// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_SOCKET_TCP_CLIENT_SOCKET_H_ #define NET_SOCKET_TCP_CLIENT_SOCKET_H_ #include "base/basictypes.h" #include "base/compiler_specific.h" #include "base/memory/scoped_ptr.h" #include "net/base/address_list.h" #include "net/base/completion_callback.h" #include "net/base/net_export.h" #include "net/log/net_log.h" #include "net/socket/connection_attempts.h" #include "net/socket/stream_socket.h" #include "net/socket/tcp_socket.h" namespace net { // A client socket that uses TCP as the transport layer. class NET_EXPORT TCPClientSocket : public StreamSocket { public: // The IP address(es) and port number to connect to. The TCP socket will try // each IP address in the list until it succeeds in establishing a // connection. TCPClientSocket(const AddressList& addresses, net::NetLog* net_log, const net::NetLog::Source& source); // Adopts the given, connected socket and then acts as if Connect() had been // called. This function is used by TCPServerSocket and for testing. TCPClientSocket(scoped_ptr connected_socket, const IPEndPoint& peer_address); ~TCPClientSocket() override; // Binds the socket to a local IP address and port. int Bind(const IPEndPoint& address); // StreamSocket implementation. int Connect(const CompletionCallback& callback) override; void Disconnect() override; bool IsConnected() const override; bool IsConnectedAndIdle() const override; int GetPeerAddress(IPEndPoint* address) const override; int GetLocalAddress(IPEndPoint* address) const override; const BoundNetLog& NetLog() const override; void SetSubresourceSpeculation() override; void SetOmniboxSpeculation() override; bool WasEverUsed() const override; bool UsingTCPFastOpen() const override; void EnableTCPFastOpenIfSupported() override; bool WasNpnNegotiated() const override; NextProto GetNegotiatedProtocol() const override; bool GetSSLInfo(SSLInfo* ssl_info) override; // Socket implementation. // Multiple outstanding requests are not supported. // Full duplex mode (reading and writing at the same time) is supported. int Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback) override; int Write(IOBuffer* buf, int buf_len, const CompletionCallback& callback) override; int SetReceiveBufferSize(int32 size) override; int SetSendBufferSize(int32 size) override; virtual bool SetKeepAlive(bool enable, int delay); virtual bool SetNoDelay(bool no_delay); void GetConnectionAttempts(ConnectionAttempts* out) const override; void ClearConnectionAttempts() override; void AddConnectionAttempts(const ConnectionAttempts& attempts) override; private: // State machine for connecting the socket. enum ConnectState { CONNECT_STATE_CONNECT, CONNECT_STATE_CONNECT_COMPLETE, CONNECT_STATE_NONE, }; // State machine used by Connect(). int DoConnectLoop(int result); int DoConnect(); int DoConnectComplete(int result); // Helper used by Disconnect(), which disconnects minus resetting // current_address_index_ and bind_address_. void DoDisconnect(); void DidCompleteConnect(int result); void DidCompleteReadWrite(const CompletionCallback& callback, int result); int OpenSocket(AddressFamily family); // Emits histograms for TCP metrics, at the time the socket is // disconnected. void EmitTCPMetricsHistogramsOnDisconnect(); scoped_ptr socket_; // Local IP address and port we are bound to. Set to NULL if Bind() // wasn't called (in that case OS chooses address/port). scoped_ptr bind_address_; // The list of addresses we should try in order to establish a connection. AddressList addresses_; // Where we are in above list. Set to -1 if uninitialized. int current_address_index_; // External callback; called when connect is complete. CompletionCallback connect_callback_; // The next state for the Connect() state machine. ConnectState next_connect_state_; // This socket was previously disconnected and has not been re-connected. bool previously_disconnected_; // Record of connectivity and transmissions, for use in speculative connection // histograms. UseHistory use_history_; // Failed connection attempts made while trying to connect this socket. ConnectionAttempts connection_attempts_; DISALLOW_COPY_AND_ASSIGN(TCPClientSocket); }; } // namespace net #endif // NET_SOCKET_TCP_CLIENT_SOCKET_H_