// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_SOCKET_STREAM_SOCKET_STREAM_JOB_H_ #define NET_SOCKET_STREAM_SOCKET_STREAM_JOB_H_ #pragma once #include #include "base/ref_counted.h" #include "net/socket_stream/socket_stream.h" class GURL; namespace net { // SocketStreamJob represents full-duplex communication over SocketStream. // If a protocol (e.g. WebSocket protocol) needs to inspect/modify data // over SocketStream, you can implement protocol specific job (e.g. // WebSocketJob) to do some work on data over SocketStream. // Registers the protocol specific SocketStreamJob by RegisterProtocolFactory // and call CreateSocketStreamJob to create SocketStreamJob for the URL. class SocketStreamJob : public base::RefCountedThreadSafe { public: // Callback function implemented by protocol handlers to create new jobs. typedef SocketStreamJob* (ProtocolFactory)(const GURL& url, SocketStream::Delegate* delegate); static ProtocolFactory* RegisterProtocolFactory(const std::string& scheme, ProtocolFactory* factory); static SocketStreamJob* CreateSocketStreamJob( const GURL& url, SocketStream::Delegate* delegate); SocketStreamJob() {} void InitSocketStream(SocketStream* socket) { socket_ = socket; } virtual SocketStream::UserData *GetUserData(const void* key) const { return socket_->GetUserData(key); } virtual void SetUserData(const void* key, SocketStream::UserData* data) { socket_->SetUserData(key, data); } URLRequestContext* context() const { return socket_->context(); } void set_context(URLRequestContext* context) { socket_->set_context(context); } virtual void Connect() { socket_->Connect(); } virtual bool SendData(const char* data, int len) { return socket_->SendData(data, len); } virtual void Close() { socket_->Close(); } virtual void RestartWithAuth( const std::wstring& username, const std::wstring& password) { socket_->RestartWithAuth(username, password); } virtual void DetachDelegate() { socket_->DetachDelegate(); } protected: friend class base::RefCountedThreadSafe; virtual ~SocketStreamJob() {} scoped_refptr socket_; DISALLOW_COPY_AND_ASSIGN(SocketStreamJob); }; } // namespace net #endif // NET_SOCKET_STREAM_SOCKET_STREAM_JOB_H_