// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_UDP_DATAGRAM_SERVER_SOCKET_H_ #define NET_UDP_DATAGRAM_SERVER_SOCKET_H_ #include "net/base/completion_callback.h" #include "net/base/net_util.h" #include "net/udp/datagram_socket.h" namespace net { class IPEndPoint; class IOBuffer; // A UDP Socket. class NET_EXPORT DatagramServerSocket : public DatagramSocket { public: ~DatagramServerSocket() override {} // Initialize this socket as a server socket listening at |address|. // Returns a network error code. virtual int Listen(const IPEndPoint& address) = 0; // Read from a socket and receive sender address information. // |buf| is the buffer to read data into. // |buf_len| is the maximum amount of data to read. // |address| is a buffer provided by the caller for receiving the sender // address information about the received data. This buffer must be kept // alive by the caller until the callback is placed. // |address_length| is a ptr to the length of the |address| buffer. This // is an input parameter containing the maximum size |address| can hold // and also an output parameter for the size of |address| upon completion. // |callback| is the callback on completion of the RecvFrom. // Returns a net error code, or ERR_IO_PENDING if the IO is in progress. // If ERR_IO_PENDING is returned, the caller must keep |buf|, |address|, // and |address_length| alive until the callback is called. virtual int RecvFrom(IOBuffer* buf, int buf_len, IPEndPoint* address, const CompletionCallback& callback) = 0; // Send to a socket with a particular destination. // |buf| is the buffer to send // |buf_len| is the number of bytes to send // |address| is the recipient address. // |address_length| is the size of the recipient address // |callback| is the user callback function to call on complete. // Returns a net error code, or ERR_IO_PENDING if the IO is in progress. // If ERR_IO_PENDING is returned, the caller must keep |buf| and |address| // alive until the callback is called. virtual int SendTo(IOBuffer* buf, int buf_len, const IPEndPoint& address, const CompletionCallback& callback) = 0; // Set the receive buffer size (in bytes) for the socket. // Returns a net error code. virtual int SetReceiveBufferSize(int32 size) = 0; // Set the send buffer size (in bytes) for the socket. // Returns a net error code. virtual int SetSendBufferSize(int32 size) = 0; // Allow the socket to share the local address to which the socket will // be bound with other processes. Should be called before Listen(). virtual void AllowAddressReuse() = 0; // Allow sending and receiving packets to and from broadcast addresses. // Should be called before Listen(). virtual void AllowBroadcast() = 0; // Join the multicast group with address |group_address|. // Returns a network error code. virtual int JoinGroup(const IPAddressNumber& group_address) const = 0; // Leave the multicast group with address |group_address|. // If the socket hasn't joined the group, it will be ignored. // It's optional to leave the multicast group before destroying // the socket. It will be done by the OS. // Returns a network error code. virtual int LeaveGroup(const IPAddressNumber& group_address) const = 0; // Set interface to use for multicast. If |interface_index| set to 0, default // interface is used. // Should be called before Bind(). // Returns a network error code. virtual int SetMulticastInterface(uint32 interface_index) = 0; // Set the time-to-live option for UDP packets sent to the multicast // group address. The default value of this option is 1. // Cannot be negative or more than 255. // Should be called before Bind(). // Returns a network error code. virtual int SetMulticastTimeToLive(int time_to_live) = 0; // Set the loopback flag for UDP socket. If this flag is true, the host // will receive packets sent to the joined group from itself. // The default value of this option is true. // Should be called before Bind(). // Returns a network error code. virtual int SetMulticastLoopbackMode(bool loopback) = 0; // Set the Differentiated Services Code Point. May do nothing on // some platforms. Returns a network error code. virtual int SetDiffServCodePoint(DiffServCodePoint dscp) = 0; // Resets the thread to be used for thread-safety checks. virtual void DetachFromThread() = 0; }; } // namespace net #endif // NET_UDP_DATAGRAM_SERVER_SOCKET_H_