// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/socket/transport_client_socket_pool.h" #include "base/compiler_specific.h" #include "base/logging.h" #include "base/message_loop.h" #include "base/metrics/histogram.h" #include "base/string_util.h" #include "base/time.h" #include "net/base/net_log.h" #include "net/base/net_errors.h" #include "net/socket/client_socket_factory.h" #include "net/socket/client_socket_handle.h" #include "net/socket/client_socket_pool_base.h" #include "net/socket/tcp_client_socket.h" using base::TimeDelta; namespace net { TransportSocketParams::TransportSocketParams(const HostPortPair& host_port_pair, RequestPriority priority, const GURL& referrer, bool disable_resolver_cache, bool ignore_limits) : destination_(host_port_pair), ignore_limits_(ignore_limits) { Initialize(priority, referrer, disable_resolver_cache); } TransportSocketParams::~TransportSocketParams() {} void TransportSocketParams::Initialize(RequestPriority priority, const GURL& referrer, bool disable_resolver_cache) { // The referrer is used by the DNS prefetch system to correlate resolutions // with the page that triggered them. It doesn't impact the actual addresses // that we resolve to. destination_.set_referrer(referrer); destination_.set_priority(priority); if (disable_resolver_cache) destination_.set_allow_cached_response(false); } // TransportConnectJobs will time out after this many seconds. Note this is // the total time, including both host resolution and TCP connect() times. // // TODO(eroman): The use of this constant needs to be re-evaluated. The time // needed for TCPClientSocketXXX::Connect() can be arbitrarily long, since // the address list may contain many alternatives, and most of those may // timeout. Even worse, the per-connect timeout threshold varies greatly // between systems (anywhere from 20 seconds to 190 seconds). // See comment #12 at http://crbug.com/23364 for specifics. static const int kTransportConnectJobTimeoutInSeconds = 240; // 4 minutes. TransportConnectJob::TransportConnectJob( const std::string& group_name, const scoped_refptr& params, base::TimeDelta timeout_duration, ClientSocketFactory* client_socket_factory, HostResolver* host_resolver, Delegate* delegate, NetLog* net_log) : ConnectJob(group_name, timeout_duration, delegate, BoundNetLog::Make(net_log, NetLog::SOURCE_CONNECT_JOB)), params_(params), client_socket_factory_(client_socket_factory), ALLOW_THIS_IN_INITIALIZER_LIST( callback_(this, &TransportConnectJob::OnIOComplete)), resolver_(host_resolver) {} TransportConnectJob::~TransportConnectJob() { // We don't worry about cancelling the host resolution and TCP connect, since // ~SingleRequestHostResolver and ~ClientSocket will take care of it. } LoadState TransportConnectJob::GetLoadState() const { switch (next_state_) { case STATE_RESOLVE_HOST: case STATE_RESOLVE_HOST_COMPLETE: return LOAD_STATE_RESOLVING_HOST; case STATE_TRANSPORT_CONNECT: case STATE_TRANSPORT_CONNECT_COMPLETE: return LOAD_STATE_CONNECTING; default: NOTREACHED(); return LOAD_STATE_IDLE; } } void TransportConnectJob::OnIOComplete(int result) { int rv = DoLoop(result); if (rv != ERR_IO_PENDING) NotifyDelegateOfCompletion(rv); // Deletes |this| } int TransportConnectJob::DoLoop(int result) { DCHECK_NE(next_state_, STATE_NONE); int rv = result; do { State state = next_state_; next_state_ = STATE_NONE; switch (state) { case STATE_RESOLVE_HOST: DCHECK_EQ(OK, rv); rv = DoResolveHost(); break; case STATE_RESOLVE_HOST_COMPLETE: rv = DoResolveHostComplete(rv); break; case STATE_TRANSPORT_CONNECT: DCHECK_EQ(OK, rv); rv = DoTransportConnect(); break; case STATE_TRANSPORT_CONNECT_COMPLETE: rv = DoTransportConnectComplete(rv); break; default: NOTREACHED(); rv = ERR_FAILED; break; } } while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE); return rv; } int TransportConnectJob::DoResolveHost() { next_state_ = STATE_RESOLVE_HOST_COMPLETE; return resolver_.Resolve(params_->destination(), &addresses_, &callback_, net_log()); } int TransportConnectJob::DoResolveHostComplete(int result) { if (result == OK) next_state_ = STATE_TRANSPORT_CONNECT; return result; } int TransportConnectJob::DoTransportConnect() { next_state_ = STATE_TRANSPORT_CONNECT_COMPLETE; set_socket(client_socket_factory_->CreateTransportClientSocket( addresses_, net_log().net_log(), net_log().source())); connect_start_time_ = base::TimeTicks::Now(); return socket()->Connect(&callback_); } int TransportConnectJob::DoTransportConnectComplete(int