// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_TEST_EMBEDDED_TEST_SERVER_EMBEDDED_TEST_SERVER_H_ #define NET_TEST_EMBEDDED_TEST_SERVER_EMBEDDED_TEST_SERVER_H_ #include #include #include #include "base/basictypes.h" #include "base/callback.h" #include "base/compiler_specific.h" #include "base/memory/ref_counted.h" #include "base/memory/weak_ptr.h" #include "base/threading/thread.h" #include "base/threading/thread_checker.h" #include "net/socket/tcp_listen_socket.h" #include "url/gurl.h" namespace base { class FilePath; } namespace net { namespace test_server { class HttpConnection; class HttpResponse; struct HttpRequest; // This class is required to be able to have composition instead of inheritance, class HttpListenSocket : public TCPListenSocket { public: HttpListenSocket(const SocketDescriptor socket_descriptor, StreamListenSocket::Delegate* delegate); ~HttpListenSocket() override; virtual void Listen(); // Listen on the current IO thread. If the IO thread has changed since this // object is constructed, call |ListenOnIOThread| to make sure it listens on // the right thread. Otherwise must call |Listen| instead. void ListenOnIOThread(); private: friend class EmbeddedTestServer; // Detaches the current from |thread_checker_|. void DetachFromThread(); base::ThreadChecker thread_checker_; }; // Class providing an HTTP server for testing purpose. This is a basic server // providing only an essential subset of HTTP/1.1 protocol. Especially, // it assumes that the request syntax is correct. It *does not* support // a Chunked Transfer Encoding. // // The common use case for unit tests is below: // // void SetUp() { // test_server_.reset(new EmbeddedTestServer()); // ASSERT_TRUE(test_server_.InitializeAndWaitUntilReady()); // test_server_->RegisterRequestHandler( // base::Bind(&FooTest::HandleRequest, base::Unretained(this))); // } // // scoped_ptr HandleRequest(const HttpRequest& request) { // GURL absolute_url = test_server_->GetURL(request.relative_url); // if (absolute_url.path() != "/test") // return scoped_ptr(); // // scoped_ptr http_response(new HttpResponse()); // http_response->set_code(test_server::SUCCESS); // http_response->set_content("hello"); // http_response->set_content_type("text/plain"); // return http_response.Pass(); // } // // For a test that spawns another process such as browser_tests, it is // suggested to call InitializeAndWaitUntilReady in SetUpOnMainThread after // the process is spawned. If you have to do it before the process spawns, // you need to stop the server's thread so that there is no no other // threads running while spawning the process. To do so, please follow // the following example: // // void SetUp() { // ASSERT_TRUE(embedded_test_server()->InitializeAndWaitUntilReady()); // // EmbeddedTestServer spawns a thread to initialize socket. // // Stop the thread in preparation for fork and exec. // embedded_test_server()->StopThread(); // ... // InProcessBrowserTest::SetUp(); // } // // void SetUpOnMainThread() { // embedded_test_server()->RestartThreadAndListen(); // } // class EmbeddedTestServer : public StreamListenSocket::Delegate { public: typedef base::Callback( const HttpRequest& request)> HandleRequestCallback; // Creates a http test server. InitializeAndWaitUntilReady() must be called // to start the server. EmbeddedTestServer(); ~EmbeddedTestServer() override; // Initializes and waits until the server is ready to accept requests. bool InitializeAndWaitUntilReady() WARN_UNUSED_RESULT; // Shuts down the http server and waits until the shutdown is complete. bool ShutdownAndWaitUntilComplete() WARN_UNUSED_RESULT; // Checks if the server is started. bool Started() const { return listen_socket_.get() != NULL; } // Returns the base URL to the server, which looks like // http://127.0.0.1:/, where is the actual port number used by // the server. const GURL& base_url() const { return base_url_; } // Returns a URL to the server based on the given relative URL, which // should start with '/'. For example: GetURL("/path?query=foo") => // http://127.0.0.1:/path?query=foo. GURL GetURL(const std::string& relative_url) const; // Similar to the above method with the difference that it uses the supplied // |hostname| for the URL instead of 127.0.0.1. The hostname should be // resolved to 127.0.0.1. GURL GetURL(const std::string& hostname, const std::string& relative_url) const; // Returns the port number used by the server. uint16 port() const { return port_; } // Registers request handler which serves files from |directory|. // For instance, a request to "/foo.html" is served by "foo.html" under // |directory|. Files under sub directories are also handled in the same way // (i.e. "/foo/bar.html" is served by "foo/bar.html" under |directory|). void ServeFilesFromDirectory(const base::FilePath& directory); // The most general purpose method. Any request processing can be added using // this method. Takes ownership of the object. The |callback| is called // on UI thread. void RegisterRequestHandler(const HandleRequestCallback& callback); // Stops IO thread that handles http requests. void StopThread(); // Restarts IO thread and listen on the socket. void RestartThreadAndListen(); private: void StartThread(); // Initializes and starts the server. If initialization succeeds, Starts() // will return true. void InitializeOnIOThread(); void ListenOnIOThread(); // Shuts down the server. void ShutdownOnIOThread(); // Handles a request when it is parsed. It passes the request to registed // request handlers and sends a http response. void HandleRequest(HttpConnection* connection, scoped_ptr request); // StreamListenSocket::Delegate overrides: void DidAccept(StreamListenSocket* server, scoped_ptr connection) override; void DidRead(StreamListenSocket* connection, const char* data, int length) override; void DidClose(StreamListenSocket* connection) override; HttpConnection* FindConnection(StreamListenSocket* socket); // Posts a task to the |io_thread_| and waits for a reply. bool PostTaskToIOThreadAndWait( const base::Closure& closure) WARN_UNUSED_RESULT; scoped_ptr io_thread_; scoped_ptr listen_socket_; uint16 port_; GURL base_url_; // Owns the HttpConnection objects. std::map connections_; // Vector of registered request handlers. std::vector request_handlers_; base::ThreadChecker thread_checker_; // Note: This should remain the last member so it'll be destroyed and // invalidate its weak pointers before any other members are destroyed. base::WeakPtrFactory weak_factory_; DISALLOW_COPY_AND_ASSIGN(EmbeddedTestServer); }; } // namespace test_servers } // namespace net #endif // NET_TEST_EMBEDDED_TEST_SERVER_EMBEDDED_TEST_SERVER_H_