// Copyright (c) 2006-2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // For loading files, we make use of overlapped i/o to ensure that reading from // the filesystem (e.g., a network filesystem) does not block the calling // thread. An alternative approach would be to use a background thread or pool // of threads, but it seems better to leverage the operating system's ability // to do background file reads for us. // // Since overlapped reads require a 'static' buffer for the duration of the // asynchronous read, the URLRequestFileJob keeps a buffer as a member var. In // URLRequestFileJob::Read, data is simply copied from the object's buffer into // the given buffer. If there is no data to copy, the URLRequestFileJob // attempts to read more from the file to fill its buffer. If reading from the // file does not complete synchronously, then the URLRequestFileJob waits for a // signal from the OS that the overlapped read has completed. It does so by // leveraging the MessageLoop::WatchObject API. #include "net/url_request/url_request_file_job.h" #include "base/compiler_specific.h" #include "base/message_loop.h" #include "base/platform_file.h" #include "base/string_util.h" #include "base/worker_pool.h" #include "googleurl/src/gurl.h" #include "net/base/io_buffer.h" #include "net/base/load_flags.h" #include "net/base/mime_util.h" #include "net/base/net_errors.h" #include "net/base/net_util.h" #include "net/http/http_util.h" #include "net/url_request/url_request.h" #include "net/url_request/url_request_file_dir_job.h" #if defined(OS_WIN) class URLRequestFileJob::AsyncResolver : public base::RefCountedThreadSafe { public: explicit AsyncResolver(URLRequestFileJob* owner) : owner_(owner), owner_loop_(MessageLoop::current()) { } void Resolve(const FilePath& file_path) { file_util::FileInfo file_info; bool exists = file_util::GetFileInfo(file_path, &file_info); AutoLock locked(lock_); if (owner_loop_) { owner_loop_->PostTask(FROM_HERE, NewRunnableMethod( this, &AsyncResolver::ReturnResults, exists, file_info)); } } void Cancel() { owner_ = NULL; AutoLock locked(lock_); owner_loop_ = NULL; } private: friend class base::RefCountedThreadSafe; ~AsyncResolver() {} void ReturnResults(bool exists, const file_util::FileInfo& file_info) { if (owner_) owner_->DidResolve(exists, file_info); } URLRequestFileJob* owner_; Lock lock_; MessageLoop* owner_loop_; }; #endif // static URLRequestJob* URLRequestFileJob::Factory( URLRequest* request, const std::string& scheme) { FilePath file_path; if (net::FileURLToFilePath(request->url(), &file_path) && file_util::EnsureEndsWithSeparator(&file_path) && file_path.IsAbsolute()) return new URLRequestFileDirJob(request, file_path); // Use a regular file request job for all non-directories (including invalid // file names). return new URLRequestFileJob(request, file_path); } URLRequestFileJob::URLRequestFileJob(URLRequest* request, const FilePath& file_path) : URLRequestJob(request), file_path_(file_path), ALLOW_THIS_IN_INITIALIZER_LIST( io_callback_(this, &URLRequestFileJob::DidRead)), is_directory_(false), remaining_bytes_(0) { } URLRequestFileJob::~URLRequestFileJob() { #if defined(OS_WIN) DCHECK(!async_resolver_); #endif } void URLRequestFileJob::Start() { #if defined(OS_WIN) // Resolve UNC paths on a background thread. if (!file_path_.value().compare(0, 2, L"\\\\")) { DCHECK(!async_resolver_); async_resolver_ = new AsyncResolver(this); WorkerPool::PostTask(FROM_HERE, NewRunnableMethod( async_resolver_.get(), &AsyncResolver::Resolve, file_path_), true); return; } #endif file_util::FileInfo file_info; bool exists = file_util::GetFileInfo(file_path_, &file_info); // Continue asynchronously. MessageLoop::current()->PostTask(FROM_HERE, NewRunnableMethod( this, &URLRequestFileJob::DidResolve, exists, file_info)); } void URLRequestFileJob::Kill() { stream_.Close(); #if defined(OS_WIN) if (async_resolver_) { async_resolver_->Cancel(); async_resolver_ = NULL; } #endif URLRequestJob::Kill(); } bool URLRequestFileJob::ReadRawData(net::IOBuffer* dest, int dest_size, int *bytes_read) { DCHECK_NE(dest_size, 0); DCHECK(bytes_read); DCHECK_GE(remaining_bytes_, 