result) { if (result == OK) { DCHECK(connect_start_time_ != base::TimeTicks()); DCHECK(start_time_ != base::TimeTicks()); base::TimeTicks now = base::TimeTicks::Now(); base::TimeDelta total_duration = now - start_time_; UMA_HISTOGRAM_CUSTOM_TIMES( "Net.DNS_Resolution_And_TCP_Connection_Latency2", total_duration, base::TimeDelta::FromMilliseconds(1), base::TimeDelta::FromMinutes(10), 100); base::TimeDelta connect_duration = now - connect_start_time_; UMA_HISTOGRAM_CUSTOM_TIMES("Net.TCP_Connection_Latency", connect_duration, base::TimeDelta::FromMilliseconds(1), base::TimeDelta::FromMinutes(10), 100); } else { // Delete the socket on error. set_socket(NULL); } return result; } int TransportConnectJob::ConnectInternal() { next_state_ = STATE_RESOLVE_HOST; start_time_ = base::TimeTicks::Now(); return DoLoop(OK); } ConnectJob* TransportClientSocketPool::TransportConnectJobFactory::NewConnectJob( const std::string& group_name, const PoolBase::Request& request, ConnectJob::Delegate* delegate) const { return new TransportConnectJob(group_name, request.params(), ConnectionTimeout(), client_socket_factory_, host_resolver_, delegate, net_log_); } base::TimeDelta TransportClientSocketPool::TransportConnectJobFactory::ConnectionTimeout() const { return base::TimeDelta::FromSeconds(kTransportConnectJobTimeoutInSeconds); } TransportClientSocketPool::TransportClientSocketPool( int max_sockets, int max_sockets_per_group, ClientSocketPoolHistograms* histograms, HostResolver* host_resolver, ClientSocketFactory* client_socket_factory, NetLog* net_log) : base_(max_sockets, max_sockets_per_group, histograms, base::TimeDelta::FromSeconds( ClientSocketPool::unused_idle_socket_timeout()), base::TimeDelta::FromSeconds(kUsedIdleSocketTimeout), new TransportConnectJobFactory(client_socket_factory, host_resolver, net_log)) { base_.EnableConnectBackupJobs(); } TransportClientSocketPool::~TransportClientSocketPool() {} int TransportClientSocketPool::RequestSocket( const std::string& group_name, const void* params, RequestPriority priority, ClientSocketHandle* handle, CompletionCallback* callback, const BoundNetLog& net_log) { const scoped_refptr* casted_params = static_cast*>(params); if (net_log.IsLoggingAllEvents()) { // TODO(eroman): Split out the host and port parameters. net_log.AddEvent( NetLog::TYPE_TCP_CLIENT_SOCKET_POOL_REQUESTED_SOCKET, make_scoped_refptr(new NetLogStringParameter( "host_and_port", casted_params->get()->destination().host_port_pair().ToString()))); } return base_.RequestSocket(group_name, *casted_params, priority, handle, callback, net_log); } void TransportClientSocketPool::RequestSockets( const std::string& group_name, const void* params, int num_sockets, const BoundNetLog& net_log) { const scoped_refptr* casted_params = static_cast*>(params); if (net_log.IsLoggingAllEvents()) { // TODO(eroman): Split out the host and port parameters. net_log.AddEvent( NetLog::TYPE_TCP_CLIENT_SOCKET_POOL_REQUESTED_SOCKETS, make_scoped_refptr(new NetLogStringParameter( "host_and_port", casted_params->get()->destination().host_port_pair().ToString()))); } base_.RequestSockets(group_name, *casted_params, num_sockets, net_log); } void TransportClientSocketPool::CancelRequest( const std::string& group_name, ClientSocketHandle* handle) { base_.CancelRequest(group_name, handle); } void TransportClientSocketPool::ReleaseSocket( const std::string& group_name, ClientSocket* socket, int id) { base_.ReleaseSocket(group_name, socket, id); } void TransportClientSocketPool::Flush() { base_.Flush(); } void TransportClientSocketPool::CloseIdleSockets() { base_.CloseIdleSockets(); } int TransportClientSocketPool::IdleSocketCount() const { return base_.idle_socket_count(); } int TransportClientSocketPool::IdleSocketCountInGroup( const std::string& group_name) const { return base_.IdleSocketCountInGroup(group_name); } LoadState TransportClientSocketPool::GetLoadState( const std::string& group_name, const ClientSocketHandle* handle) const { return base_.GetLoadState(group_name, handle); } DictionaryValue* TransportClientSocketPool::GetInfoAsValue( const std::string& name, const std::string& type, bool include_nested_pools) const { return base_.GetInfoAsValue(name, type); } base::TimeDelta TransportClientSocketPool::ConnectionTimeout() const { return base_.ConnectionTimeout(); } ClientSocketPoolHistograms* TransportClientSocketPool::histograms() const { return base_.histograms(); } } // namespace net