// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_SOCKET_UDP_CLIENT_SOCKET_H_ #define NET_SOCKET_UDP_CLIENT_SOCKET_H_ #include "net/base/rand_callback.h" #include "net/log/net_log.h" #include "net/udp/datagram_client_socket.h" #include "net/udp/udp_socket.h" namespace net { class BoundNetLog; // A client socket that uses UDP as the transport layer. class NET_EXPORT_PRIVATE UDPClientSocket : public DatagramClientSocket { public: UDPClientSocket(DatagramSocket::BindType bind_type, const RandIntCallback& rand_int_cb, net::NetLog* net_log, const net::NetLog::Source& source); ~UDPClientSocket() override; // DatagramClientSocket implementation. int Connect(const IPEndPoint& address) override; int Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback) override; int Write(IOBuffer* buf, int buf_len, const CompletionCallback& callback) override; void Close() override; int GetPeerAddress(IPEndPoint* address) const override; int GetLocalAddress(IPEndPoint* address) const override; int SetReceiveBufferSize(int32 size) override; int SetSendBufferSize(int32 size) override; const BoundNetLog& NetLog() const override; #if defined(OS_WIN) // Switch to use non-blocking IO. Must be called right after construction and // before other calls. void UseNonBlockingIO(); #endif private: UDPSocket socket_; DISALLOW_COPY_AND_ASSIGN(UDPClientSocket); }; } // namespace net #endif // NET_SOCKET_UDP_CLIENT_SOCKET_H_