectionAttempts( const ConnectionAttempts& attempts) { connection_attempts_.insert(connection_attempts_.begin(), attempts.begin(), attempts.end()); } int MockTCPClientSocket::Connect(const CompletionCallback& callback) { if (!data_) return ERR_UNEXPECTED; if (connected_) return OK; connected_ = true; peer_closed_connection_ = false; int result = data_->connect_data().result; IoMode mode = data_->connect_data().mode; if (result != OK && result != ERR_IO_PENDING) { IPEndPoint address; if (GetPeerAddress(&address) == OK) connection_attempts_.push_back(ConnectionAttempt(address, result)); } if (mode == SYNCHRONOUS) return result; if (result == ERR_IO_PENDING) pending_connect_callback_ = callback; else RunCallbackAsync(callback, result); return ERR_IO_PENDING; } void MockTCPClientSocket::Disconnect() { MockClientSocket::Disconnect(); pending_connect_callback_.Reset(); pending_read_callback_.Reset(); } bool MockTCPClientSocket::IsConnected() const { if (!data_) return false; return connected_ && !peer_closed_connection_; } bool MockTCPClientSocket::IsConnectedAndIdle() const { if (!data_) return false; return IsConnected() && data_->IsIdle(); } int MockTCPClientSocket::GetPeerAddress(IPEndPoint* address) const { if (addresses_.empty()) return MockClientSocket::GetPeerAddress(address); *address = addresses_[0]; return OK; } bool MockTCPClientSocket::WasEverUsed() const { return was_used_to_convey_data_; } bool MockTCPClientSocket::UsingTCPFastOpen() const { return false; } bool MockTCPClientSocket::WasNpnNegotiated() const { return false; } bool MockTCPClientSocket::GetSSLInfo(SSLInfo* ssl_info) { return false; } void MockTCPClientSocket::OnReadComplete(const MockRead& data) { // If |data_| has been destroyed, safest to just do nothing. if (!data_) return; // There must be a read pending. DCHECK(pending_read_buf_.get()); // You can't complete a read with another ERR_IO_PENDING status code. DCHECK_NE(ERR_IO_PENDING, data.result); // Since we've been waiting for data, need_read_data_ should be true. DCHECK(need_read_data_); read_data_ = data; need_read_data_ = false; // The caller is simulating that this IO completes right now. Don't // let CompleteRead() schedule a callback. read_data_.mode = SYNCHRONOUS; CompletionCallback callback = pending_read_callback_; int rv = CompleteRead(); RunCallback(callback, rv); } void MockTCPClientSocket::OnWriteComplete(int rv) { // If |data_| has been destroyed, safest to just do nothing. if (!data_) return; // There must be a read pending. DCHECK(!pending_write_callback_.is_null()); CompletionCallback callback = pending_write_callback_; RunCallback(callback, rv); } void MockTCPClientSocket::OnConnectComplete(const MockConnect& data) { // If |data_| has been destroyed, safest to just do nothing. if (!data_) return; CompletionCallback callback = pending_connect_callback_; RunCallback(callback, data.result); } void MockTCPClientSocket::OnDataProviderDestroyed() { data_ = nullptr; } int MockTCPClientSocket::CompleteRead() { DCHECK(pending_read_buf_.get()); DCHECK(pending_read_buf_len_ > 0); was_used_to_convey_data_ = true; // Save the pending async IO data and reset our |pending_| state. scoped_refptr buf = pending_read_buf_; int buf_len = pending_read_buf_len_; CompletionCallback callback = pending_read_callback_; pending_read_buf_ = NULL; pending_read_buf_len_ = 0; pending_read_callback_.Reset(); int result = read_data_.result; DCHECK(result != ERR_IO_PENDING); if (read_data_.data) { if (read_data_.data_len - read_offset_ > 0) { result = std::min(buf_len, read_data_.data_len - read_offset_); memcpy(buf->data(), read_data_.data + read_offset_, result); read_offset_ += result; if (read_offset_ == read_data_.data_len) { need_read_data_ = true; read_offset_ = 0; } } else { result = 0; // EOF } } if (read_data_.mode == ASYNC) { DCHECK(!callback.is_null()); RunCallbackAsync(callback, result); return