// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/spdy/spdy_stream.h" #include "base/bind.h" #include "base/logging.h" #include "base/message_loop.h" #include "base/values.h" #include "net/spdy/spdy_session.h" namespace net { namespace { class NetLogSpdyStreamWindowUpdateParameter : public NetLog::EventParameters { public: NetLogSpdyStreamWindowUpdateParameter(spdy::SpdyStreamId stream_id, int delta, int window_size) : stream_id_(stream_id), delta_(delta), window_size_(window_size) {} virtual Value* ToValue() const { DictionaryValue* dict = new DictionaryValue(); dict->SetInteger("id", static_cast(stream_id_)); dict->SetInteger("delta", delta_); dict->SetInteger("window_size", window_size_); return dict; } private: const spdy::SpdyStreamId stream_id_; const int delta_; const int window_size_; DISALLOW_COPY_AND_ASSIGN(NetLogSpdyStreamWindowUpdateParameter); }; } SpdyStream::SpdyStream(SpdySession* session, spdy::SpdyStreamId stream_id, bool pushed, const BoundNetLog& net_log) : continue_buffering_data_(true), stream_id_(stream_id), priority_(0), stalled_by_flow_control_(false), send_window_size_(spdy::kSpdyStreamInitialWindowSize), recv_window_size_(spdy::kSpdyStreamInitialWindowSize), pushed_(pushed), response_received_(false), session_(session), delegate_(NULL), request_time_(base::Time::Now()), response_(new spdy::SpdyHeaderBlock), io_state_(STATE_NONE), response_status_(OK), cancelled_(false), has_upload_data_(false), net_log_(net_log), send_bytes_(0), recv_bytes_(0) { } SpdyStream::~SpdyStream() { UpdateHistograms(); } void SpdyStream::SetDelegate(Delegate* delegate) { CHECK(delegate); delegate_ = delegate; if (pushed_) { CHECK(response_received()); MessageLoop::current()->PostTask( FROM_HERE, base::Bind(&SpdyStream::PushedStreamReplayData, this)); } else { continue_buffering_data_ = false; } } void SpdyStream::PushedStreamReplayData() { if (cancelled_ || !delegate_) return; continue_buffering_data_ = false; int rv = delegate_->OnResponseReceived(*response_, response_time_, OK); if (rv == ERR_INCOMPLETE_SPDY_HEADERS) { // We don't have complete headers. Assume we're waiting for another // HEADERS frame. Since we don't have headers, we had better not have // any pending data frames. DCHECK_EQ(0U, pending_buffers_.size()); return; } std::vector > buffers; buffers.swap(pending_buffers_); for (size_t i = 0; i < buffers.size(); ++i) { // It is always possible that a callback to the delegate results in // the delegate no longer being available. if (!delegate_) break; if (buffers[i]) { delegate_->OnDataReceived(buffers[i]->data(), buffers[i]->size()); } else { delegate_->OnDataReceived(NULL, 0); session_->CloseStream(stream_id_, net::OK); // Note: |this| may be deleted after calling CloseStream. DCHECK_EQ(buffers.size() - 1, i); } } } void SpdyStream::DetachDelegate() { if (delegate_) delegate_->set_chunk_callback(NULL); delegate_ = NULL; if (!closed()) Cancel(); } const linked_ptr& SpdyStream::spdy_headers() const { return request_; } void SpdyStream::set_spdy_headers( const linked_ptr& headers) { request_ = headers; } void SpdyStream::AdjustSendWindowSize(int delta_window_size) { send_window_size_ = send_window_size_ + delta_window_size; } void SpdyStream::IncreaseSendWindowSize(int delta_window_size) { DCHECK_GE(delta_window_size, 1); int new_window_size = send_window_size_ + delta_window_size; // We should ignore WINDOW_UPDATEs received before or after this state, // since before means we've not written SYN_STREAM yet (i.e. it's too // early) and after means we've written a DATA frame with FIN bit. if (io_state_ != STATE_SEND_BODY_COMPLETE) return; // it's valid for send_window_size_ to become negative (via an incoming // SETTINGS), in which case incoming WINDOW_UPDATEs will eventually make // it positive; however, if send_window_size_ is positive and incoming // WINDOW_UPDATE makes it negative, we have an overflow. if (send_window_size_ > 0 && new_window_size < 0) { LOG(WARNING) << "Received WINDOW_UPDATE [delta:" << delta_window_size << "] for stream " << stream_id_ << " overflows send_window_size_ [current:" << send_window_size_ << "]"; session_->ResetStream(stream_id_, spdy::FLOW_CONTROL_ERROR); return; } send_window_size_ = new_window_size; net_log_.AddEvent( NetLog::TYPE_SPDY_STREAM_SEND_WINDOW_UPDATE, make_scoped_refptr(new NetLogSpdyStreamWindowUpdateParameter( stream_id_, delta_window_size, send_window_size_))); if (send_window_size_ > 0 && stalled_by_flow_control_) { stalled_by_flow_control_ = false; io_state_ = STATE_SEND_BODY; DoLoop(OK); } } void SpdyStream::DecreaseSendWindowSize(int delta_window_size) { // we only call this method when sending a frame, therefore // |delta_window_size| should be within the valid frame size range. DCHECK_GE(delta_window_size, 1); DCHECK_LE(delta_window_size, kMaxSpdyFrameChunkSize); // |send_window_size_| should have been at least |delta_window_size| for // this call to happen. DCHECK_GE(send_window_size_, delta_window_size); send_window_size_ -= delta_window_size; net_log_.AddEvent( NetLog::TYPE_SPDY_STREAM_SEND_WINDOW_UPDATE, make_scoped_refptr(new NetLogSpdyStreamWindowUpdateParameter( stream_id_, -delta_window_size, send_window_size_))); } void SpdyStream::IncreaseRecvWindowSize(int delta_window_size) { DCHECK_GE(delta_window_size, 1); // By the time a read is isued, stream may become inactive. if (!session_->IsStreamActive(stream_id_)) return; int new_window_size = recv_window_size_ + delta_window_size; if (recv_window_size_ > 0) DCHECK(new_window_size > 0); recv_window_size_ = new_window_size; net_log_.AddEvent( NetLog::TYPE_SPDY_STREAM_RECV_WINDOW_UPDATE, make_scoped_refptr(new NetLogSpdyStreamWindowUpdateParameter( stream_id_, delta_window_size, recv_window_size_))); session_->SendWindowUpdate(stream_id_, delta_window_size); } void SpdyStream::DecreaseRecvWindowSize(int delta_window_size) { DCHECK_GE(delta_window_size, 1); recv_window_size_ -= delta_window_size; net_log_.AddEvent( NetLog::TYPE_SPDY_STREAM_RECV_WINDOW_UPDATE, make_scoped_refptr(new NetLogSpdyStreamWindowUpdateParameter( stream_id_, -delta_window_size, recv_window_size_))); // Since we never decrease the initial window size, we should never hit // a negative |recv_window_size_|, if we do, it's a flow-control violation. if (recv_window_size_ < 0) session_->ResetStream(stream_id_, spdy::FLOW_CONTROL_ERROR); } int SpdyStream::GetPeerAddress(AddressList* address) const { return session_->GetPeerAddress(address); } int SpdyStream::GetLocalAddress(IPEndPoint* address) const { return session_->GetLocalAddress(address); } bool SpdyStream::WasEverUsed() const { return session_->WasEverUsed(); } base::Time SpdyStream::GetRequestTime() const { return request_time_; } void SpdyStream::SetRequestTime(base::Time t) { request_time_ = t; } int SpdyStream::OnResponseReceived(const spdy::SpdyHeaderBlock& response) { int rv = OK; metrics_.StartStream(); DCHECK(response_->empty()); *response_ = response; // TODO(ukai): avoid copy. recv_first_byte_time_ = base::TimeTicks::Now(); response_time_ = base::Time::Now(); // If we receive a response before we are in STATE_WAITING_FOR_RESPONSE, then // the server has sent the SYN_REPLY too early. if (!pushed_ && io_state_ != STATE_WAITING_FOR_RESPONSE) return ERR_SPDY_PROTOCOL_ERROR; if (pushed_) CHECK(io_state_ == STATE_NONE); io_state_ = STATE_OPEN; if (delegate_) rv = delegate_->OnResponseReceived(*response_, response_time_, rv); // If delegate_ is not yet attached, we'll call OnResponseReceived after the // delegate gets attached to the stream. return rv; } int SpdyStream::OnHeaders(const spdy::SpdyHeaderBlock& headers) { DCHECK(!response_->empty()); // Append all the headers into the response header block. for (spdy::SpdyHeaderBlock::const_iterator it = headers.begin(); it != headers.end(); ++it) { // Disallow duplicate headers. This is just to be conservative. if ((*response_).find(it->first) != (*response_).end()) { LOG(WARNING) << "HEADERS duplicate header"; response_status_ = ERR_SPDY_PROTOCOL_ERROR; return ERR_SPDY_PROTOCOL_ERROR; } (*response_)[it->first] = it->second; } int rv = OK; if (delegate_) { rv = delegate_->OnResponseReceived(*response_, response_time_, rv); // ERR_INCOMPLETE_SPDY_HEADERS means that we are waiting for more // headers before the response header block is complete. if (rv == ERR_INCOMPLETE_SPDY_HEADERS) rv = OK; } return