0); if (remaining_bytes_ < dest_size) dest_size = static_cast(remaining_bytes_); // If we should copy zero bytes because |remaining_bytes_| is zero, short // circuit here. if (!dest_size) { *bytes_read = 0; return true; } int rv = stream_.Read(dest->data(), dest_size, &io_callback_); if (rv >= 0) { // Data is immediately available. *bytes_read = rv; remaining_bytes_ -= rv; DCHECK_GE(remaining_bytes_, 0); return true; } // Otherwise, a read error occured. We may just need to wait... if (rv == net::ERR_IO_PENDING) { SetStatus(URLRequestStatus(URLRequestStatus::IO_PENDING, 0)); } else { NotifyDone(URLRequestStatus(URLRequestStatus::FAILED, rv)); } return false; } bool URLRequestFileJob::GetContentEncodings( std::vector* encoding_types) { DCHECK(encoding_types->empty()); // Bug 9936 - .svgz files needs to be decompressed. if (LowerCaseEqualsASCII(file_path_.Extension(), ".svgz")) encoding_types->push_back(Filter::FILTER_TYPE_GZIP); return !encoding_types->empty(); } bool URLRequestFileJob::GetMimeType(std::string* mime_type) const { DCHECK(request_); return net::GetMimeTypeFromFile(file_path_, mime_type); } void URLRequestFileJob::SetExtraRequestHeaders(const std::string& headers) { // We only care about "Range" header here. std::vector ranges; if (net::HttpUtil::ParseRanges(headers, &ranges)) { if (ranges.size() == 1) { byte_range_ = ranges[0]; } else { // We don't support multiple range requests in one single URL request, // because we need to do multipart encoding here. // TODO(hclam): decide whether we want to support multiple range requests. NotifyDone(URLRequestStatus(URLRequestStatus::FAILED, net::ERR_REQUEST_RANGE_NOT_SATISFIABLE)); } } } void URLRequestFileJob::DidResolve( bool exists, const file_util::FileInfo& file_info) { #if defined(OS_WIN) async_resolver_ = NULL; #endif // We may have been orphaned... if (!request_) return; int rv = net::OK; // We use URLRequestFileJob to handle valid and invalid files as well as // invalid directories. For a directory to be invalid, it must either not // exist, or be "\" on Windows. (Windows resolves "\" to "C:\", thus // reporting it as existent.) On POSIX, we don't count any existent // directory as invalid. if (!exists || file_info.is_directory) { rv = net::ERR_FILE_NOT_FOUND; } else { int flags = base::PLATFORM_FILE_OPEN | base::PLATFORM_FILE_READ | base::PLATFORM_FILE_ASYNC; rv = stream_.Open(file_path_, flags); } if (rv != net::OK) { NotifyDone(URLRequestStatus(URLRequestStatus::FAILED, rv)); return; } if (!byte_range_.ComputeBounds(file_info.size)) { NotifyDone(URLRequestStatus(URLRequestStatus::FAILED, net::ERR_REQUEST_RANGE_NOT_SATISFIABLE)); return; } remaining_bytes_ = byte_range_.last_byte_position() - byte_range_.first_byte_position() + 1; DCHECK_GE(remaining_bytes_, 0); // Do the seek at the beginning of the request. if (remaining_bytes_ > 0 && byte_range_.first_byte_position() != 0 && byte_range_.first_byte_position() != stream_.Seek(net::FROM_BEGIN, byte_range_.first_byte_position())) { NotifyDone(URLRequestStatus(URLRequestStatus::FAILED, net::ERR_REQUEST_RANGE_NOT_SATISFIABLE)); return; } set_expected_content_size(remaining_bytes_); NotifyHeadersComplete(); } void URLRequestFileJob::DidRead(int result) { if (result > 0) { SetStatus(URLRequestStatus()); // Clear the IO_PENDING status } else if (result == 0) { NotifyDone(URLRequestStatus()); } else { NotifyDone(URLRequestStatus(URLRequestStatus::FAILED, result)); } remaining_bytes_ -= result; DCHECK_GE(remaining_bytes_, 0); NotifyReadComplete(result); } bool URLRequestFileJob::IsRedirectResponse( GURL* location, int* http_status_code) { #if defined(OS_WIN) std::wstring extension = file_util::GetFileExtensionFromPath(file_path_.value()); // Follow a Windows shortcut. // We just resolve .lnk file, ignore others. if (!LowerCaseEqualsASCII(extension, "lnk")) return false; FilePath new_path = file_path_; bool resolved; resolved = file_util::ResolveShortcut(&new_path); // If shortcut is not resolved succesfully, do not redirect. if (!resolved) return false; *location = net::FilePathToFileURL(new_path); *http_status_code = 301; return true; #else return false; #endif }