// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_URL_REQUEST_URL_REQUEST_JOB_TRACKER_H_ #define NET_URL_REQUEST_URL_REQUEST_JOB_TRACKER_H_ #include #include "base/observer_list.h" #include "net/url_request/url_request_status.h" class URLRequestJob; class GURL; // This class maintains a list of active URLRequestJobs for debugging purposes. // This allows us to warn on leaked jobs and also allows an observer to track // what is happening, for example, for the network status monitor. // // NOTE: URLRequest is single-threaded, so this class should only be used on // the same thread where all of the application's URLRequest calls are made. // class URLRequestJobTracker { public: typedef std::vector JobList; typedef JobList::const_iterator JobIterator; // The observer's methods are called on the thread that called AddObserver. class JobObserver { public: // Called after the given job has been added to the list virtual void OnJobAdded(URLRequestJob* job) = 0; // Called after the given job has been removed from the list virtual void OnJobRemoved(URLRequestJob* job) = 0; // Called when the given job has completed, before notifying the request virtual void OnJobDone(URLRequestJob* job, const URLRequestStatus& status) = 0; // Called when the given job is about to follow a redirect to the given // new URL. The redirect type is given in status_code virtual void OnJobRedirect(URLRequestJob* job, const GURL& location, int status_code) = 0; // Called when a new chunk of bytes has been read for the given job. The // byte count is the number of bytes for that read event only. virtual void OnBytesRead(URLRequestJob* job, int byte_count) = 0; virtual ~JobObserver() {} }; URLRequestJobTracker(); ~URLRequestJobTracker(); // adds or removes an observer from the list. note, these methods should // only be called on the same thread where URLRequest objects are used. void AddObserver(JobObserver* observer) { observers_.AddObserver(observer); } void RemoveObserver(JobObserver* observer) { observers_.RemoveObserver(observer); } // adds or removes the job from the active list, should be called by the // job constructor and destructor. Note: don't use "AddJob" since that // is #defined by windows.h :( void AddNewJob(URLRequestJob* job); void RemoveJob(URLRequestJob* job); // Job status change notifications void OnJobDone(URLRequestJob* job, const URLRequestStatus& status); void OnJobRedirect(URLRequestJob* job, const GURL& location, int status_code); // Bytes read notifications. void OnBytesRead(URLRequestJob* job, int byte_count); // allows iteration over all active jobs JobIterator begin() const { return active_jobs_.begin(); } JobIterator end() const { return active_jobs_.end(); } private: ObserverList observers_; JobList active_jobs_; }; extern URLRequestJobTracker g_url_request_job_tracker; #endif // NET_URL_REQUEST_URL_REQUEST_JOB_TRACKER_H_