// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_SOCKET_TCP_SERVER_SOCKET_H_ #define NET_SOCKET_TCP_SERVER_SOCKET_H_ #include "base/macros.h" #include "base/memory/scoped_ptr.h" #include "net/base/ip_endpoint.h" #include "net/base/net_export.h" #include "net/log/net_log.h" #include "net/socket/server_socket.h" #include "net/socket/tcp_socket.h" namespace net { class NET_EXPORT TCPServerSocket : public ServerSocket { public: TCPServerSocket(NetLog* net_log, const NetLog::Source& source); ~TCPServerSocket() override; // net::ServerSocket implementation. int Listen(const IPEndPoint& address, int backlog) override; int GetLocalAddress(IPEndPoint* address) const override; int Accept(scoped_ptr* socket, const CompletionCallback& callback) override; // Detachs from the current thread, to allow the socket to be transferred to // a new thread. Should only be called when the object is no longer used by // the old thread. void DetachFromThread(); private: // Converts |accepted_socket_| and stores the result in // |output_accepted_socket|. // |output_accepted_socket| is untouched on failure. But |accepted_socket_| is // set to NULL in any case. int ConvertAcceptedSocket(int result, scoped_ptr* output_accepted_socket); // Completion callback for calling TCPSocket::Accept(). void OnAcceptCompleted(scoped_ptr* output_accepted_socket, const CompletionCallback& forward_callback, int result); TCPSocket socket_; scoped_ptr accepted_socket_; IPEndPoint accepted_address_; bool pending_accept_; DISALLOW_COPY_AND_ASSIGN(TCPServerSocket); }; } // namespace net #endif // NET_SOCKET_TCP_SERVER_SOCKET_H_