# Copyright (c) 2009 The Chromium Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. { 'variables': { 'chromium_code': 1, }, 'includes': [ '../build/common.gypi', ], 'target_defaults': { 'include_dirs': [ '..', '../..', '../../<(gtestdir)', '../<(txcdir)', ], }, 'targets': [ { 'target_name': 'o3dConverter', 'type': 'executable', 'dependencies': [ '../../<(antlrdir)/antlr.gyp:antlr3c', '../../<(fcolladadir)/fcollada.gyp:fcollada', '../../<(jpegdir)/libjpeg.gyp:libjpeg', '../../<(pngdir)/libpng.gyp:libpng', '../../<(zlibdir)/zlib.gyp:zlib', '../../base/base.gyp:base', '../../skia/skia.gyp:skia', '../compiler/technique/technique.gyp:o3dTechnique', '../core/core.gyp:o3dCore', '../core/core.gyp:o3dCorePlatform', '../import/archive.gyp:o3dArchive', '../import/import.gyp:o3dImport', '../serializer/serializer.gyp:o3dSerializer', '../utils/utils.gyp:o3dUtils', 'cgToGLSLConverterScript', ], 'sources': [ 'cross/buffer_stub.cc', 'cross/buffer_stub.h', 'cross/converter.cc', 'cross/converter.h', 'cross/converter_main.cc', 'cross/draw_element_stub.h', 'cross/effect_stub.h', 'cross/param_cache_stub.h', 'cross/primitive_stub.h', 'cross/render_surface_stub.h', 'cross/renderer_stub.cc', 'cross/renderer_stub.h', 'cross/sampler_stub.h', 'cross/stream_bank_stub.h', 'cross/texture_stub.cc', 'cross/texture_stub.h', '../<(txcdir)/txc_fetch_dxtn.cc', ], 'conditions' : [ ['renderer == "gl"', { 'dependencies': [ '../build/libs.gyp:cg_libs', ], }, ], ['OS == "mac"', { 'postbuilds': [ { 'variables': { # Define install_name in a variable ending in _path # so that gyp understands it's a path and performs proper # relativization during dict merging. 'install_name_path': 'mac/converter_install_name.sh', }, 'postbuild_name': 'Fix Framework Paths', 'action': ['<(install_name_path)'], }, ], 'sources': [ 'mac/converter_main.mm', ], 'link_settings': { 'libraries': [ '$(SDKROOT)/System/Library/Frameworks/Foundation.framework', '$(SDKROOT)/System/Library/Frameworks/ApplicationServices.framework', '$(SDKROOT)/System/Library/Frameworks/OpenGL.framework', ], }, }, ], ['OS == "linux"', { 'link_settings': { 'libraries': [ '-lGL', ], }, }, ], ['OS == "win"', { 'dependencies': [ '../build/libs.gyp:dx_dll', '../build/libs.gyp:cg_libs', ], 'link_settings': { 'libraries': [ '-lrpcrt4.lib', ], }, 'msvs_settings': { 'VCLinkerTool': { # Set /SUBSYSTEM:CONSOLE for converter.exe, since # it is a console app. 'SubSystem': '1', }, }, }, ], ], }, { 'target_name': 'cgToGLSLConverterScript', 'type': 'none', 'copies': [ { 'destination': '<(PRODUCT_DIR)', 'files': [ '../cg_to_glsl/convert.py', ] }, ] }, ], } # Local Variables: # tab-width:2 # indent-tabs-mode:nil # End: # vim: set expandtab tabstop=2 shiftwidth=2: