// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_SPDY_SPDY_FRAMER_H_ #define NET_SPDY_SPDY_FRAMER_H_ #ifdef _WIN32 #include #else #include #endif #include #include #include "base/basictypes.h" #include "base/logging.h" #include "base/scoped_ptr.h" #include "net/spdy/spdy_protocol.h" #include "testing/gtest/include/gtest/gtest_prod.h" typedef struct z_stream_s z_stream; // Forward declaration for zlib. namespace net { class HttpNetworkLayer; class SpdyNetworkTransactionTest; } namespace spdy { class SpdyFramer; class SpdyFramerTest; namespace test { class TestSpdyVisitor; void FramerSetEnableCompressionHelper(SpdyFramer* framer, bool compress); } // namespace test // A datastructure for holding a set of headers from either a // SYN_STREAM or SYN_REPLY frame. typedef std::map SpdyHeaderBlock; // SpdyFramerVisitorInterface is a set of callbacks for the SpdyFramer. // Implement this interface to receive event callbacks as frames are // decoded from the framer. class SpdyFramerVisitorInterface { public: virtual ~SpdyFramerVisitorInterface() {} // Called if an error is detected in the SpdyFrame protocol. virtual void OnError(SpdyFramer* framer) = 0; // Called when a Control Frame is received. virtual void OnControl(const SpdyControlFrame* frame) = 0; // Called when data is received. // |stream_id| The stream receiving data. // |data| A buffer containing the data received. // |len| The length of the data buffer. // When the other side has finished sending data on this stream, // this method will be called with a zero-length buffer. virtual void OnStreamFrameData(SpdyStreamId stream_id, const char* data, size_t len) = 0; }; class SpdyFramer { public: // SPDY states. // TODO(mbelshe): Can we move these into the implementation // and avoid exposing through the header. (Needed for test) enum SpdyState { SPDY_ERROR, SPDY_DONE, SPDY_RESET, SPDY_AUTO_RESET, SPDY_READING_COMMON_HEADER, SPDY_INTERPRET_CONTROL_FRAME_COMMON_HEADER, SPDY_CONTROL_FRAME_PAYLOAD, SPDY_IGNORE_REMAINING_PAYLOAD, SPDY_FORWARD_STREAM_FRAME }; // SPDY error codes. enum SpdyError { SPDY_NO_ERROR, SPDY_INVALID_CONTROL_FRAME, // Control frame is mal-formatted. SPDY_CONTROL_PAYLOAD_TOO_LARGE, // Control frame payload was too large. SPDY_ZLIB_INIT_FAILURE, // The Zlib library could not initialize. SPDY_UNSUPPORTED_VERSION, // Control frame has unsupported version. SPDY_DECOMPRESS_FAILURE, // There was an error decompressing. SPDY_COMPRESS_FAILURE, // There was an error compressing. LAST_ERROR, // Must be the last entry in the enum. }; // Create a new Framer. SpdyFramer(); virtual ~SpdyFramer(); // Set callbacks to be called from the framer. A visitor must be set, or // else the framer will likely crash. It is acceptable for the visitor // to do nothing. If this is called multiple times, only the last visitor // will be used. void set_visitor(SpdyFramerVisitorInterface* visitor) { visitor_ = visitor; } // Pass data into the framer for parsing. // Returns the number of bytes consumed. It is safe to pass more bytes in // than may be consumed. size_t ProcessInput(const char* data, size_t len); // Resets the framer state after a frame has been successfully decoded. // TODO(mbelshe): can we make this private? void Reset(); // Check the state of the framer. SpdyError error_code() const { return error_code_; } SpdyState state() const { return state_; } bool MessageFullyRead() { return state_ == SPDY_DONE || state_ == SPDY_AUTO_RESET; } bool HasError() { return state_ == SPDY_ERROR; } // Further parsing utilities. // Given a control frame, parse out a SpdyHeaderBlock. Only // valid for SYN_STREAM and SYN_REPLY frames. // Returns true if successfully parsed, false otherwise. bool ParseHeaderBlock(const SpdyFrame* frame, SpdyHeaderBlock* block); // Create a SpdySynStreamControlFrame. // |stream_id| is the id for this stream. // |associated_stream_id| is the associated stream id for this stream. // |priority| is the priority (0-3) for this stream. // |flags| is the flags to use with the data. // To mark this frame as the last frame, enable CONTROL_FLAG_FIN. // |compressed| specifies whether the frame should be compressed. // |headers| is the header block to include in the frame. SpdySynStreamControlFrame* CreateSynStream(SpdyStreamId stream_id, SpdyStreamId associated_stream_id, int priority, SpdyControlFlags flags, bool compressed, SpdyHeaderBlock* headers); static