// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // A server side dispatcher which dispatches a given client's data to their // stream. #ifndef NET_TOOLS_QUIC_QUIC_DISPATCHER_H_ #define NET_TOOLS_QUIC_QUIC_DISPATCHER_H_ #include #include #include "base/containers/hash_tables.h" #include "base/macros.h" #include "base/memory/scoped_ptr.h" #include "net/base/ip_endpoint.h" #include "net/base/linked_hash_map.h" #include "net/quic/crypto/quic_compressed_certs_cache.h" #include "net/quic/quic_blocked_writer_interface.h" #include "net/quic/quic_connection.h" #include "net/quic/quic_protocol.h" #include "net/tools/quic/quic_process_packet_interface.h" #include "net/tools/quic/quic_server_session_base.h" #include "net/tools/quic/quic_time_wait_list_manager.h" namespace net { class QuicConfig; class QuicCryptoServerConfig; class QuicServerSessionBase; namespace test { class QuicDispatcherPeer; } // namespace test class QuicDispatcher : public QuicServerSessionVisitor, public ProcessPacketInterface, public QuicBlockedWriterInterface, public QuicFramerVisitorInterface { public: // Ideally we'd have a linked_hash_set: the boolean is unused. typedef linked_hash_map WriteBlockedList; // Due to the way delete_sessions_closure_ is registered, the Dispatcher must // live until server Shutdown. |supported_versions| specifies the std::list // of supported QUIC versions. Takes ownership of |packet_writer_factory|, // which is used to create per-connection writers. QuicDispatcher(const QuicConfig& config, const QuicCryptoServerConfig* crypto_config, const QuicVersionVector& supported_versions, QuicConnectionHelperInterface* helper); ~QuicDispatcher() override; // Takes ownership of |writer|. void InitializeWithWriter(QuicPacketWriter* writer); // Process the incoming packet by creating a new session, passing it to // an existing session, or passing it to the time wait list. void ProcessPacket(const IPEndPoint& server_address, const IPEndPoint& client_address, const QuicEncryptedPacket& packet) override; // Called when the socket becomes writable to allow queued writes to happen. void OnCanWrite() override; // Returns true if there's anything in the blocked writer list. virtual bool HasPendingWrites() const; // Sends ConnectionClose frames to all connected clients. void Shutdown(); // QuicServerSessionVisitor interface implementation: // Ensure that the closed connection is cleaned up asynchronously. void OnConnectionClosed(QuicConnectionId connection_id, QuicErrorCode error) override; // Queues the blocked writer for later resumption. void OnWriteBlocked(QuicBlockedWriterInterface* blocked_writer) override; // Called whenever the time wait list manager adds a new connection to the // time-wait list. void OnConnectionAddedToTimeWaitList(QuicConnectionId connection_id) override; // Called whenever the time wait list manager removes an old connection from // the time-wait list. void OnConnectionRemovedFromTimeWaitList( QuicConnectionId connection_id) override; typedef std::unordered_map SessionMap; const SessionMap& session_map() const { return session_map_; } // Deletes all sessions on the closed session list and clears the list. void DeleteSessions(); // The largest packet number we expect to receive with a connection // ID for a connection that is not established yet. The current design will // send a handshake and then up to 50 or so data packets, and then it may // resend the handshake packet up to 10 times. (Retransmitted packets are // sent with unique packet numbers.) static const QuicPacketNumber kMaxReasonableInitialPacketNumber = 100; static_assert(kMaxReasonableInitialPacketNumber >= kInitialCongestionWindow + 10, "kMaxReasonableInitialPacketNumber is unreasonably small " "relative to kInitialCongestionWindow."); // QuicFramerVisitorInterface implementation. Not expected to be called // outside of this class. void OnPacket() override; // Called when the public header has been parsed. bool OnUnauthenticatedPublicHeader( const QuicPacketPublicHeader& header) override; // Called when the private header has been parsed of a data packet that is // destined for the time wait manager. bool OnUnauthenticatedHeader(const QuicPacketHeader& header) override; void OnError(QuicFramer* framer) override; bool OnProtocolVersionMismatch(QuicVersion received_version) override; // The following methods should never get called because // OnUnauthenticatedPublicHeader() or OnUnauthenticatedHeader() (whichever // was called last), will return false and prevent a subsequent invocation // of these methods. Thus, the payload of the packet is never processed in // the dispatcher. void OnPublicResetPacket(const QuicPublicResetPacket& packet) override; void OnVersionNegotiationPacket( const QuicVersionNegotiationPacket& packet) override; void OnDecryptedPacket(EncryptionLevel level) override; bool OnPacketHeader(const QuicPacketHeader& header) override; bool OnStreamFrame(const QuicStreamFrame& frame) override; bool OnAckFrame(const QuicAckFrame& frame) override; bool