// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_SOCKET_TCP_SOCKET_LIBEVENT_H_ #define NET_SOCKET_TCP_SOCKET_LIBEVENT_H_ #include "base/basictypes.h" #include "base/callback.h" #include "base/compiler_specific.h" #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "base/message_loop/message_loop.h" #include "base/threading/non_thread_safe.h" #include "net/base/address_family.h" #include "net/base/completion_callback.h" #include "net/base/net_export.h" #include "net/base/net_log.h" #include "net/socket/socket_descriptor.h" namespace net { class AddressList; class IOBuffer; class IPEndPoint; class NET_EXPORT TCPSocketLibevent : public base::NonThreadSafe { public: TCPSocketLibevent(NetLog* net_log, const NetLog::Source& source); virtual ~TCPSocketLibevent(); int Open(AddressFamily family); // Takes ownership of |socket|. int AdoptConnectedSocket(int socket, const IPEndPoint& peer_address); int Bind(const IPEndPoint& address); int Listen(int backlog); int Accept(scoped_ptr* socket, IPEndPoint* address, const CompletionCallback& callback); int Connect(const IPEndPoint& address, const CompletionCallback& callback); bool IsConnected() const; bool IsConnectedAndIdle() const; // Multiple outstanding requests are not supported. // Full duplex mode (reading and writing at the same time) is supported. int Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback); int Write(IOBuffer* buf, int buf_len, const CompletionCallback& callback); int GetLocalAddress(IPEndPoint* address) const; int GetPeerAddress(IPEndPoint* address) const; // Sets various socket options. // The commonly used options for server listening sockets: // - SetAddressReuse(true). int SetDefaultOptionsForServer(); // The commonly used options for client sockets and accepted sockets: // - SetNoDelay(true); // - SetKeepAlive(true, 45). void SetDefaultOptionsForClient(); int SetAddressReuse(bool allow); bool SetReceiveBufferSize(int32 size); bool SetSendBufferSize(int32 size); bool SetKeepAlive(bool enable, int delay); bool SetNoDelay(bool no_delay); void Close(); bool UsingTCPFastOpen() const; bool IsValid() const { return socket_ != kInvalidSocket; } // Marks the start/end of a series of connect attempts for logging purpose. // // TCPClientSocket may attempt to connect to multiple addresses until it // succeeds in establishing a connection. The corresponding log will have // multiple NetLog::TYPE_TCP_CONNECT_ATTEMPT entries nested within a // NetLog::TYPE_TCP_CONNECT. These methods set the start/end of // NetLog::TYPE_TCP_CONNECT. // // TODO(yzshen): Change logging format and let TCPClientSocket log the // start/end of a series of connect attempts itself. void StartLoggingMultipleConnectAttempts(const AddressList& addresses); void EndLoggingMultipleConnectAttempts(int net_error); const BoundNetLog& net_log() const { return net_log_; } private: // States that a fast open socket attempt can result in. enum FastOpenStatus { FAST_OPEN_STATUS_UNKNOWN, // The initial fast open connect attempted returned synchronously, // indicating that we had and sent a cookie along with the initial data. FAST_OPEN_FAST_CONNECT_RETURN, // The initial fast open connect attempted returned asynchronously, // indicating that we did not have a cookie for the server. FAST_OPEN_SLOW_CONNECT_RETURN, // Some other error occurred on connection, so we couldn't tell if // fast open would have worked. FAST_OPEN_ERROR, // An attempt to do a fast open succeeded immediately // (FAST_OPEN_FAST_CONNECT_RETURN) and we later confirmed that the server // had acked the data we sent. FAST_OPEN_SYN_DATA_ACK, // An attempt to do a fast open succeeded immediately // (FAST_OPEN_FAST_CONNECT_RETURN) and we later confirmed that the server // had nacked the data we sent. FAST_OPEN_SYN_DATA_NACK, // An attempt to do a fast open succeeded immediately // (FAST_OPEN_FAST_CONNECT_RETURN) and our probe to determine if the // socket was using fast open failed. FAST_OPEN_SYN_DATA_FAILED, // An attempt to do a fast open failed (FAST_OPEN_SLOW_CONNECT_RETURN) // and we later confirmed that the server had acked initial data. This // should never happen (we didn't send data, so it shouldn't have // been acked). FAST_OPEN_NO_SYN_DATA_ACK, // An attempt to do a fast open failed (FAST_OPEN_SLOW_CONNECT_RETURN) // and we later discovered that the server had nacked initial data. This // is the expected case results for FAST_OPEN_SLOW_CONNECT_RETURN. FAST_OPEN_NO_SYN_DATA_NACK, // An attempt to do a fast open failed (FAST_OPEN_SLOW_CONNECT_RETURN) // and our later probe for ack/nack state failed. FAST_OPEN_NO_SYN_DATA_FAILED, FAST_OPEN_MAX_VALUE }; // Watcher simply forwards notifications to Closure objects set via the // constructor. class Watcher: public base::MessageLoopForIO::Watcher { public: Watcher(const base::Closure& read_ready_callback, const base::Closure& write_ready_callback); virtual ~Watcher(); // base::MessageLoopForIO::Watcher methods. virtual void OnFileCanReadWithoutBlocking(int fd) OVERRIDE; virtual void OnFileCanWriteWithoutBlocking(int fd) OVERRIDE; private: base::Closure read_ready_callback_; base::Closure write_ready_callback_; DISALLOW_COPY_AND_ASSIGN(Watcher); }; int AcceptInternal(scoped_ptr* socket, IPEndPoint* address); int DoConnect(); void DoConnectComplete(int result); void LogConnectBegin(const AddressList& addresses); void LogConnectEnd(int net_error); void DidCompleteRead(); void DidCompleteWrite(); void DidCompleteConnect(); void DidCompleteConnectOrWrite(); void DidCompleteAccept(); // Internal function to write to a socket. Returns an OS error. int InternalWrite(IOBuffer* buf, int buf_len); // Called when the socket is known to be in a connected state. void RecordFastOpenStatus(); int socket_; base::MessageLoopForIO::FileDescriptorWatcher accept_socket_watcher_; Watcher accept_watcher_; scoped_ptr* accept_socket_; IPEndPoint* accept_address_; CompletionCallback accept_callback_; // The socket's libevent wrappers for reads and writes. base::MessageLoopForIO::FileDescriptorWatcher read_socket_watcher_; base::MessageLoopForIO::FileDescriptorWatcher write_socket_watcher_; // The corresponding watchers for reads and writes. Watcher read_watcher_; Watcher write_watcher_; // The buffer used for reads. scoped_refptr read_buf_; int read_buf_len_; // The buffer used for writes. scoped_refptr write_buf_; int write_buf_len_; // External callback; called when read is complete. CompletionCallback read_callback_; // External callback; called when write or connect is complete. CompletionCallback write_callback_; // Enables experimental TCP FastOpen option. const bool use_tcp_fastopen_; // True when TCP FastOpen is in use and we have done the connect. bool tcp_fastopen_connected_; FastOpenStatus fast_open_status_; // A connect operation is pending. In this case, |write_callback_| needs to be // called when connect is complete. bool waiting_connect_; scoped_ptr peer_address_; // The OS error that a connect attempt last completed with. int connect_os_error_; bool logging_multiple_connect_attempts_; BoundNetLog net_log_; DISALLOW_COPY_AND_ASSIGN(TCPSocketLibevent); }; } // namespace net #endif // NET_SOCKET_TCP_SOCKET_LIBEVENT_H_