# Copyright (c) 2009 The Chromium Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. { 'variables': { 'antlrdir': 'third_party/antlr3', 'breakpaddir': 'breakpad/src', 'fcolladadir': 'third_party/fcollada/files', 'glewdir': 'third_party/glew/files', 'gtestdir': 'testing/gtest/include', 'internaldir':'o3d-internal', 'jpegdir': 'third_party/libjpeg', 'nacldir': 'third_party/native_client/googleclient', 'nixysadir': 'o3d/third_party/nixysa', 'npapidir': 'o3d/third_party/npapi', 'pdiffdir': 'third_party/pdiff/files', 'pngdir': 'third_party/libpng', 'screenshotsdir': 'o3d_assets/tests/screenshots', 'seleniumdir': 'third_party/selenium_rc/files', 'skiadir': 'third_party/skia/include', 'zlibdir': 'third_party/zlib', # Hack to ensure that these variables (specifically "renderer") are # available later in the file. Long term solution is late # evaluation of variables. 'variables': { # If the DEPS file exists two levels up, then we're in a Chrome tree. 'o3d_in_chrome%': '