OnStopWaitingFrame(const QuicStopWaitingFrame& frame) override; bool OnPingFrame(const QuicPingFrame& frame) override; bool OnRstStreamFrame(const QuicRstStreamFrame& frame) override; bool OnConnectionCloseFrame(const QuicConnectionCloseFrame& frame) override; bool OnGoAwayFrame(const QuicGoAwayFrame& frame) override; bool OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame) override; bool OnBlockedFrame(const QuicBlockedFrame& frame) override; bool OnPathCloseFrame(const QuicPathCloseFrame& frame) override; void OnPacketComplete() override; protected: virtual QuicServerSessionBase* CreateQuicSession( QuicConnectionId connection_id, const IPEndPoint& client_address); // Values to be returned by ValidityChecks() to indicate what should be done // with a packet. Fates with greater values are considered to be higher // priority, in that if one validity check indicates a lower-valued fate and // another validity check indicates a higher-valued fate, the higher-valued // fate should be obeyed. enum QuicPacketFate { // Process the packet normally, which is usually to establish a connection. kFateProcess, // Put the connection ID into time-wait state and send a public reset. kFateTimeWait, // Drop the packet (ignore and give no response). kFateDrop, }; // This method is called by OnUnauthenticatedHeader on packets not associated // with a known connection ID. It applies validity checks and returns a // QuicPacketFate to tell what should be done with the packet. virtual QuicPacketFate ValidityChecks(const QuicPacketHeader& header); // Create and return the time wait list manager for this dispatcher, which // will be owned by the dispatcher as time_wait_list_manager_ virtual QuicTimeWaitListManager* CreateQuicTimeWaitListManager(); QuicTimeWaitListManager* time_wait_list_manager() { return time_wait_list_manager_.get(); } const QuicVersionVector& supported_versions() const { return supported_versions_; } const IPEndPoint& current_server_address() { return current_server_address_; } const IPEndPoint& current_client_address() { return current_client_address_; } const QuicEncryptedPacket& current_packet() { return *current_packet_; } const QuicConfig& config() const { return config_; } const QuicCryptoServerConfig* crypto_config() const { return crypto_config_; } QuicCompressedCertsCache* compressed_certs_cache() { return &compressed_certs_cache_; } QuicFramer* framer() { return &framer_; } QuicConnectionHelperInterface* helper() { return helper_.get(); } QuicPacketWriter* writer() { return writer_.get(); } // Creates per-connection packet writers out of the QuicDispatcher's shared // QuicPacketWriter. The per-connection writers' IsWriteBlocked() state must // always be the same as the shared writer's IsWriteBlocked(), or else the // QuicDispatcher::OnCanWrite logic will not work. (This will hopefully be // cleaned up for bug 16950226.) virtual QuicPacketWriter* CreatePerConnectionWriter(); // Returns true if a session should be created for a connection with an // unknown version identified by |version_tag|. virtual bool ShouldCreateSessionForUnknownVersion(QuicTag version_tag); void SetLastError(QuicErrorCode error); private: friend class net::test::QuicDispatcherPeer; // Removes the session from the session map and write blocked list, and adds // the ConnectionId to the time-wait list. If |session_closed_statelessly| is // true, any future packets for the ConnectionId will be black-holed. void CleanUpSession(SessionMap::iterator it, bool session_closed_statelessly); bool HandlePacketForTimeWait(const QuicPacketPublicHeader& header); const QuicConfig& config_; const QuicCryptoServerConfig* crypto_config_; // The cache for most recently compressed certs. QuicCompressedCertsCache compressed_certs_cache_; // The list of connections waiting to write. WriteBlockedList write_blocked_list_; SessionMap session_map_; // Entity that manages connection_ids in time wait state. scoped_ptr time_wait_list_manager_; // The list of closed but not-yet-deleted sessions. std::vector closed_session_list_; // The helper used for all connections. scoped_ptr helper_; // An alarm which deletes closed sessions. scoped_ptr delete_sessions_alarm_; // The writer to write to the socket with. scoped_ptr writer_; // This vector contains QUIC versions which we currently support. // This should be ordered such that the highest supported version is the first // element, with subsequent elements in descending order (versions can be // skipped as necessary). const QuicVersionVector supported_versions_; // Information about the packet currently being handled. IPEndPoint current_client_address_; IPEndPoint current_server_address_; const QuicEncryptedPacket* current_packet_; QuicConnectionId current_connection_id_; QuicFramer framer_; // The last error set by SetLastError(), which is called by // framer_visitor_->OnError(). QuicErrorCode last_error_; DISALLOW_COPY_AND_ASSIGN(QuicDispatcher); }; } // namespace net #endif // NET_TOOLS_QUIC_QUIC_DISPATCHER_H_