// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_SPDY_SPDY_HTTP_STREAM_H_ #define NET_SPDY_SPDY_HTTP_STREAM_H_ #pragma once #include #include #include "base/basictypes.h" #include "base/ref_counted.h" #include "base/task.h" #include "net/base/completion_callback.h" #include "net/base/net_log.h" #include "net/http/http_request_info.h" #include "net/http/http_stream.h" #include "net/spdy/spdy_protocol.h" #include "net/spdy/spdy_session.h" #include "net/spdy/spdy_stream.h" namespace net { class HttpResponseInfo; class IOBuffer; class SpdySession; class UploadData; class UploadDataStream; // The SpdyHttpStream is a HTTP-specific type of stream known to a SpdySession. class SpdyHttpStream : public SpdyStream::Delegate, public HttpStream { public: // SpdyHttpStream constructor SpdyHttpStream(SpdySession* spdy_session, bool direct); virtual ~SpdyHttpStream(); SpdyStream* stream() { return stream_.get(); } // Cancels any callbacks from being invoked and deletes the stream. void Cancel(); // HttpStream methods: virtual int InitializeStream(const HttpRequestInfo* request_info, const BoundNetLog& net_log, CompletionCallback* callback); virtual int SendRequest(const HttpRequestHeaders& headers, UploadDataStream* request_body, HttpResponseInfo* response, CompletionCallback* callback); virtual uint64 GetUploadProgress() const; virtual int ReadResponseHeaders(CompletionCallback* callback); virtual const HttpResponseInfo* GetResponseInfo() const; virtual int ReadResponseBody(IOBuffer* buf, int buf_len, CompletionCallback* callback); virtual void Close(bool not_reusable); virtual HttpStream* RenewStreamForAuth(); virtual bool IsResponseBodyComplete() const; virtual bool CanFindEndOfResponse() const; virtual bool IsMoreDataBuffered() const; virtual bool IsConnectionReused() const; virtual void SetConnectionReused(); virtual void GetSSLInfo(SSLInfo* ssl_info); virtual void GetSSLCertRequestInfo(SSLCertRequestInfo* cert_request_info); // SpdyStream::Delegate methods: virtual bool OnSendHeadersComplete(int status); virtual int OnSendBody(); virtual bool OnSendBodyComplete(int status); virtual int OnResponseReceived(const spdy::SpdyHeaderBlock& response, base::Time response_time, int status); virtual void OnDataReceived(const char* buffer, int bytes); virtual void OnDataSent(int length); virtual void OnClose(int status); private: FRIEND_TEST_ALL_PREFIXES(SpdyNetworkTransactionTest, FlowControlStallResume); // Call the user callback. void DoCallback(int rv); void ScheduleBufferedReadCallback(); // Returns true if the callback is invoked. bool DoBufferedReadCallback(); bool ShouldWaitForMoreBufferedData() const; ScopedRunnableMethodFactory read_callback_factory_; scoped_refptr stream_; scoped_refptr spdy_session_; // The request to send. const HttpRequestInfo* request_info_; scoped_ptr request_body_stream_; // |response_info_| is the HTTP response data object which is filled in // when a SYN_REPLY comes in for the stream. // It is not owned by this stream object, or point to |push_response_info_|. HttpResponseInfo* response_info_; scoped_ptr push_response_info_; bool download_finished_; bool response_headers_received_; // Indicates waiting for more HEADERS. // We buffer the response body as it arrives asynchronously from the stream. // TODO(mbelshe): is this infinite buffering? std::list > response_body_; CompletionCallback* user_callback_; // User provided buffer for the ReadResponseBody() response. scoped_refptr user_buffer_; int user_buffer_len_; // Is there a scheduled read callback pending. bool buffered_read_callback_pending_; // Has more data been received from the network during the wait for the // scheduled read callback. bool more_read_data_pending_; // Is this spdy stream direct to the origin server (or to a proxy). bool direct_; DISALLOW_COPY_AND_ASSIGN(SpdyHttpStream); }; } // namespace net #endif // NET_SPDY_SPDY_HTTP_STREAM_H_