// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_SOCKET_SSL_CLIENT_SOCKET_H_ #define NET_SOCKET_SSL_CLIENT_SOCKET_H_ #include #include "net/base/completion_callback.h" #include "net/base/load_flags.h" #include "net/base/net_errors.h" #include "net/socket/ssl_socket.h" #include "net/socket/stream_socket.h" namespace net { class CertVerifier; class ServerBoundCertService; class SSLCertRequestInfo; class SSLInfo; class TransportSecurityState; // This struct groups together several fields which are used by various // classes related to SSLClientSocket. struct SSLClientSocketContext { SSLClientSocketContext() : cert_verifier(NULL), server_bound_cert_service(NULL), transport_security_state(NULL) {} SSLClientSocketContext(CertVerifier* cert_verifier_arg, ServerBoundCertService* server_bound_cert_service_arg, TransportSecurityState* transport_security_state_arg, const std::string& ssl_session_cache_shard_arg) : cert_verifier(cert_verifier_arg), server_bound_cert_service(server_bound_cert_service_arg), transport_security_state(transport_security_state_arg), ssl_session_cache_shard(ssl_session_cache_shard_arg) {} CertVerifier* cert_verifier; ServerBoundCertService* server_bound_cert_service; TransportSecurityState* transport_security_state; // ssl_session_cache_shard is an opaque string that identifies a shard of the // SSL session cache. SSL sockets with the same ssl_session_cache_shard may // resume each other's SSL sessions but we'll never sessions between shards. const std::string ssl_session_cache_shard; }; // A client socket that uses SSL as the transport layer. // // NOTE: The SSL handshake occurs within the Connect method after a TCP // connection is established. If a SSL error occurs during the handshake, // Connect will fail. // class NET_EXPORT SSLClientSocket : public SSLSocket { public: SSLClientSocket(); // Next Protocol Negotiation (NPN) allows a TLS client and server to come to // an agreement about the application level protocol to speak over a // connection. enum NextProtoStatus { // WARNING: These values are serialized to disk. Don't change them. kNextProtoUnsupported = 0, // The server doesn't support NPN. kNextProtoNegotiated = 1, // We agreed on a protocol. kNextProtoNoOverlap = 2, // No protocols in common. We requested // the first protocol in our list. }; // StreamSocket: virtual bool WasNpnNegotiated() const OVERRIDE; virtual NextProto GetNegotiatedProtocol() const OVERRIDE; // Gets the SSL CertificateRequest info of the socket after Connect failed // with ERR_SSL_CLIENT_AUTH_CERT_NEEDED. virtual void GetSSLCertRequestInfo( SSLCertRequestInfo* cert_request_info) = 0; // Get the application level protocol that we negotiated with the server. // *proto is set to the resulting protocol (n.b. that the string may have // embedded NULs). // kNextProtoUnsupported: *proto is cleared. // kNextProtoNegotiated: *proto is set to the negotiated protocol. // kNextProtoNoOverlap: *proto is set to the first protocol in the // supported list. // *server_protos is set to the server advertised protocols. virtual NextProtoStatus GetNextProto(std::string* proto, std::string* server_protos) = 0; static NextProto NextProtoFromString(const std::string& proto_string); static const char* NextProtoToString(NextProto next_proto); static const char* NextProtoStatusToString(const NextProtoStatus status); // Can be used with the second argument(|server_protos|) of |GetNextProto| to // construct a comma separated string of server advertised protocols. static std::string ServerProtosToString(const std::string& server_protos); static bool IgnoreCertError(int error, int load_flags); // ClearSessionCache clears the SSL session cache, used to resume SSL // sessions. static void ClearSessionCache(); virtual bool set_was_npn_negotiated(bool negotiated); virtual bool was_spdy_negotiated() const; virtual bool set_was_spdy_negotiated(bool negotiated); virtual void set_protocol_negotiated(NextProto protocol_negotiated); // Returns the ServerBoundCertService used by this socket, or NULL if // server bound certificates are not supported. virtual ServerBoundCertService* GetServerBoundCertService() const = 0; // Returns true if a channel ID was sent on this connection. // This may be useful for protocols, like SPDY, which allow the same // connection to be shared between multiple domains, each of which need // a channel ID. virtual bool WasChannelIDSent() const; virtual void set_channel_id_sent(bool channel_id_sent); private: // True if NPN was responded to, independent of selecting SPDY or HTTP. bool was_npn_negotiated_; // True if NPN successfully negotiated SPDY. bool was_spdy_negotiated_; // Protocol that we negotiated with the server. NextProto protocol_negotiated_; // True if a channel ID was sent. bool channel_id_sent_; }; } // namespace net #endif // NET_SOCKET_SSL_CLIENT_SOCKET_H_