// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/socket/tcp_client_socket.h" #include "base/basictypes.h" #include "net/base/address_list.h" #include "net/base/host_resolver.h" #include "net/base/io_buffer.h" #include "net/base/listen_socket.h" #include "net/base/net_errors.h" #include "net/base/test_completion_callback.h" #include "net/base/winsock_init.h" #include "testing/gtest/include/gtest/gtest.h" #include "testing/platform_test.h" namespace net { namespace { const char kServerReply[] = "HTTP/1.1 404 Not Found"; class TCPClientSocketTest : public PlatformTest, public ListenSocket::ListenSocketDelegate { public: TCPClientSocketTest() { } // Implement ListenSocketDelegate methods virtual void DidAccept(ListenSocket* server, ListenSocket* connection) { connected_sock_ = connection; } virtual void DidRead(ListenSocket*, const std::string& s) { // TODO(dkegel): this might not be long enough to tickle some bugs. connected_sock_->Send(kServerReply, arraysize(kServerReply) - 1, false /* don't append line feed */); } virtual void DidClose(ListenSocket* sock) {} // Testcase hooks virtual void SetUp(); void CloseServerSocket() { // delete the connected_sock_, which will close it. connected_sock_ = NULL; } void PauseServerReads() { connected_sock_->PauseReads(); } void ResumeServerReads() { connected_sock_->ResumeReads(); } protected: int listen_port_; scoped_ptr sock_; private: scoped_refptr listen_sock_; scoped_refptr connected_sock_; }; void TCPClientSocketTest::SetUp() { PlatformTest::SetUp(); // Find a free port to listen on ListenSocket *sock = NULL; int port; // Range of ports to listen on. Shouldn't need to try many. const int kMinPort = 10100; const int kMaxPort = 10200; #if defined(OS_WIN) EnsureWinsockInit(); #endif for (port = kMinPort; port < kMaxPort; port++) { sock = ListenSocket::Listen("127.0.0.1", port, this); if (sock) break; } ASSERT_TRUE(sock != NULL); listen_sock_ = sock; listen_port_ = port; AddressList addr; scoped_refptr resolver(CreateSystemHostResolver()); HostResolver::RequestInfo info("localhost", listen_port_); int rv = resolver->Resolve(info, &addr, NULL, NULL, NULL); CHECK(rv == OK); sock_.reset(new TCPClientSocket(addr)); } TEST_F(TCPClientSocketTest, Connect) { TestCompletionCallback callback; EXPECT_FALSE(sock_->IsConnected()); int rv = sock_->Connect(&callback); if (rv != OK) { ASSERT_EQ(rv, ERR_IO_PENDING); rv = callback.WaitForResult(); EXPECT_EQ(rv, OK); } EXPECT_TRUE(sock_->IsConnected()); sock_->Disconnect(); EXPECT_FALSE(sock_->IsConnected()); } // TODO(wtc): Add unit tests for IsConnectedAndIdle: // - Server closes a connection. // - Server sends data unexpectedly. TEST_F(TCPClientSocketTest, Read) { TestCompletionCallback callback; int rv = sock_->Connect(&callback); if (rv != OK) { ASSERT_EQ(rv, ERR_IO_PENDING); rv = callback.WaitForResult(); EXPECT_EQ(rv, OK); } const char request_text[] = "GET / HTTP/1.0\r\n\r\n"; scoped_refptr request_buffer = new IOBuffer(arraysize(request_text) - 1); memcpy(request_buffer->data(), request_text, arraysize(request_text) - 1); rv = sock_->Write(request_buffer, arraysize(request_text) - 1, &callback); EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); if (rv == ERR_IO_PENDING) { rv = callback.WaitForResult(); EXPECT_EQ(rv, static_cast(arraysize(request_text) - 1)); } scoped_refptr buf = new IOBuffer(4096); uint32 bytes_read = 0; while (bytes_read < arraysize(kServerReply) - 1) { rv = sock_->Read(buf, 4096, &callback); EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); if (rv == ERR_IO_PENDING) rv = callback.WaitForResult(); ASSERT_GE(rv, 0); bytes_read += rv; } // All data has been read now. Read once more to force an ERR_IO_PENDING, and // then close the server socket, and note the close. rv = sock_->Read(buf, 4096, &callback); ASSERT_EQ(ERR_IO_PENDING, rv); CloseServerSocket(); EXPECT_EQ(0, callback.WaitForResult()); } TEST_F(TCPClientSocketTest, Read_SmallChunks) { TestCompletionCallback callback; int rv = sock_->Connect(&callback); if (rv != OK) { ASSERT_EQ(rv, ERR_IO_PENDING); rv = callback.WaitForResult(); EXPECT_EQ(rv, OK); } const char request_text[] = "GET / HTTP/1.0\r\n\r\n"; scoped_refptr request_buffer = new IOBuffer(arraysize(request_text) - 1); memcpy(request_buffer->data(), request_text, arraysize(request_text) - 1); rv = sock_->Write(request_buffer, arraysize(request_text) - 