/* * Copyright 2009, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // This include determines which renderer to include, based on the // compile options, so that this is the only place that needs to know // what all the choices are. #ifndef O3D_CORE_CROSS_RENDERER_PLATFORM_H_ #define O3D_CORE_CROSS_RENDERER_PLATFORM_H_ #include #if defined(OS_MACOSX) #include #include #elif defined(OS_LINUX) #include #elif defined(OS_WIN) && defined(RENDERER_GL) #include #endif #if defined(OS_WIN) #include "core/win/display_window_win.h" #elif defined(OS_MACOSX) #include "core/mac/display_window_mac.h" #elif defined(OS_LINUX) #include "core/linux/display_window_linux.h" #else #error Platform not recognized. #endif #if defined(RENDERER_D3D9) && defined(OS_WIN) #include "core/win/d3d9/renderer_d3d9.h" #elif defined(RENDERER_GL) #include "core/cross/gl/renderer_gl.h" #elif defined(RENDERER_CB) #include "core/cross/command_buffer/renderer_cb.h" #else #error Renderer not recognized. #endif #endif // O3D_CORE_CROSS_RENDERER_PLATFORM_H_