// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/socket/tcp_client_socket.h" #include "base/basictypes.h" #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "net/base/address_list.h" #include "net/base/io_buffer.h" #include "net/base/mock_host_resolver.h" #include "net/base/net_log.h" #include "net/base/net_log_unittest.h" #include "net/base/net_errors.h" #include "net/base/tcp_listen_socket.h" #include "net/base/test_completion_callback.h" #include "net/base/winsock_init.h" #include "net/socket/client_socket_factory.h" #include "testing/gtest/include/gtest/gtest.h" #include "testing/platform_test.h" namespace net { namespace { const char kServerReply[] = "HTTP/1.1 404 Not Found"; enum ClientSocketTestTypes { TCP, SCTP }; } // namespace class TransportClientSocketTest : public StreamListenSocket::Delegate, public ::testing::TestWithParam { public: TransportClientSocketTest() : listen_port_(0), socket_factory_(ClientSocketFactory::GetDefaultFactory()), close_server_socket_on_next_send_(false) { } ~TransportClientSocketTest() { } // Implement StreamListenSocket::Delegate methods virtual void DidAccept(StreamListenSocket* server, StreamListenSocket* connection) { connected_sock_ = reinterpret_cast(connection); } virtual void DidRead(StreamListenSocket*, const char* str, int len) { // TODO(dkegel): this might not be long enough to tickle some bugs. connected_sock_->Send(kServerReply, arraysize(kServerReply) - 1, false /* Don't append line feed */); if (close_server_socket_on_next_send_) CloseServerSocket(); } virtual void DidClose(StreamListenSocket* sock) {} // Testcase hooks virtual void SetUp(); void CloseServerSocket() { // delete the connected_sock_, which will close it. connected_sock_ = NULL; } void PauseServerReads() { connected_sock_->PauseReads(); } void ResumeServerReads() { connected_sock_->ResumeReads(); } int DrainClientSocket(IOBuffer* buf, uint32 buf_len, uint32 bytes_to_read, TestCompletionCallback* callback); void SendClientRequest(); void set_close_server_socket_on_next_send(bool close) { close_server_socket_on_next_send_ = close; } protected: int listen_port_; CapturingNetLog net_log_; ClientSocketFactory* const socket_factory_; scoped_ptr sock_; private: scoped_refptr listen_sock_; scoped_refptr connected_sock_; bool close_server_socket_on_next_send_; }; void TransportClientSocketTest::SetUp() { ::testing::TestWithParam::SetUp(); // Find a free port to listen on scoped_refptr sock; int port; // Range of ports to listen on. Shouldn't need to try many. const int kMinPort = 10100; const int kMaxPort = 10200; #if defined(OS_WIN) EnsureWinsockInit(); #endif for (port = kMinPort; port < kMaxPort; port++) { sock = TCPListenSocket::CreateAndListen("127.0.0.1", port, this); if (sock.get()) break; } ASSERT_TRUE(sock != NULL); listen_sock_ = sock; listen_port_ = port; AddressList addr; // MockHostResolver resolves everything to 127.0.0.1. scoped_ptr resolver(new MockHostResolver()); HostResolver::RequestInfo info(HostPortPair("localhost", listen_port_)); TestCompletionCallback callback; int rv = resolver->Resolve(info, &addr, callback.callback(), NULL, BoundNetLog()); CHECK_EQ(ERR_IO_PENDING, rv); rv = callback.WaitForResult(); CHECK_EQ(rv, OK); sock_.reset( socket_factory_->CreateTransportClientSocket(addr, &net_log_, NetLog::Source())); } int TransportClientSocketTest::DrainClientSocket( IOBuffer* buf, uint32 buf_len, uint32 bytes_to_read, TestCompletionCallback* callback) { int rv = OK; uint32 bytes_read = 0; while (bytes_read < bytes_to_read) { rv = sock_->Read(buf, buf_len, callback->callback()); EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); if (rv == ERR_IO_PENDING) rv = callback->WaitForResult(); EXPECT_GE(rv, 0); bytes_read += rv; } return static_cast(bytes_read); } void TransportClientSocketTest::SendClientRequest() { const char request_text[] = "GET / HTTP/1.0\r\n\r\n"; scoped_refptr request_buffer( new IOBuffer(arraysize(request_text) - 1)); TestCompletionCallback callback; int