/* * Copyright 2009, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // This file contains the main routine for the converter that writes // out a scene graph as a JSON file. #include #include #include #include "base/at_exit.h" #include "base/file_path.h" #include "base/command_line.h" #include "converter_edge/cross/converter.h" #include "utils/cross/file_path_utils.h" using std::string; using std::wstring; #if defined(OS_WIN) int wmain(int argc, wchar_t **argv) { // On Windows, CommandLine::Init ignores its arguments and uses // GetCommandLineW. CommandLine::Init(0, NULL); #endif #if defined(OS_LINUX) int main(int argc, char **argv) { CommandLine::Init(argc, argv); #endif #if defined(OS_MACOSX) // The "real" main on Mac is in mac/converter_main.mm, so we can get // memory pool initialization for Cocoa. int CrossMain(int argc, char**argv) { CommandLine::Init(argc, argv); #endif // Create an at_exit_manager so that base singletons will get // deleted properly. base::AtExitManager at_exit_manager; const CommandLine* command_line = CommandLine::ForCurrentProcess(); FilePath in_filename, out_filename; std::vector values = command_line->GetLooseValues(); if (values.size() == 1) { in_filename = o3d::WideToFilePath(values[0]); } else if (values.size()== 2) { in_filename = o3d::WideToFilePath(values[0]); out_filename = o3d::WideToFilePath(values[1]); } else { std::cerr << "Usage: " << FilePath(argv[0]).BaseName().value() << " [--no-condition] []\n"; return EXIT_FAILURE; } o3d::converter::Options options; options.condition = !command_line->HasSwitch(L"no-condition"); if (!options.condition && !out_filename.empty()) { std::cerr << "Warning: Ignoring output filename because conditioning " << "has been turned off.\n"; out_filename = FilePath(); } o3d::String errors; bool result = o3d::converter::Verify(in_filename, out_filename, options, &errors); if (result) { std::cerr << "Shader in '" << o3d::FilePathToUTF8(in_filename).c_str() << "' has been validated." << std::endl; return EXIT_SUCCESS; } else { std::cerr << errors.c_str() << std::endl; std::cerr << "Shader in '" << o3d::FilePathToUTF8(in_filename).c_str() << "' FAILED to be validated." << std::endl; return EXIT_FAILURE; } }