rv; } void SpdyStream::OnDataReceived(const char* data, int length) { DCHECK_GE(length, 0); // If we don't have a response, then the SYN_REPLY did not come through. // We cannot pass data up to the caller unless the reply headers have been // received. if (!response_received()) { session_->CloseStream(stream_id_, ERR_SYN_REPLY_NOT_RECEIVED); return; } if (!delegate_ || continue_buffering_data_) { // It should be valid for this to happen in the server push case. // We'll return received data when delegate gets attached to the stream. if (length > 0) { IOBufferWithSize* buf = new IOBufferWithSize(length); memcpy(buf->data(), data, length); pending_buffers_.push_back(make_scoped_refptr(buf)); } else { pending_buffers_.push_back(NULL); metrics_.StopStream(); // Note: we leave the stream open in the session until the stream // is claimed. } return; } CHECK(!closed()); // A zero-length read means that the stream is being closed. if (!length) { metrics_.StopStream(); session_->CloseStream(stream_id_, net::OK); // Note: |this| may be deleted after calling CloseStream. return; } if (session_->is_flow_control_enabled()) DecreaseRecvWindowSize(length); // Track our bandwidth. metrics_.RecordBytes(length); recv_bytes_ += length; recv_last_byte_time_ = base::TimeTicks::Now(); if (!delegate_) { // It should be valid for this to happen in the server push case. // We'll return received data when delegate gets attached to the stream. IOBufferWithSize* buf = new IOBufferWithSize(length); memcpy(buf->data(), data, length); pending_buffers_.push_back(make_scoped_refptr(buf)); return; } delegate_->OnDataReceived(data, length); } // This function is only called when an entire frame is written. void SpdyStream::OnWriteComplete(int bytes) { DCHECK_LE(0, bytes); send_bytes_ += bytes; if (cancelled() || closed()) return; DoLoop(bytes); } void SpdyStream::OnChunkAvailable() { DCHECK(io_state_ == STATE_SEND_HEADERS || io_state_ == STATE_SEND_BODY || io_state_ == STATE_SEND_BODY_COMPLETE); if (io_state_ == STATE_SEND_BODY) OnWriteComplete(0); } void SpdyStream::OnClose(int status) { io_state_ = STATE_DONE; response_status_ = status; Delegate* delegate = delegate_; delegate_ = NULL; if (delegate) { delegate->set_chunk_callback(NULL); delegate->OnClose(status); } } void SpdyStream::Cancel() { if (cancelled()) return; cancelled_ = true; if (session_->IsStreamActive(stream_id_)) session_->ResetStream(stream_id_, spdy::CANCEL); } void SpdyStream::Close() { session_->CloseStream(stream_id_, net::OK); } int SpdyStream::SendRequest(bool has_upload_data) { if (delegate_) delegate_->set_chunk_callback(this); // Pushed streams do not send any data, and should always be in STATE_OPEN or // STATE_DONE. However, we still want to return IO_PENDING to mimic non-push // behavior. has_upload_data_ = has_upload_data; if (pushed_) { send_time_ = base::TimeTicks::Now(); DCHECK(!has_upload_data_); DCHECK(response_received()); return ERR_IO_PENDING; } CHECK_EQ(STATE_NONE, io_state_); io_state_ = STATE_SEND_HEADERS; return DoLoop(OK); } int SpdyStream::WriteStreamData(IOBuffer* data, int length, spdy::SpdyDataFlags flags) { return session_->WriteStreamData(stream_id_, data, length, flags); } bool SpdyStream::GetSSLInfo(SSLInfo* ssl_info, bool* was_npn_negotiated, SSLClientSocket::NextProto* protocol_negotiated) { return session_->GetSSLInfo( ssl_info, was_npn_negotiated, protocol_negotiated); } bool SpdyStream::GetSSLCertRequestInfo(SSLCertRequestInfo* cert_request_info) { return session_->GetSSLCertRequestInfo(cert_request_info); } bool SpdyStream::HasUrl() const { if (pushed_) return response_received(); return request_.get() != NULL; } GURL SpdyStream::GetUrl() const { DCHECK(HasUrl()); if (pushed_) { // assemble from the response std::string url; spdy::SpdyHeaderBlock::const_iterator it; it = response_->find("url"); if (it != (*response_).end()) url = it->second; return GURL(url); } // assemble from the request std::string scheme; std::string host_port; std::string path; spdy::SpdyHeaderBlock::const_iterator it; it = request_->find("scheme"); if (it != (*request_).end()) scheme = it->second; it = request_->find("host"); if (it != (*request_).end()) host_port = it->second; it = request_->find("path"); if (it != (*request_).end()) path = it->second; std::string url = scheme + "://" + host_port + path; return GURL(url); } int SpdyStream::DoLoop(int result) { do { State state = io_state_; io_state_ = STATE_NONE; switch (state) { // State machine 1: Send headers and body. case STATE_SEND_HEADERS: CHECK_EQ(OK, result); result = DoSendHeaders(); break; case STATE_SEND_HEADERS_COMPLETE: result = DoSendHeadersComplete(result); break; case STATE_SEND_BODY: CHECK_EQ(OK, result); result = DoSendBody(); break; case STATE_SEND_BODY_COMPLETE: result = DoSendBodyComplete(result); break; // This is an intermediary waiting state. This state is reached when all // data has been sent, but no data has been received. case STATE_WAITING_FOR_RESPONSE: io_state_ = STATE_WAITING_FOR_RESPONSE; result = ERR_IO_PENDING; break; // State machine 2: connection is established. // In STATE_OPEN, OnResponseReceived has already been called. // OnDataReceived, OnClose and OnWriteCompelte can be called. // Only OnWriteCompletee calls DoLoop((). // // For HTTP streams, no data is sent from the client while in the OPEN // state, so OnWriteComplete is never called here. The HTTP body is // handled in the OnDataReceived callback, which does not call into // DoLoop. // // For WebSocket streams, which are bi-directional, we'll send and // receive data once the connection is established. Received data is // handled in OnDataReceived. Sent data is handled in OnWriteComplete, // which calls DoOpen(). case STATE_OPEN: result = DoOpen(result); break; case STATE_DONE: DCHECK(result != ERR_IO_PENDING); break; default: NOTREACHED() << io_state_; break; } } while (result != ERR_IO_PENDING && io_state_ != STATE_NONE && io_state_ != STATE_OPEN); return result; } int SpdyStream::DoSendHeaders() { CHECK(!cancelled_); spdy::SpdyControlFlags flags = spdy::CONTROL_FLAG_NONE; if (!has_upload_data_) flags = spdy::CONTROL_FLAG_FIN; CHECK(request_.get()); int result = session_->WriteSynStream( stream_id_, static_cast(priority_), flags, request_); if (result != ERR_IO_PENDING) return result; send_time_ = base::TimeTicks::Now(); io_state_ = STATE_SEND_HEADERS_COMPLETE; return ERR_IO_PENDING; } int SpdyStream::DoSendHeadersComplete(int result) { if (result < 0) return result; CHECK_GT(result, 0); if (!delegate_) return ERR_UNEXPECTED; // There is no body, skip that state. if (delegate_->OnSendHeadersComplete(result)) { io_state_ = STATE_WAITING_FOR_RESPONSE; return OK; } io_state_ = STATE_SEND_BODY; return OK; } // DoSendBody is called to send the optional body for the request. This call // will also be called as each write of a chunk of the body completes. int SpdyStream::DoSendBody() { // If we're already in the STATE_SENDING_BODY state, then we've already // sent a portion of the body. In that case, we need to first consume // the bytes written in the body stream. Note that the bytes written is // the number of bytes in the frame that were written, only consume the // data portion, of course. io_state_ = STATE_SEND_BODY_COMPLETE; if (!delegate_) return ERR_UNEXPECTED; return delegate_->OnSendBody(); } int SpdyStream::DoSendBodyComplete(int result) { if (result < 0) return result; if (!delegate_) return ERR_UNEXPECTED; bool eof = false; result = delegate_->OnSendBodyComplete(result, &eof); if (!eof) io_state_ = STATE_SEND_BODY; else io_state_ = STATE_WAITING_FOR_RESPONSE; return result; } int SpdyStream::DoOpen(int result) { if (delegate_) delegate_->OnDataSent(result); io_state_ = STATE_OPEN; return result; } void SpdyStream::UpdateHistograms() { // We need all timers to be filled in, otherwise metrics can be bogus. if (send_time_.is_null() || recv_first_byte_time_.is_null() || recv_last_byte_time_.is_null()) return; UMA_HISTOGRAM_TIMES("Net.SpdyStreamTimeToFirstByte", recv_first_byte_time_ - send_time_); UMA_HISTOGRAM_TIMES("Net.SpdyStreamDownloadTime", recv_last_byte_time_ - recv_first_byte_time_); UMA_HISTOGRAM_TIMES("Net.SpdyStreamTime", recv_last_byte_time_ - send_time_); UMA_HISTOGRAM_COUNTS("Net.SpdySendBytes", send_bytes_); UMA_HISTOGRAM_COUNTS("Net.SpdyRecvBytes", recv_bytes_); } } // namespace net