// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/socket/tcp_server_socket_win.h" #include #include "net/base/ip_endpoint.h" #include "net/base/net_errors.h" #include "net/base/net_util.h" #include "net/base/winsock_init.h" #include "net/base/winsock_util.h" #include "net/socket/socket_net_log_params.h" #include "net/socket/tcp_client_socket.h" namespace net { TCPServerSocketWin::TCPServerSocketWin(net::NetLog* net_log, const net::NetLog::Source& source) : socket_(INVALID_SOCKET), socket_event_(WSA_INVALID_EVENT), accept_socket_(NULL), reuse_address_(false), net_log_(BoundNetLog::Make(net_log, NetLog::SOURCE_SOCKET)) { net_log_.BeginEvent(NetLog::TYPE_SOCKET_ALIVE, source.ToEventParametersCallback()); EnsureWinsockInit(); } TCPServerSocketWin::~TCPServerSocketWin() { Close(); net_log_.EndEvent(NetLog::TYPE_SOCKET_ALIVE); } void TCPServerSocketWin::AllowAddressReuse() { DCHECK(CalledOnValidThread()); DCHECK_EQ(socket_, INVALID_SOCKET); DCHECK_EQ(socket_event_, WSA_INVALID_EVENT); reuse_address_ = true; } int TCPServerSocketWin::Listen(const IPEndPoint& address, int backlog) { DCHECK(CalledOnValidThread()); DCHECK_GT(backlog, 0); DCHECK_EQ(socket_, INVALID_SOCKET); DCHECK_EQ(socket_event_, WSA_INVALID_EVENT); socket_event_ = WSACreateEvent(); if (socket_event_ == WSA_INVALID_EVENT) { PLOG(ERROR) << "WSACreateEvent()"; return ERR_FAILED; } socket_ = socket(address.GetFamily(), SOCK_STREAM, IPPROTO_TCP); if (socket_ < 0) { PLOG(ERROR) << "socket() returned an error"; return MapSystemError(WSAGetLastError()); } if (SetNonBlocking(socket_)) { int result = MapSystemError(WSAGetLastError()); Close(); return result; } int result = SetSocketOptions(); if (result != OK) return result; SockaddrStorage storage; if (!address.ToSockAddr(storage.addr, &storage.addr_len)) return ERR_INVALID_ARGUMENT; result = bind(socket_, storage.addr, storage.addr_len); if (result < 0) { PLOG(ERROR) << "bind() returned an error"; result = MapSystemError(WSAGetLastError()); Close(); return result; } result = listen(socket_, backlog); if (result < 0) { PLOG(ERROR) << "listen() returned an error"; result = MapSystemError(WSAGetLastError()); Close(); return result; } return OK; } int TCPServerSocketWin::GetLocalAddress(IPEndPoint* address) const { DCHECK(CalledOnValidThread()); DCHECK(address); SockaddrStorage storage; if (getsockname(socket_, storage.addr, &storage.addr_len)) return MapSystemError(WSAGetLastError()); if (!address->FromSockAddr(storage.addr, storage.addr_len)) return ERR_FAILED; return OK; } int TCPServerSocketWin::Accept( scoped_ptr* socket, const CompletionCallback& callback) { DCHECK(CalledOnValidThread()); DCHECK(socket); DCHECK(!callback.is_null()); DCHECK(accept_callback_.is_null()); net_log_.BeginEvent(NetLog::TYPE_TCP_ACCEPT); int result = AcceptInternal(socket); if (result == ERR_IO_PENDING) { // Start watching WSAEventSelect(socket_, socket_event_, FD_ACCEPT); accept_watcher_.StartWatching(socket_event_, this); accept_socket_ = socket; accept_callback_ = callback; } return result; } int TCPServerSocketWin::SetSocketOptions() { BOOL true_value = 1; if (reuse_address_) { int rv = setsockopt(socket_, SOL_SOCKET, SO_REUSEADDR, reinterpret_cast(&true_value), sizeof(true_value)); if (rv < 0) return MapSystemError(errno); } return OK; } int TCPServerSocketWin::AcceptInternal(scoped_ptr* socket) { SockaddrStorage storage; int new_socket = accept(socket_, storage.addr, &storage.addr_len); if (new_socket < 0) { int net_error = MapSystemError(WSAGetLastError()); if (net_error != ERR_IO_PENDING) net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, net_error); return net_error; } IPEndPoint address; if (!address.FromSockAddr(storage.addr, storage.addr_len)) { NOTREACHED(); if (closesocket(new_socket) < 0) PLOG(ERROR) << "closesocket"; net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, ERR_FAILED); return ERR_FAILED; } scoped_ptr tcp_socket(new TCPClientSocket( AddressList(address), net_log_.net_log(), net_log_.source())); int adopt_result = tcp_socket->AdoptSocket(new_socket); if (adopt_result != OK) { if (closesocket(new_socket) < 0) PLOG(ERROR) << "closesocket"; net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, adopt_result); return adopt_result; } socket->reset(tcp_socket.release()); net_log_.EndEvent(NetLog::TYPE_TCP_ACCEPT, CreateNetLogIPEndPointCallback(&address)); return OK; } void TCPServerSocketWin::Close() { if (socket_ != INVALID_SOCKET) { if (closesocket(socket_) < 0) PLOG(ERROR) << "closesocket"; socket_ = INVALID_SOCKET; } if (socket_event_) { WSACloseEvent(socket_event_); socket_event_ = WSA_INVALID_EVENT; } } void TCPServerSocketWin::OnObjectSignaled(HANDLE object) { WSANETWORKEVENTS ev; if (WSAEnumNetworkEvents(socket_, socket_event_, &ev) == SOCKET_ERROR) { PLOG(ERROR) << "WSAEnumNetworkEvents()"; return; } if (ev.lNetworkEvents & FD_ACCEPT) { int result = AcceptInternal(accept_socket_); if (result != ERR_IO_PENDING) { accept_socket_ = NULL; CompletionCallback callback = accept_callback_; accept_callback_.Reset(); callback.Run(result); } } } } // namespace net