SpdyRstStreamControlFrame* CreateRstStream(SpdyStreamId stream_id, int status); // Create a SpdySynReplyControlFrame. // |stream_id| is the stream for this frame. // |flags| is the flags to use with the data. // To mark this frame as the last frame, enable CONTROL_FLAG_FIN. // |compressed| specifies whether the frame should be compressed. // |headers| is the header block to include in the frame. SpdySynReplyControlFrame* CreateSynReply(SpdyStreamId stream_id, SpdyControlFlags flags, bool compressed, SpdyHeaderBlock* headers); // Create a data frame. // |stream_id| is the stream for this frame // |data| is the data to be included in the frame. // |len| is the length of the data // |flags| is the flags to use with the data. // To create a compressed frame, enable DATA_FLAG_COMPRESSED. // To mark this frame as the last data frame, enable DATA_FLAG_FIN. SpdyDataFrame* CreateDataFrame(SpdyStreamId stream_id, const char* data, uint32 len, SpdyDataFlags flags); static SpdyControlFrame* CreateNopFrame(); // NOTES about frame compression. // We want spdy to compress headers across the entire session. As long as // the session is over TCP, frames are sent serially. The client & server // can each compress frames in the same order and then compress them in that // order, and the remote can do the reverse. However, we ultimately want // the creation of frames to be less sensitive to order so that they can be // placed over a UDP based protocol and yet still benefit from some // compression. We don't know of any good compression protocol which does // not build its state in a serial (stream based) manner.... For now, we're // using zlib anyway. // Compresses a SpdyFrame. // On success, returns a new SpdyFrame with the payload compressed. // Compression state is maintained as part of the SpdyFramer. // Returned frame must be freed with "delete". // On failure, returns NULL. SpdyFrame* CompressFrame(const SpdyFrame* frame); // Decompresses a SpdyFrame. // On success, returns a new SpdyFrame with the payload decompressed. // Compression state is maintained as part of the SpdyFramer. // Returned frame must be freed with "delete". // On failure, returns NULL. SpdyFrame* DecompressFrame(const SpdyFrame* frame); // Create a copy of a frame. // Returned frame must be freed with "delete". SpdyFrame* DuplicateFrame(const SpdyFrame* frame); // For debugging. static const char* StateToString(int state); static const char* ErrorCodeToString(int error_code); // Export the compression dictionary static const char kDictionary[]; static const int kDictionarySize; protected: FRIEND_TEST(SpdyFramerTest, HeaderBlockBarfsOnOutOfOrderHeaders); friend class net::SpdyNetworkTransactionTest; friend class net::HttpNetworkLayer; // This is temporary for the server. friend class test::TestSpdyVisitor; friend void test::FramerSetEnableCompressionHelper(SpdyFramer* framer, bool compress); // For ease of testing we can tweak compression on/off. void set_enable_compression(bool value); static void set_enable_compression_default(bool value); private: // Internal breakout from ProcessInput. Returns the number of bytes // consumed from the data. size_t ProcessCommonHeader(const char* data, size_t len); void ProcessControlFrameHeader(); size_t ProcessControlFramePayload(const char* data, size_t len); size_t ProcessDataFramePayload(const char* data, size_t len); // Initialize the ZLib state. bool InitializeCompressor(); bool InitializeDecompressor(); // Not used (yet) size_t BytesSafeToRead() const; // Set the error code and moves the framer into the error state. void set_error(SpdyError error); // Expands the control frame buffer to accomodate a particular payload size. void ExpandControlFrameBuffer(size_t size); // Given a frame, breakdown the variable payload length, the static header // header length, and variable payload pointer. bool GetFrameBoundaries(const SpdyFrame* frame, int* payload_length, int* header_length, const char** payload) const; SpdyState state_; SpdyError error_code_; size_t remaining_payload_; size_t remaining_control_payload_; char* current_frame_buffer_; size_t current_frame_len_; // Number of bytes read into the current_frame_. size_t current_frame_capacity_; bool enable_compression_; scoped_ptr compressor_; scoped_ptr decompressor_; SpdyFramerVisitorInterface* visitor_; static bool compression_default_; }; } // namespace spdy #endif // NET_SPDY_SPDY_FRAMER_H_