rv; memcpy(request_buffer->data(), request_text, arraysize(request_text) - 1); rv = sock_->Write(request_buffer, arraysize(request_text) - 1, callback.callback()); EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); if (rv == ERR_IO_PENDING) rv = callback.WaitForResult(); EXPECT_EQ(rv, static_cast(arraysize(request_text) - 1)); } // TODO(leighton): Add SCTP to this list when it is ready. INSTANTIATE_TEST_CASE_P(StreamSocket, TransportClientSocketTest, ::testing::Values(TCP)); TEST_P(TransportClientSocketTest, Connect) { TestCompletionCallback callback; EXPECT_FALSE(sock_->IsConnected()); int rv = sock_->Connect(callback.callback()); net::CapturingNetLog::CapturedEntryList net_log_entries; net_log_.GetEntries(&net_log_entries); EXPECT_TRUE(net::LogContainsBeginEvent( net_log_entries, 0, net::NetLog::TYPE_SOCKET_ALIVE)); EXPECT_TRUE(net::LogContainsBeginEvent( net_log_entries, 1, net::NetLog::TYPE_TCP_CONNECT)); if (rv != OK) { ASSERT_EQ(rv, ERR_IO_PENDING); rv = callback.WaitForResult(); EXPECT_EQ(rv, OK); } EXPECT_TRUE(sock_->IsConnected()); net_log_.GetEntries(&net_log_entries); EXPECT_TRUE(net::LogContainsEndEvent( net_log_entries, -1, net::NetLog::TYPE_TCP_CONNECT)); sock_->Disconnect(); EXPECT_FALSE(sock_->IsConnected()); } TEST_P(TransportClientSocketTest, IsConnected) { scoped_refptr buf(new IOBuffer(4096)); TestCompletionCallback callback; uint32 bytes_read; EXPECT_FALSE(sock_->IsConnected()); EXPECT_FALSE(sock_->IsConnectedAndIdle()); int rv = sock_->Connect(callback.callback()); if (rv != OK) { ASSERT_EQ(rv, ERR_IO_PENDING); rv = callback.WaitForResult(); EXPECT_EQ(rv, OK); } EXPECT_TRUE(sock_->IsConnected()); EXPECT_TRUE(sock_->IsConnectedAndIdle()); // Send the request and wait for the server to respond. SendClientRequest(); // Drain a single byte so we know we've received some data. bytes_read = DrainClientSocket(buf, 1, 1, &callback); ASSERT_EQ(bytes_read, 1u); // Socket should be considered connected, but not idle, due to // pending data. EXPECT_TRUE(sock_->IsConnected()); EXPECT_FALSE(sock_->IsConnectedAndIdle()); bytes_read = DrainClientSocket(buf, 4096, arraysize(kServerReply) - 2, &callback); ASSERT_EQ(bytes_read, arraysize(kServerReply) - 2); // After draining the data, the socket should be back to connected // and idle. EXPECT_TRUE(sock_->IsConnected()); EXPECT_TRUE(sock_->IsConnectedAndIdle()); // This time close the server socket immediately after the server response. set_close_server_socket_on_next_send(true); SendClientRequest(); bytes_read = DrainClientSocket(buf, 1, 1, &callback); ASSERT_EQ(bytes_read, 1u); // As above because of data. EXPECT_TRUE(sock_->IsConnected()); EXPECT_FALSE(sock_->IsConnectedAndIdle()); bytes_read = DrainClientSocket(buf, 4096, arraysize(kServerReply) - 2, &callback); ASSERT_EQ(bytes_read, arraysize(kServerReply) - 2); // Once the data is drained, the socket should now be seen as // closed. EXPECT_FALSE(sock_->IsConnected()); EXPECT_FALSE(sock_->IsConnectedAndIdle()); } TEST_P(TransportClientSocketTest, Read) { TestCompletionCallback callback; int rv = sock_->Connect(callback.callback()); if (rv != OK) { ASSERT_EQ(rv, ERR_IO_PENDING); rv = callback.WaitForResult(); EXPECT_EQ(rv, OK); } SendClientRequest(); scoped_refptr buf(new IOBuffer(4096)); uint32 bytes_read = DrainClientSocket(buf, 4096, arraysize(kServerReply) - 1, &callback); ASSERT_EQ(bytes_read, arraysize(kServerReply) - 1); // All data has been read now. Read once more to force an ERR_IO_PENDING, and // then close the server socket, and note the close. rv = sock_->Read(buf, 4096, callback.callback()); ASSERT_EQ(ERR_IO_PENDING, rv); EXPECT_EQ(static_cast(std::string(kServerReply).size()), sock_->NumBytesRead()); CloseServerSocket(); EXPECT_EQ(0, callback.WaitForResult()); } TEST_P(TransportClientSocketTest, Read_SmallChunks) { TestCompletionCallback callback; int rv = sock_->Connect(callback.callback()); if (rv != OK) { ASSERT_EQ(rv, ERR_IO_PENDING); rv = callback.WaitForResult(); EXPECT_EQ(rv, OK); } SendClientRequest(); scoped_refptr