// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/udp/udp_socket_win.h" #include #include "base/callback.h" #include "base/logging.h" #include "base/message_loop.h" #include "base/metrics/histogram.h" #include "base/metrics/stats_counters.h" #include "base/posix/eintr_wrapper.h" #include "base/rand_util.h" #include "net/base/io_buffer.h" #include "net/base/ip_endpoint.h" #include "net/base/net_errors.h" #include "net/base/net_log.h" #include "net/base/net_util.h" #include "net/base/winsock_init.h" #include "net/base/winsock_util.h" #include "net/udp/udp_net_log_parameters.h" namespace { static const int kBindRetries = 10; static const int kPortStart = 1024; static const int kPortEnd = 65535; } // namespace net namespace net { // This class encapsulates all the state that has to be preserved as long as // there is a network IO operation in progress. If the owner UDPSocketWin // is destroyed while an operation is in progress, the Core is detached and it // lives until the operation completes and the OS doesn't reference any resource // declared on this class anymore. class UDPSocketWin::Core : public base::RefCounted { public: explicit Core(UDPSocketWin* socket); // Start watching for the end of a read or write operation. void WatchForRead(); void WatchForWrite(); // The UDPSocketWin is going away. void Detach() { socket_ = NULL; } // The separate OVERLAPPED variables for asynchronous operation. OVERLAPPED read_overlapped_; OVERLAPPED write_overlapped_; // The buffers used in Read() and Write(). scoped_refptr read_iobuffer_; scoped_refptr write_iobuffer_; // The address storage passed to WSARecvFrom(). SockaddrStorage recv_addr_storage_; private: friend class base::RefCounted; class ReadDelegate : public base::win::ObjectWatcher::Delegate { public: explicit ReadDelegate(Core* core) : core_(core) {} virtual ~ReadDelegate() {} // base::ObjectWatcher::Delegate methods: virtual void OnObjectSignaled(HANDLE object); private: Core* const core_; }; class WriteDelegate : public base::win::ObjectWatcher::Delegate { public: explicit WriteDelegate(Core* core) : core_(core) {} virtual ~WriteDelegate() {} // base::ObjectWatcher::Delegate methods: virtual void OnObjectSignaled(HANDLE object); private: Core* const core_; }; ~Core(); // The socket that created this object. UDPSocketWin* socket_; // |reader_| handles the signals from |read_watcher_|. ReadDelegate reader_; // |writer_| handles the signals from |write_watcher_|. WriteDelegate writer_; // |read_watcher_| watches for events from Read(). base::win::ObjectWatcher read_watcher_; // |write_watcher_| watches for events from Write(); base::win::ObjectWatcher write_watcher_; DISALLOW_COPY_AND_ASSIGN(Core); }; UDPSocketWin::Core::Core(UDPSocketWin* socket) : socket_(socket), ALLOW_THIS_IN_INITIALIZER_LIST(reader_(this)), ALLOW_THIS_IN_INITIALIZER_LIST(writer_(this)) { memset(&read_overlapped_, 0, sizeof(read_overlapped_)); memset(&write_overlapped_, 0, sizeof(write_overlapped_)); read_overlapped_.hEvent = WSACreateEvent(); write_overlapped_.hEvent = WSACreateEvent(); } UDPSocketWin::Core::~Core() { // Make sure the message loop is not watching this object anymore. read_watcher_.StopWatching(); write_watcher_.StopWatching(); WSACloseEvent(read_overlapped_.hEvent); memset(&read_overlapped_, 