/* * Copyright 2009, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // This file contains declarations for the PerformanceTimer class, which // is used to measure o3d performance using the highest resolution // timers available on a given platform. This should be a cross-platform // header: actual implementation of the timer is platform-specific, and // should reside in the platform-specific directory (eg., // win/performance_timer.cc). #ifndef O3D_IMPORT_CROSS_PERFORMANCE_TIMER_H_ #define O3D_IMPORT_CROSS_PERFORMANCE_TIMER_H_ #include #ifdef OS_MACOSX #include #endif #include #include "base/basictypes.h" namespace o3d { #ifdef OS_MACOSX typedef AbsoluteTime PerformanceTimeStamp; #else typedef uint64 PerformanceTimeStamp; #endif // PerformanceTimer is designed to accurately track wallclock time // for performance profiling. Between Start() and Stop(), a // "stopwatch" accumulates elapsed time into accum_time_. Print() will // print a short string to the logger containing the name of the timer, // and its elapsed time. class PerformanceTimer { public: explicit PerformanceTimer(const char *name); // Starts the timer. void Start(); // Stops the timer. void Stop(); // Prints the name and currently elapsed timer value to the logger. void Print(); // Stops and prints the timer. void StopAndPrint(); // Returns the timer's elapsed time, as of the last Stop(), in seconds. double GetElapsedTime(); // Returns the name of the timer. const char* name() { return name_.c_str(); } private: // Name of the timer. std::string name_; // Time the timer was last started, in internal units. PerformanceTimeStamp start_time_; // Accumulated elapsed time, in internal units. Computed only on Stop(). PerformanceTimeStamp accum_time_; DISALLOW_COPY_AND_ASSIGN(PerformanceTimer); }; } // end namespace o3d #endif // O3D_IMPORT_CROSS_PERFORMANCE_TIMER_H_