buf(new IOBuffer(1)); uint32 bytes_read = 0; while (bytes_read < arraysize(kServerReply) - 1) { rv = sock_->Read(buf, 1, callback.callback()); EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); if (rv == ERR_IO_PENDING) rv = callback.WaitForResult(); ASSERT_EQ(1, rv); bytes_read += rv; } // All data has been read now. Read once more to force an ERR_IO_PENDING, and // then close the server socket, and note the close. rv = sock_->Read(buf, 1, callback.callback()); EXPECT_EQ(static_cast(std::string(kServerReply).size()), sock_->NumBytesRead()); ASSERT_EQ(ERR_IO_PENDING, rv); CloseServerSocket(); EXPECT_EQ(0, callback.WaitForResult()); } TEST_P(TransportClientSocketTest, Read_Interrupted) { TestCompletionCallback callback; int rv = sock_->Connect(callback.callback()); if (rv != OK) { ASSERT_EQ(ERR_IO_PENDING, rv); rv = callback.WaitForResult(); EXPECT_EQ(rv, OK); } SendClientRequest(); // Do a partial read and then exit. This test should not crash! scoped_refptr buf(new IOBuffer(16)); rv = sock_->Read(buf, 16, callback.callback()); EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); EXPECT_EQ(0, sock_->NumBytesRead()); if (rv == ERR_IO_PENDING) { rv = callback.WaitForResult(); EXPECT_EQ(16, sock_->NumBytesRead()); } EXPECT_NE(0, rv); } TEST_P(TransportClientSocketTest, DISABLED_FullDuplex_ReadFirst) { TestCompletionCallback callback; int rv = sock_->Connect(callback.callback()); if (rv != OK) { ASSERT_EQ(rv, ERR_IO_PENDING); rv = callback.WaitForResult(); EXPECT_EQ(rv, OK); } // Read first. There's no data, so it should return ERR_IO_PENDING. const int kBufLen = 4096; scoped_refptr buf(new IOBuffer(kBufLen)); rv = sock_->Read(buf, kBufLen, callback.callback()); EXPECT_EQ(ERR_IO_PENDING, rv); PauseServerReads(); const int kWriteBufLen = 64 * 1024; scoped_refptr request_buffer(new IOBuffer(kWriteBufLen)); char* request_data = request_buffer->data(); memset(request_data, 'A', kWriteBufLen); TestCompletionCallback write_callback; while (true) { rv = sock_->Write(request_buffer, kWriteBufLen, write_callback.callback()); ASSERT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); if (rv == ERR_IO_PENDING) { ResumeServerReads(); rv = write_callback.WaitForResult(); break; } } // At this point, both read and write have returned ERR_IO_PENDING, and the // write callback has executed. We wait for the read callback to run now to // make sure that the socket can handle full duplex communications. rv = callback.WaitForResult(); EXPECT_GE(rv, 0); } TEST_P(TransportClientSocketTest, DISABLED_FullDuplex_WriteFirst) { TestCompletionCallback callback; int rv = sock_->Connect(callback.callback()); if (rv != OK) { ASSERT_EQ(ERR_IO_PENDING, rv); rv = callback.WaitForResult(); EXPECT_EQ(OK, rv); } PauseServerReads(); const int kWriteBufLen = 64 * 1024; scoped_refptr request_buffer(new IOBuffer(kWriteBufLen)); char* request_data = request_buffer->data(); memset(request_data, 'A', kWriteBufLen); TestCompletionCallback write_callback; while (true) { rv = sock_->Write(request_buffer, kWriteBufLen, write_callback.callback()); ASSERT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); if (rv == ERR_IO_PENDING) break; } // Now we have the Write() blocked on ERR_IO_PENDING. It's time to force the // Read() to block on ERR_IO_PENDING too. const int kBufLen = 4096; scoped_refptr buf(new IOBuffer(kBufLen)); while (true) { rv = sock_->Read(buf, kBufLen, callback.callback()); ASSERT_TRUE(rv >= 0 || rv == ERR_IO_PENDING); if (rv == ERR_IO_PENDING) break; } // At this point, both read and write have returned ERR_IO_PENDING. Now we // run the write and read callbacks to make sure they can handle full duplex // communications. ResumeServerReads(); rv = write_callback.WaitForResult(); EXPECT_GE(rv, 0); // It's possible the read is blocked because it's already read all the data. // Close the server socket, so there will at least be a 0-byte read. CloseServerSocket(); rv = callback.WaitForResult(); EXPECT_GE(rv, 0); } } // namespace net