0xaf, sizeof(read_overlapped_)); WSACloseEvent(write_overlapped_.hEvent); memset(&write_overlapped_, 0xaf, sizeof(write_overlapped_)); } void UDPSocketWin::Core::WatchForRead() { // We grab an extra reference because there is an IO operation in progress. // Balanced in ReadDelegate::OnObjectSignaled(). AddRef(); read_watcher_.StartWatching(read_overlapped_.hEvent, &reader_); } void UDPSocketWin::Core::WatchForWrite() { // We grab an extra reference because there is an IO operation in progress. // Balanced in WriteDelegate::OnObjectSignaled(). AddRef(); write_watcher_.StartWatching(write_overlapped_.hEvent, &writer_); } void UDPSocketWin::Core::ReadDelegate::OnObjectSignaled(HANDLE object) { DCHECK_EQ(object, core_->read_overlapped_.hEvent); if (core_->socket_) core_->socket_->DidCompleteRead(); core_->Release(); } void UDPSocketWin::Core::WriteDelegate::OnObjectSignaled(HANDLE object) { DCHECK_EQ(object, core_->write_overlapped_.hEvent); if (core_->socket_) core_->socket_->DidCompleteWrite(); core_->Release(); } //----------------------------------------------------------------------------- UDPSocketWin::UDPSocketWin(DatagramSocket::BindType bind_type, const RandIntCallback& rand_int_cb, net::NetLog* net_log, const net::NetLog::Source& source) : socket_(INVALID_SOCKET), socket_options_(0), bind_type_(bind_type), rand_int_cb_(rand_int_cb), recv_from_address_(NULL), net_log_(BoundNetLog::Make(net_log, NetLog::SOURCE_UDP_SOCKET)) { EnsureWinsockInit(); net_log_.BeginEvent(NetLog::TYPE_SOCKET_ALIVE, source.ToEventParametersCallback()); if (bind_type == DatagramSocket::RANDOM_BIND) DCHECK(!rand_int_cb.is_null()); } UDPSocketWin::~UDPSocketWin() { Close(); net_log_.EndEvent(NetLog::TYPE_SOCKET_ALIVE); } void UDPSocketWin::Close() { DCHECK(CalledOnValidThread()); if (!is_connected()) return; // Zero out any pending read/write callback state. read_callback_.Reset(); recv_from_address_ = NULL; write_callback_.Reset(); base::TimeTicks start_time = base::TimeTicks::Now(); closesocket(socket_); UMA_HISTOGRAM_TIMES("Net.UDPSocketWinClose", base::TimeTicks::Now() - start_time); socket_ = INVALID_SOCKET; core_->Detach(); core_ = NULL; } int UDPSocketWin::GetPeerAddress(IPEndPoint* address) const { DCHECK(CalledOnValidThread()); DCHECK(address); if (!is_connected()) return ERR_SOCKET_NOT_CONNECTED; // TODO(szym): Simplify. http://crbug.com/126152 if (!remote_address_.get()) { SockaddrStorage storage; if (getpeername(socket_, storage.addr, &storage.addr_len)) return MapSystemError(WSAGetLastError()); scoped_ptr address(new IPEndPoint()); if (!address->FromSockAddr(storage.addr, storage.addr_len)) return ERR_FAILED; remote_address_.reset(address.release()); } *address = *remote_address_; return OK; } int UDPSocketWin::GetLocalAddress(IPEndPoint* address) const { DCHECK(CalledOnValidThread()); DCHECK(address); if (!is_connected()) return ERR_SOCKET_NOT_CONNECTED; // TODO(szym): Simplify. http://crbug.com/126152 if (!local_address_.get()) { SockaddrStorage storage; if (getsockname(socket_, storage.addr, &storage.addr_len)) return MapSystemError(WSAGetLastError()); scoped_ptr address(new IPEndPoint()); if (!address->FromSockAddr(storage.addr, storage.addr_len)) return ERR_FAILED; local_address_.reset(address.release()); } *address = *local_address_; return OK; } int UDPSocketWin::Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback) { return RecvFrom(buf, buf_len, NULL, callback); } int UDPSocketWin::RecvFrom(IOBuffer* buf, int buf_len, IPEndPoint* address, const CompletionCallback& callback) { DCHECK(CalledOnValidThread()); DCHECK_NE(INVALID_SOCKET, socket_); DCHECK(read_callback_.is_null()); DCHECK(!recv_from_address_); DCHECK(!callback.is_null()); // Synchronous operation not supported. DCHECK_GT(buf_len, 0); int nread = InternalRecvFrom(buf, buf_len, address); if (nread != ERR_IO_PENDING) return nread; read_callback_ = callback; recv_from_address_ = address; return ERR_IO_PENDING; } int UDPSocketWin::Write(IOBuffer* buf, int buf_len, const CompletionCallback& callback) { return SendToOrWrite(buf, buf_len, NULL, callback); } int UDPSocketWin::SendTo(IOBuffer* buf, int buf_len, const IPEndPoint& address, const CompletionCallback& callback) { return SendToOrWrite(buf, buf_len, &address, callback); } int UDPSocketWin::SendToOrWrite(IOBuffer* buf, int buf_len, const IPEndPoint* address, const CompletionCallback& callback) { DCHECK(CalledOnValidThread()); DCHECK_NE(INVALID_SOCKET, socket_); DCHECK(write_callback_.is_null()); DCHECK(!callback.is_null()); // Synchronous operation not supported. DCHECK_GT(buf_len, 0); DCHECK(!send_to_address_.get()); int nwrite = InternalSendTo(buf, buf_len, address); if (nwrite != ERR_IO_PENDING) return nwrite; if (address) send_to_address_.reset(new IPEndPoint(*address)); write_callback_ = callback; return ERR_IO_PENDING; } int UDPSocketWin::Connect(const IPEndPoint& address) { net_log_.BeginEvent(NetLog::TYPE_UDP_CONNECT, CreateNetLogUDPConnectCallback(&address)); int rv = InternalConnect(address); if (rv != OK) Close(); net_log_.EndEventWithNetErrorCode(NetLog::TYPE_UDP_CONNECT, rv); return rv; } int UDPSocketWin::InternalConnect(const IPEndPoint& address) { DCHECK(!is_connected()); DCHECK(!remote_address_.get()); int rv = CreateSocket(address); if (rv < 0) return rv; if (bind_type_ == DatagramSocket::RANDOM_BIND) rv = RandomBind(address); // else connect() does the DatagramSocket::DEFAULT_BIND if (rv < 0) return rv; SockaddrStorage storage; if (!address.ToSockAddr(storage.addr, &storage.addr_len)) return ERR_FAILED; rv = connect(socket_, storage.addr, storage.addr_len); if (rv < 0) return MapSystemError(WSAGetLastError()); remote_address_.reset(new IPEndPoint(address)); return rv; } int UDPSocketWin::Bind(const IPEndPoint& address) { DCHECK(!is_connected()); int rv = CreateSocket(address); if (rv < 0) return rv; rv = SetSocketOptions(); if (rv < 0) return rv; rv = DoBind(address); if (rv < 0) return rv; local_address_.reset(); return rv; } int UDPSocketWin::CreateSocket(const IPEndPoint& address) { socket_ = WSASocket(address.GetSockAddrFamily(), SOCK_DGRAM, IPPROTO_UDP, NULL, 0, WSA_FLAG_OVERLAPPED); if (socket_ == INVALID_SOCKET) return MapSystemError(WSAGetLastError()); core_ = new Core(this); return OK; } bool UDPSocketWin::SetReceiveBufferSize(int32 size) { DCHECK(CalledOnValidThread()); int rv = setsockopt(socket_, SOL_SOCKET, SO_RCVBUF, reinterpret_cast(&size), sizeof(size)); DCHECK(!rv) << "Could not set socket receive buffer size: " << errno; return rv == 0; } bool