/* * Copyright 2010, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // Tests for the arena. #include #include #include "gtest/gtest.h" #include "core/cross/gpu2d/arena.h" namespace o3d { namespace gpu2d { namespace { // A base allocator for the Arena which tracks the regions // which have been allocated. class TrackedMallocAllocator : public Arena::Allocator { public: TrackedMallocAllocator() { } virtual void* Allocate(size_t size) { void* res = ::malloc(size); allocated_regions_.push_back(res); return res; } virtual void Free(void* ptr) { std::vector::iterator slot = std::find(allocated_regions_.begin(), allocated_regions_.end(), ptr); ASSERT_TRUE(slot != allocated_regions_.end()); allocated_regions_.erase(slot); ::free(ptr); } bool IsEmpty() { return NumRegions() == 0; } int NumRegions() { return allocated_regions_.size(); } private: std::vector allocated_regions_; DISALLOW_COPY_AND_ASSIGN(TrackedMallocAllocator); }; // A couple of simple structs to allocate. struct TestClass1 { TestClass1() : x(0), y(0), z(0), w(1) { } float x, y, z, w; }; struct TestClass2 { TestClass2() : a(1), b(2), c(3), d(4) { } float a, b, c, d; }; } // anonymous namespace class ArenaTest : public testing::Test { }; // Make sure the arena can successfully allocate from more than one // region. TEST_F(ArenaTest, CanAllocateFromMoreThanOneRegion) { TrackedMallocAllocator base_allocator; Arena arena(&base_allocator); for (int i = 0; i < 10000; i++) { arena.Alloc(); } EXPECT_GT(base_allocator.NumRegions(), 1); } // Make sure the arena frees all allocated regions during destruction. TEST_F(ArenaTest, FreesAllAllocatedRegions) { TrackedMallocAllocator* base_allocator = new TrackedMallocAllocator(); Arena* arena = new Arena(base_allocator); for (int i = 0; i < 3; i++) { arena->Alloc(); } EXPECT_GT(base_allocator->NumRegions(), 0); delete arena; EXPECT_TRUE(base_allocator->IsEmpty()); delete base_allocator; } // Make sure the arena runs constructors of the objects allocated within. TEST_F(ArenaTest, RunsConstructors) { Arena arena; for (int i = 0; i < 10000; i++) { TestClass1* tc1 = arena.Alloc(); EXPECT_EQ(0, tc1->x); EXPECT_EQ(0, tc1->y); EXPECT_EQ(0, tc1->z); EXPECT_EQ(1, tc1->w); TestClass2* tc2 = arena.Alloc(); EXPECT_EQ(1, tc2->a); EXPECT_EQ(2, tc2->b); EXPECT_EQ(3, tc2->c); EXPECT_EQ(4, tc2->d); } } } // namespace gpu2d } // namespace o3d