// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/websockets/websocket_handshake_stream_create_helper.h" #include "base/logging.h" #include "base/memory/scoped_ptr.h" #include "base/memory/weak_ptr.h" #include "net/socket/client_socket_handle.h" #include "net/spdy/spdy_session.h" #include "net/websockets/websocket_basic_handshake_stream.h" namespace net { WebSocketHandshakeStreamCreateHelper::WebSocketHandshakeStreamCreateHelper( WebSocketStream::ConnectDelegate* connect_delegate, const std::vector& requested_subprotocols) : requested_subprotocols_(requested_subprotocols), stream_(NULL), connect_delegate_(connect_delegate), failure_message_(NULL) { DCHECK(connect_delegate_); } WebSocketHandshakeStreamCreateHelper::~WebSocketHandshakeStreamCreateHelper() {} WebSocketHandshakeStreamBase* WebSocketHandshakeStreamCreateHelper::CreateBasicStream( scoped_ptr connection, bool using_proxy) { DCHECK(failure_message_) << "set_failure_message() must be called"; // The list of supported extensions and parameters is hard-coded. // TODO(ricea): If more extensions are added, consider a more flexible // method. std::vector extensions( 1, "permessage-deflate; client_max_window_bits"); WebSocketBasicHandshakeStream* stream = new WebSocketBasicHandshakeStream(connection.Pass(), connect_delegate_, using_proxy, requested_subprotocols_, extensions, failure_message_); OnStreamCreated(stream); stream_ = stream; return stream; } // TODO(ricea): Create a WebSocketSpdyHandshakeStream. crbug.com/323852 WebSocketHandshakeStreamBase* WebSocketHandshakeStreamCreateHelper::CreateSpdyStream( const base::WeakPtr& session, bool use_relative_url) { NOTREACHED() << "Not implemented"; return NULL; } scoped_ptr WebSocketHandshakeStreamCreateHelper::Upgrade() { DCHECK(stream_); WebSocketHandshakeStreamBase* stream = stream_; stream_ = NULL; return stream->Upgrade(); } void WebSocketHandshakeStreamCreateHelper::OnStreamCreated( WebSocketBasicHandshakeStream* stream) { } } // namespace net