UDPSocketWin::SetSendBufferSize(int32 size) { DCHECK(CalledOnValidThread()); int rv = setsockopt(socket_, SOL_SOCKET, SO_SNDBUF, reinterpret_cast(&size), sizeof(size)); DCHECK(!rv) << "Could not set socket send buffer size: " << errno; return rv == 0; } void UDPSocketWin::AllowAddressReuse() { DCHECK(CalledOnValidThread()); DCHECK(!is_connected()); socket_options_ |= SOCKET_OPTION_REUSE_ADDRESS; } void UDPSocketWin::AllowBroadcast() { DCHECK(CalledOnValidThread()); DCHECK(!is_connected()); socket_options_ |= SOCKET_OPTION_BROADCAST; } void UDPSocketWin::DoReadCallback(int rv) { DCHECK_NE(rv, ERR_IO_PENDING); DCHECK(!read_callback_.is_null()); // since Run may result in Read being called, clear read_callback_ up front. CompletionCallback c = read_callback_; read_callback_.Reset(); c.Run(rv); } void UDPSocketWin::DoWriteCallback(int rv) { DCHECK_NE(rv, ERR_IO_PENDING); DCHECK(!write_callback_.is_null()); // since Run may result in Write being called, clear write_callback_ up front. CompletionCallback c = write_callback_; write_callback_.Reset(); c.Run(rv); } void UDPSocketWin::DidCompleteRead() { DWORD num_bytes, flags; BOOL ok = WSAGetOverlappedResult(socket_, &core_->read_overlapped_, &num_bytes, FALSE, &flags); WSAResetEvent(core_->read_overlapped_.hEvent); int result = ok ? num_bytes : MapSystemError(WSAGetLastError()); // Convert address. if (recv_from_address_ && result >= 0) { if (!ReceiveAddressToIPEndpoint(recv_from_address_)) result = ERR_FAILED; } LogRead(result, core_->read_iobuffer_->data()); core_->read_iobuffer_ = NULL; recv_from_address_ = NULL; DoReadCallback(result); } void UDPSocketWin::LogRead(int result, const char* bytes) const { if (result < 0) { net_log_.AddEventWithNetErrorCode(NetLog::TYPE_UDP_RECEIVE_ERROR, result); return; } if (net_log_.IsLoggingAllEvents()) { // Get address for logging, if |address| is NULL. IPEndPoint address; bool is_address_valid = ReceiveAddressToIPEndpoint(&address); net_log_.AddEvent( NetLog::TYPE_UDP_BYTES_RECEIVED, CreateNetLogUDPDataTranferCallback( result, bytes, is_address_valid ? &address : NULL)); } base::StatsCounter read_bytes("udp.read_bytes"); read_bytes.Add(result); } void UDPSocketWin::DidCompleteWrite() { DWORD num_bytes, flags; BOOL ok = WSAGetOverlappedResult(socket_, &core_->write_overlapped_, &num_bytes, FALSE, &flags); WSAResetEvent(core_->write_overlapped_.hEvent); int result = ok ? num_bytes : MapSystemError(WSAGetLastError()); LogWrite(result, core_->write_iobuffer_->data(), send_to_address_.get()); send_to_address_.reset(); core_->write_iobuffer_ = NULL; DoWriteCallback(result); } void UDPSocketWin::LogWrite(int result, const char* bytes, const IPEndPoint* address) const { if (result < 0) { net_log_.AddEventWithNetErrorCode(NetLog::TYPE_UDP_SEND_ERROR, result); return; } if (net_log_.IsLoggingAllEvents()) { net_log_.AddEvent( NetLog::TYPE_UDP_BYTES_SENT, CreateNetLogUDPDataTranferCallback(result, bytes, address)); } base::StatsCounter write_bytes("udp.write_bytes"); write_bytes.Add(result); } int UDPSocketWin::InternalRecvFrom(IOBuffer* buf, int buf_len, IPEndPoint* address) { DCHECK(!core_->read_iobuffer_); SockaddrStorage& storage = core_->recv_addr_storage_; storage.addr_len = sizeof(storage.addr_storage); WSABUF read_buffer; read_buffer.buf = buf->data(); read_buffer.len = buf_len; DWORD flags = 0; DWORD num; CHECK_NE(INVALID_SOCKET, socket_); AssertEventNotSignaled(core_->read_overlapped_.hEvent); int rv = WSARecvFrom(socket_, &read_buffer, 1, &num, &flags, storage.addr, &storage.addr_len, &core_->read_overlapped_, NULL); if (rv == 0) { if (ResetEventIfSignaled(core_->read_overlapped_.hEvent)) { int result = num; // Convert address. if (address && result >= 0) { if (!ReceiveAddressToIPEndpoint(address)) result = ERR_FAILED; } LogRead(result, buf->data()); return result; } } else { int os_error = WSAGetLastError(); if (os_error != WSA_IO_PENDING) { int result = MapSystemError(os_error); LogRead(result, NULL); return result; } } core_->WatchForRead(); core_->read_iobuffer_ = buf; return ERR_IO_PENDING; } int UDPSocketWin::InternalSendTo(IOBuffer* buf, int buf_len, const IPEndPoint* address) { DCHECK(!core_->write_iobuffer_); SockaddrStorage storage; struct sockaddr* addr = storage.addr; // Convert address. if (!address) { addr = NULL; storage.addr_len = 0; } else { if (!address->ToSockAddr(addr, &storage.addr_len)) { int result = ERR_FAILED; LogWrite(result, NULL, NULL); return result; } } WSABUF write_buffer; write_buffer.buf = buf->data(); write_buffer.len = buf_len; DWORD flags = 0; DWORD num; AssertEventNotSignaled(core_->write_overlapped_.hEvent); int rv = WSASendTo(socket_, &write_buffer, 1, &num, flags, addr, storage.addr_len, &core_->write_overlapped_, NULL); if (rv == 0) { if (ResetEventIfSignaled(core_->write_overlapped_.hEvent)) { int result = num; LogWrite(result, buf->data(), address); return result; } } else { int os_error = WSAGetLastError(); if (os_error != WSA_IO_PENDING) { int result = MapSystemError(os_error); LogWrite(result, NULL, NULL); return result; } } core_->WatchForWrite(); core_->write_iobuffer_ = buf; return ERR_IO_PENDING; } int UDPSocketWin::SetSocketOptions() { BOOL true_value = 1; if (socket_options_ & SOCKET_OPTION_REUSE_ADDRESS) { int rv = setsockopt(socket_, SOL_SOCKET, SO_REUSEADDR, reinterpret_cast(&true_value), sizeof(true_value)); if (rv < 0) return MapSystemError(errno); } if (socket_options_ & SOCKET_OPTION_BROADCAST) { int rv = setsockopt(socket_, SOL_SOCKET, SO_BROADCAST, reinterpret_cast(&true_value), sizeof(true_value)); if (rv < 0) return MapSystemError(errno); } return OK; } int UDPSocketWin::DoBind(const IPEndPoint& address) { SockaddrStorage storage; if (!address.ToSockAddr(storage.addr, &storage.addr_len)) return ERR_UNEXPECTED; int rv = bind(socket_, storage.addr, storage.addr_len); return rv < 0 ? MapSystemError(WSAGetLastError()) : rv; } int UDPSocketWin::RandomBind(const IPEndPoint& address) { DCHECK(bind_type_ == DatagramSocket::RANDOM_BIND && !rand_int_cb_.is_null()); // Construct IPAddressNumber of appropriate size (IPv4 or IPv6) of 0s. IPAddressNumber ip(address.address().size()); for (int i = 0; i < kBindRetries; ++i) { int rv = DoBind(IPEndPoint(ip, rand_int_cb_.Run(kPortStart, kPortEnd))); if (rv == OK || rv != ERR_ADDRESS_IN_USE) return rv; } return DoBind(IPEndPoint(ip, 0)); } bool UDPSocketWin::ReceiveAddressToIPEndpoint(IPEndPoint* address) const { SockaddrStorage& storage = core_->recv_addr_storage_; return address->FromSockAddr(storage.addr, storage.addr_len); } } // namespace net