1, &callback); EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); if (rv == ERR_IO_PENDING) { rv = callback.WaitForResult(); EXPECT_EQ(rv, static_cast(arraysize(request_text) - 1)); } scoped_refptr buf = new IOBuffer(1); uint32 bytes_read = 0; while (bytes_read < arraysize(kServerReply) - 1) { rv = sock_->Read(buf, 1, &callback); EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); if (rv == ERR_IO_PENDING) rv = callback.WaitForResult(); ASSERT_EQ(1, rv); bytes_read += rv; } // All data has been read now. Read once more to force an ERR_IO_PENDING, and // then close the server socket, and note the close. rv = sock_->Read(buf, 1, &callback); ASSERT_EQ(ERR_IO_PENDING, rv); CloseServerSocket(); EXPECT_EQ(0, callback.WaitForResult()); } TEST_F(TCPClientSocketTest, Read_Interrupted) { TestCompletionCallback callback; int rv = sock_->Connect(&callback); if (rv != OK) { ASSERT_EQ(ERR_IO_PENDING, rv); rv = callback.WaitForResult(); EXPECT_EQ(rv, OK); } const char request_text[] = "GET / HTTP/1.0\r\n\r\n"; scoped_refptr request_buffer = new IOBuffer(arraysize(request_text) - 1); memcpy(request_buffer->data(), request_text, arraysize(request_text) - 1); rv = sock_->Write(request_buffer, arraysize(request_text) - 1, &callback); EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); if (rv == ERR_IO_PENDING) { rv = callback.WaitForResult(); EXPECT_EQ(rv, static_cast(arraysize(request_text) - 1)); } // Do a partial read and then exit. This test should not crash! scoped_refptr buf = new IOBuffer(16); rv = sock_->Read(buf, 16, &callback); EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); if (rv == ERR_IO_PENDING) rv = callback.WaitForResult(); EXPECT_NE(0, rv); } TEST_F(TCPClientSocketTest, DISABLED_FullDuplex_ReadFirst) { TestCompletionCallback callback; int rv = sock_->Connect(&callback); if (rv != OK) { ASSERT_EQ(rv, ERR_IO_PENDING); rv = callback.WaitForResult(); EXPECT_EQ(rv, OK); } // Read first. There's no data, so it should return ERR_IO_PENDING. const int kBufLen = 4096; scoped_refptr buf = new IOBuffer(kBufLen); rv = sock_->Read(buf, kBufLen, &callback); EXPECT_EQ(ERR_IO_PENDING, rv); PauseServerReads(); const int kWriteBufLen = 64 * 1024; scoped_refptr request_buffer = new IOBuffer(kWriteBufLen); char* request_data = request_buffer->data(); memset(request_data, 'A', kWriteBufLen); TestCompletionCallback write_callback; while (true) { rv = sock_->Write(request_buffer, kWriteBufLen, &write_callback); ASSERT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); if (rv == ERR_IO_PENDING) { ResumeServerReads(); rv = write_callback.WaitForResult(); break; } } // At this point, both read and write have returned ERR_IO_PENDING, and the // write callback has executed. We wait for the read callback to run now to // make sure that the socket can handle full duplex communications. rv = callback.WaitForResult(); EXPECT_GE(rv, 0); } TEST_F(TCPClientSocketTest, DISABLED_FullDuplex_WriteFirst) { TestCompletionCallback callback; int rv = sock_->Connect(&callback); if (rv != OK) { ASSERT_EQ(ERR_IO_PENDING, rv); rv = callback.WaitForResult(); EXPECT_EQ(OK, rv); } PauseServerReads(); const int kWriteBufLen = 64 * 1024; scoped_refptr request_buffer = new IOBuffer(kWriteBufLen); char* request_data = request_buffer->data(); memset(request_data, 'A', kWriteBufLen); TestCompletionCallback write_callback; while (true) { rv = sock_->Write(request_buffer, kWriteBufLen, &write_callback); ASSERT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); if (rv == ERR_IO_PENDING) break; } // Now we have the Write() blocked on ERR_IO_PENDING. It's time to force the // Read() to block on ERR_IO_PENDING too. const int kBufLen = 4096; scoped_refptr buf = new IOBuffer(kBufLen); while (true) { rv = sock_->Read(buf, kBufLen, &callback); ASSERT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); if (rv == ERR_IO_PENDING) break; } // At this point, both read and write have returned ERR_IO_PENDING. Now we // run the write and read callbacks to make sure they can handle full duplex // communications. ResumeServerReads(); rv = write_callback.WaitForResult(); EXPECT_GE(rv, 0); // It's possible the read is blocked because it's already read all the data. // Close the server socket, so there will at least be a 0-byte read. CloseServerSocket(); rv = callback.WaitForResult(); EXPECT_GE(rv, 0); } } // namespace } // namespace net