// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_SSL_DEFAULT_CHANNEL_ID_STORE_H_ #define NET_SSL_DEFAULT_CHANNEL_ID_STORE_H_ #include #include #include #include "base/callback_forward.h" #include "base/compiler_specific.h" #include "base/macros.h" #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "base/memory/scoped_vector.h" #include "base/memory/weak_ptr.h" #include "net/base/net_export.h" #include "net/ssl/channel_id_store.h" namespace crypto { class ECPrivateKey; } // namespace crypto namespace net { // This class is the system for storing and retrieving Channel IDs. Modeled // after the CookieMonster class, it has an in-memory store and synchronizes // Channel IDs to an optional permanent storage that implements the // PersistentStore interface. The use case is described in // https://tools.ietf.org/html/draft-balfanz-tls-channelid-01 class NET_EXPORT DefaultChannelIDStore : public ChannelIDStore { public: class PersistentStore; // The key for each ChannelID* in ChannelIDMap is the // corresponding server. typedef std::map ChannelIDMap; // The store passed in should not have had Init() called on it yet. This // class will take care of initializing it. The backing store is NOT owned by // this class, but it must remain valid for the duration of the // DefaultChannelIDStore's existence. If |store| is NULL, then no // backing store will be updated. explicit DefaultChannelIDStore(PersistentStore* store); ~DefaultChannelIDStore() override; // ChannelIDStore implementation. int GetChannelID(const std::string& server_identifier, scoped_ptr* key_result, const GetChannelIDCallback& callback) override; void SetChannelID(scoped_ptr channel_id) override; void DeleteChannelID(const std::string& server_identifier, const base::Closure& callback) override; void DeleteAllCreatedBetween(base::Time delete_begin, base::Time delete_end, const base::Closure& callback) override; void DeleteAll(const base::Closure& callback) override; void GetAllChannelIDs(const GetChannelIDListCallback& callback) override; int GetChannelIDCount() override; void SetForceKeepSessionState() override; bool IsEphemeral() override; private: class Task; class GetChannelIDTask; class SetChannelIDTask; class DeleteChannelIDTask; class DeleteAllCreatedBetweenTask; class GetAllChannelIDsTask; // Deletes all of the certs. Does not delete them from |store_|. void DeleteAllInMemory(); // Called by all non-static functions to ensure that the cert store has // been initialized. // TODO(mattm): since we load asynchronously now, maybe we should start // loading immediately on construction, or provide some method to initiate // loading? void InitIfNecessary() { if (!initialized_) { if (store_.get()) { InitStore(); } else { loaded_ = true; } initialized_ = true; } } // Initializes the backing store and reads existing certs from it. // Should only be called by InitIfNecessary(). void InitStore(); // Callback for backing store loading completion. void OnLoaded(scoped_ptr>> certs); // Syncronous methods which do the actual work. Can only be called after // initialization is complete. void SyncSetChannelID(scoped_ptr channel_id); void SyncDeleteChannelID(const std::string& server_identifier); void SyncDeleteAllCreatedBetween(base::Time delete_begin, base::Time delete_end); void SyncGetAllChannelIDs(ChannelIDList* channel_id_list); // Add |task| to |waiting_tasks_|. void EnqueueTask(scoped_ptr task); // If already initialized, run |task| immediately. Otherwise add it to // |waiting_tasks_|. void RunOrEnqueueTask(scoped_ptr task); // Deletes the channel id for the specified server, if such a channel id // exists, from the in-memory store. Deletes it from |store_| if |store_| // is not NULL. void InternalDeleteChannelID(const std::string& server); // Adds the channel id to the in-memory store and adds it to |store_| if // |store_| is not NULL. void InternalInsertChannelID(scoped_ptr channel_id); // Indicates whether the channel id store has been initialized. This happens // lazily in InitIfNecessary(). bool initialized_; // Indicates whether loading from the backend store is completed and // calls may be immediately processed. bool loaded_; // Tasks that are waiting to be run once we finish loading. std::vector> waiting_tasks_; base::TimeTicks waiting_tasks_start_time_; scoped_refptr store_; ChannelIDMap channel_ids_; base::WeakPtrFactory weak_ptr_factory_; DISALLOW_COPY_AND_ASSIGN(DefaultChannelIDStore); }; typedef base::RefCountedThreadSafe RefcountedPersistentStore; class NET_EXPORT DefaultChannelIDStore::PersistentStore : public RefcountedPersistentStore { public: typedef base::Callback>>)> LoadedCallback; // Initializes the store and retrieves the existing channel_ids. This will be // called only once at startup. Note that the channel_ids are individually // allocated and that ownership is transferred to the caller upon return. // The |loaded_callback| must not be called synchronously. virtual void Load(const LoadedCallback& loaded_callback) = 0; virtual void AddChannelID(const ChannelID& channel_id) = 0; virtual void DeleteChannelID(const ChannelID& channel_id) = 0; // When invoked, instructs the store to keep session related data on // destruction. virtual void SetForceKeepSessionState() = 0; protected: friend class base::RefCountedThreadSafe; PersistentStore(); virtual ~PersistentStore(); private: DISALLOW_COPY_AND_ASSIGN(PersistentStore); }; } // namespace net #endif // NET_SSL_DEFAULT_CHANNEL_ID_STORE_H_