ERR_IO_PENDING; } return result; } // static void MockSSLClientSocket::ConnectCallback( MockSSLClientSocket* ssl_client_socket, const CompletionCallback& callback, int rv) { if (rv == OK) ssl_client_socket->connected_ = true; callback.Run(rv); } MockSSLClientSocket::MockSSLClientSocket( scoped_ptr transport_socket, const HostPortPair& host_port_pair, const SSLConfig& ssl_config, SSLSocketDataProvider* data) : MockClientSocket( // Have to use the right BoundNetLog for LoadTimingInfo regression // tests. transport_socket->socket()->NetLog()), transport_(transport_socket.Pass()), data_(data) { DCHECK(data_); peer_addr_ = data->connect.peer_addr; } MockSSLClientSocket::~MockSSLClientSocket() { Disconnect(); } int MockSSLClientSocket::Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback) { return transport_->socket()->Read(buf, buf_len, callback); } int MockSSLClientSocket::Write(IOBuffer* buf, int buf_len, const CompletionCallback& callback) { return transport_->socket()->Write(buf, buf_len, callback); } int MockSSLClientSocket::Connect(const CompletionCallback& callback) { int rv = transport_->socket()->Connect( base::Bind(&ConnectCallback, base::Unretained(this), callback)); if (rv == OK) { if (data_->connect.result == OK) connected_ = true; if (data_->connect.mode == ASYNC) { RunCallbackAsync(callback, data_->connect.result); return ERR_IO_PENDING; } return data_->connect.result; } return rv; } void MockSSLClientSocket::Disconnect() { MockClientSocket::Disconnect(); if (transport_->socket() != NULL) transport_->socket()->Disconnect(); } bool MockSSLClientSocket::IsConnected() const { return transport_->socket()->IsConnected(); } bool MockSSLClientSocket::IsConnectedAndIdle() const { return transport_->socket()->IsConnectedAndIdle(); } bool MockSSLClientSocket::WasEverUsed() const { return transport_->socket()->WasEverUsed(); } bool MockSSLClientSocket::UsingTCPFastOpen() const { return transport_->socket()->UsingTCPFastOpen(); } int MockSSLClientSocket::GetPeerAddress(IPEndPoint* address) const { return transport_->socket()->GetPeerAddress(address); } bool MockSSLClientSocket::GetSSLInfo(SSLInfo* ssl_info) { ssl_info->Reset(); ssl_info->cert = data_->cert; ssl_info->client_cert_sent = data_->client_cert_sent; ssl_info->channel_id_sent = data_->channel_id_sent; ssl_info->connection_status = data_->connection_status; return true; } void MockSSLClientSocket::GetSSLCertRequestInfo( SSLCertRequestInfo* cert_request_info) { DCHECK(cert_request_info); if (data_->cert_request_info) { cert_request_info->host_and_port = data_->cert_request_info->host_and_port; cert_request_info->client_certs = data_->cert_request_info->client_certs; } else { cert_request_info->Reset(); } } SSLClientSocket::NextProtoStatus MockSSLClientSocket::GetNextProto( std::string* proto) const { *proto = data_->next_proto; return data_->next_proto_status; } ChannelIDService* MockSSLClientSocket::GetChannelIDService() const { return data_->channel_id_service; } void MockSSLClientSocket::OnReadComplete(const MockRead& data) { NOTIMPLEMENTED(); } void MockSSLClientSocket::OnWriteComplete(int rv) { NOTIMPLEMENTED(); } void MockSSLClientSocket::OnConnectComplete(const MockConnect& data) { NOTIMPLEMENTED(); } MockUDPClientSocket::MockUDPClientSocket(SocketDataProvider* data, net::NetLog* net_log) : connected_(false), data_(data), read_offset_(0), read_data_(SYNCHRONOUS, ERR_UNEXPECTED), need_read_data_(true), source_port_(123), pending_read_buf_(NULL), pending_read_buf_len_(0), net_log_(BoundNetLog::Make(net_log, NetLog::SOURCE_NONE)), weak_factory_(this) { DCHECK(data_); data_->Initialize(this); peer_addr_ = data->connect_data().peer_addr; } MockUDPClientSocket::~MockUDPClientSocket() { if (data_) data_->DetachSocket(); } int MockUDPClientSocket::Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback) { if (!connected_ || !data_) return ERR_UNEXPECTED; // If the buffer is already in use, a read is already in progress! DCHECK(pending_read_buf_.get() == NULL); // Store our async IO data. pending_read_buf_ = buf; pending_read_buf_len_ = buf_len; pending_read_callback_ = callback; if (need_read_data_) { read_data_ = data_->OnRead(); // ERR_IO_PENDING means that the SocketDataProvider is taking responsibility // to complete the async IO manually later (via OnReadComplete). if (read_data_.result == ERR_IO_PENDING) { // We need to be using async IO in this case. DCHECK(!callback.is_null()); return ERR_IO_PENDING; } need_read_data_ = false; } return CompleteRead(); } int MockUDPClientSocket::Write(IOBuffer* buf, int buf_len, const CompletionCallback& callback) { DCHECK(buf); DCHECK_GT(buf_len, 0); if (!connected_ || !data_) return ERR_UNEXPECTED; std::string data(buf->data(), buf_len); MockWriteResult write_result = data_->OnWrite(data); // ERR_IO_PENDING is a signal that the socket data will call back // asynchronously. if (write_result.result == ERR_IO_PENDING) { pending_write_callback_ = callback; return ERR_IO_PENDING; } if (write_result.mode == ASYNC) { RunCallbackAsync(callback, write_result.result); return ERR_IO_PENDING; } return write_result.result; } int MockUDPClientSocket::SetReceiveBufferSize(int32 size) { return OK; } int MockUDPClientSocket::SetSendBufferSize(int32 size) { return OK; } void MockUDPClientSocket::Close() { connected_ = false; } int MockUDPClientSocket::GetPeerAddress(IPEndPoint* address) const { *address = peer_addr_; return OK; } int MockUDPClientSocket::GetLocalAddress(IPEndPoint* address) const { IPAddressNumber ip; bool rv = ParseIPLiteralToNumber("192.0.2.33", &ip); CHECK(rv); *address = IPEndPoint(ip, source_port_); return OK; } const BoundNetLog& MockUDPClientSocket::NetLog() const { return net_log_; } int MockUDPClientSocket::BindToNetwork( NetworkChangeNotifier::NetworkHandle network) { return ERR_NOT_IMPLEMENTED; } int MockUDPClientSocket::BindToDefaultNetwork() { return ERR_NOT_IMPLEMENTED; } NetworkChangeNotifier::NetworkHandle MockUDPClientSocket::GetBoundNetwork() { return NetworkChangeNotifier::kInvalidNetworkHandle; } int MockUDPClientSocket::Connect(const IPEndPoint& address) { if (!data_) return ERR_UNEXPECTED; connected_ = true; peer_addr_ = address; return data_->connect_data().result; } void MockUDPClientSocket::OnReadComplete(const MockRead& data) { if (!data_) return; // There must be a read pending. DCHECK(pending_read_buf_.get()); // You can't complete a read with another ERR_IO_PENDING status code. DCHECK_NE(ERR_IO_PENDING, data.result); // Since we've been waiting for data, need_read_data_ should be true. DCHECK(need_read_data_); read_data_ = data; need_read_data_ = false; // The caller is simulating that this IO completes right now. Don't // let CompleteRead() schedule a callback. read_data_.mode = SYNCHRONOUS; CompletionCallback callback = pending_read_callback_; int rv = CompleteRead(); RunCallback(callback, rv); } void MockUDPClientSocket::OnWriteComplete(int rv) { if (!data_) return; // There must be a read pending. DCHECK(!pending_write_callback_.is_null()); CompletionCallback callback = pending_write_callback_; RunCallback(callback, rv); } void MockUDPClientSocket::OnConnectComplete(const MockConnect& data) { NOTIMPLEMENTED(); } void MockUDPClientSocket::OnDataProviderDestroyed() { data_ = nullptr; } int MockUDPClientSocket::CompleteRead() { DCHECK(pending_read_buf_.get()); DCHECK(pending_read_buf_len_ > 0); // Save the pending async IO data and reset our |pending_| state. scoped_refptr buf = pending_read_buf_; int buf_len = pending_read_buf_len_; CompletionCallback callback = pending_read_callback_; pending_read_buf_ = NULL; pending_read_buf_len_ = 0; pending_read_callback_.Reset(); int result = read_data_.result; DCHECK(result != ERR_IO_PENDING); if (read_data_.data) { if (read_data_.data_len - read_offset_ > 0) { result = std::min(buf_len, read_data_.data_len - read_offset_); memcpy(buf->data(), read_data_.data + read_offset_, result); read_offset_ += result; if (read_offset_ == read_data_.data_len) { need_read_data_ = true; read_offset_ = 0; } } else { result = 0; // EOF } } if (read_data_.mode == ASYNC) { DCHECK(!callback.is_null()); RunCallbackAsync(callback, result); return ERR_IO_PENDING; } return result; } void MockUDPClientSocket::RunCallbackAsync(const CompletionCallback& callback, int result) { base::ThreadTaskRunnerHandle::Get()->PostTask( FROM_HERE, base::Bind(&MockUDPClientSocket::RunCallback, weak_factory_.GetWeakPtr(), callback, result)); } void MockUDPClientSocket::RunCallback(const CompletionCallback& callback, int result) { if (!callback.is_null()) callback.Run(result); } TestSocketRequest::TestSocketRequest( std::vector* request_order, size_t* completion_count) : request_order_(request_order), completion_count_(completion_count), callback_(base::Bind(&TestSocketRequest::OnComplete, base::Unretained(this))) { DCHECK(request_order); DCHECK(completion_count); } TestSocketRequest::~TestSocketRequest() { } void TestSocketRequest::OnComplete(int result) { SetResult(result); (*completion_count_)++; request_order_->push_back(this); } // static const int ClientSocketPoolTest::kIndexOutOfBounds = -1; // static const int ClientSocketPoolTest::kRequestNotFound = -2; ClientSocketPoolTest::ClientSocketPoolTest() : completion_count_(0) {} ClientSocketPoolTest::~ClientSocketPoolTest() {} int ClientSocketPoolTest::GetOrderOfRequest(size_t index) const { index--; if (index >= requests_.size()) return kIndexOutOfBounds; for (size_t i = 0; i < request_order_.size(); i++) if (requests_[index].get() == request_order_[i]) return i + 1; return kRequestNotFound; } bool ClientSocketPoolTest::ReleaseOneConnection(KeepAlive keep_alive) { for (scoped_ptr& it : requests_) { if (it->handle()->is_initialized()) { if (keep_alive == NO_KEEP_ALIVE) it->handle()->socket()->Disconnect(); it->handle()->Reset(); base::RunLoop().RunUntilIdle(); return true; } } return false; } void ClientSocketPoolTest::ReleaseAllConnections(KeepAlive keep_alive) { bool released_one; do { released_one = ReleaseOneConnection(keep_alive); } while (released_one); } MockTransportClientSocketPool::MockConnectJob::MockConnectJob( scoped_ptr socket, ClientSocketHandle* handle, const CompletionCallback& callback) : socket_(socket.Pass()), handle_(handle), user_callback_(callback) { } MockTransportClientSocketPool::MockConnectJob::~MockConnectJob() {} int MockTransportClientSocketPool::MockConnectJob::Connect() { int rv = socket_->Connect(base::Bind(&MockConnectJob::OnConnect, base::Unretained(this))); if (rv != ERR_IO_PENDING) { user_callback_.Reset(); OnConnect(rv); } return rv; } bool MockTransportClientSocketPool::MockConnectJob::CancelHandle( const ClientSocketHandle* handle) { if (handle != handle_) return false; socket_.reset(); handle_ = NULL; user_callback_.Reset(); return true; } void MockTransportClientSocketPool::MockConnectJob::OnConnect(int rv) { if (!socket_.get()) return; if (rv == OK) { handle_->SetSocket(socket_.Pass()); // Needed for socket pool tests that layer other sockets on top of mock // sockets. LoadTimingInfo::ConnectTiming connect_timing; base::TimeTicks now = base::TimeTicks::Now(); connect_timing.dns_start = now; connect_timing.dns_end = now; connect_timing.connect_start = now; connect_timing.connect_end = now; handle_->set_connect_timing(connect_timing); } else { socket_.reset(); // Needed to test copying of ConnectionAttempts in SSL ConnectJob. ConnectionAttempts attempts; attempts.push_back(ConnectionAttempt(IPEndPoint(), rv)); handle_->set_connection_attempts(attempts); } handle_ = NULL; if (!user_callback_.is_null()) { CompletionCallback callback = user_callback_; user_callback_.Reset(); callback.Run(rv); } } MockTransportClientSocketPool::MockTransportClientSocketPool( int max_sockets, int max_sockets_per_group, ClientSocketFactory* socket_factory) : TransportClientSocketPool(max_sockets, max_sockets_per_group, NULL, NULL, NULL), client_socket_factory_(socket_factory), last_request_priority_(DEFAULT_PRIORITY), release_count_(0), cancel_count_(0) { } MockTransportClientSocketPool::~MockTransportClientSocketPool() {} int MockTransportClientSocketPool::RequestSocket( const std::string& group_name, const void* socket_params, RequestPriority priority, ClientSocketHandle* handle, const CompletionCallback& callback, const BoundNetLog& net_log) { last_request_priority_ = priority; scoped_ptr socket = client_socket_factory_->CreateTransportClientSocket( AddressList(), net_log.net_log(), NetLog::Source()); MockConnectJob* job = new MockConnectJob(socket.Pass(), handle, callback); job_list_.push_back(make_scoped_ptr(job)); handle->set_pool_id(1); return job->Connect(); } void MockTransportClientSocketPool::CancelRequest(const std::string& group_name, ClientSocketHandle* handle) { for (scoped_ptr& it : job_list_) { if (it->CancelHandle(handle)) { cancel_count_++; break; } } } void MockTransportClientSocketPool::ReleaseSocket( const std::string& group_name, scoped_ptr socket, int id) { EXPECT_EQ(1, id); release_count_++; } MockSOCKSClientSocketPool::MockSOCKSClientSocketPool( int max_sockets, int max_sockets_per_group, TransportClientSocketPool* transport_pool) : SOCKSClientSocketPool(max_sockets, max_sockets_per_group, NULL, transport_pool, NULL), transport_pool_(transport_pool) { } MockSOCKSClientSocketPool::~MockSOCKSClientSocketPool() {} int MockSOCKSClientSocketPool::RequestSocket( const std::string& group_name, const void* socket_params, RequestPriority priority, ClientSocketHandle* handle, const CompletionCallback& callback, const BoundNetLog& net_log) { return transport_pool_->RequestSocket( group_name, socket_params, priority, handle, callback, net_log); } void MockSOCKSClientSocketPool::CancelRequest( const std::string& group_name, ClientSocketHandle* handle) { return transport_pool_->CancelRequest(group_name, handle); } void MockSOCKSClientSocketPool::ReleaseSocket(const std::string& group_name, scoped_ptr socket, int id) { return transport_pool_->ReleaseSocket(group_name, socket.Pass(), id); } ScopedWebSocketEndpointZeroUnlockDelay:: ScopedWebSocketEndpointZeroUnlockDelay() { old_delay_ = WebSocketEndpointLockManager::GetInstance()->SetUnlockDelayForTesting( base::TimeDelta()); } ScopedWebSocketEndpointZeroUnlockDelay:: ~ScopedWebSocketEndpointZeroUnlockDelay() { base::TimeDelta active_delay = WebSocketEndpointLockManager::GetInstance()->SetUnlockDelayForTesting( old_delay_); EXPECT_EQ(active_delay, base::TimeDelta()); } const char kSOCKS5GreetRequest[] = { 0x05, 0x01, 0x00 }; const int kSOCKS5GreetRequestLength = arraysize(kSOCKS5GreetRequest); const char kSOCKS5GreetResponse[] = { 0x05, 0x00 }; const int kSOCKS5GreetResponseLength = arraysize(kSOCKS5GreetResponse); const char kSOCKS5OkRequest[] = { 0x05, 0x01, 0x00, 0x03, 0x04, 'h', 'o', 's', 't', 0x00, 0x50 }; const int kSOCKS5OkRequestLength = arraysize(kSOCKS5OkRequest); const char kSOCKS5OkResponse[] = { 0x05, 0x00, 0x00, 0x01, 127, 0, 0, 1, 0x00, 0x50 }; const int kSOCKS5OkResponseLength = arraysize(kSOCKS5OkResponse); int64_t CountReadBytes(const MockRead reads[], size_t reads_size) { int64_t total = 0; for (const MockRead* read = reads; read != reads + reads_size; ++read) total += read->data_len; return total; } int64_t CountWriteBytes(const MockWrite writes[], size_t writes_size) { int64_t total = 0; for (const MockWrite* write = writes; write != writes + writes_size; ++write) total += write->data_len; return total; } } // namespace net