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 * modification, are permitted provided that the following conditions are
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 *
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 * notice, this list of conditions and the following disclaimer.
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 * copyright notice, this list of conditions and the following disclaimer
 * in the documentation and/or other materials provided with the
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// This file contains declarations for StandardParamMatrix4.

#include "core/cross/precompile.h"
#include "core/cross/transformation_context.h"
#include "core/cross/standard_param.h"
#include "core/cross/transform.h"

namespace o3d {
// create class defintions for RTTI
#undef O3D_STANDARD_ANNOTATION_ENTRY
#define O3D_STANDARD_ANNOTATION_ENTRY(enum_name, class_name)  \
  O3D_DEFN_CLASS(class_name ## ParamMatrix4, ParamMatrix4);

O3D_STANDARD_ANNOTATIONS;


template <>
void StandardParamMatrix4<WORLD>::ComputeValue() {
  set_read_only_value(transformation_context_->world());
}

template <>
void StandardParamMatrix4<WORLD_INVERSE>::ComputeValue() {
  set_read_only_value(inverse(transformation_context_->world()));
}

template <>
void StandardParamMatrix4<WORLD_TRANSPOSE>::ComputeValue() {
  set_read_only_value(transpose(transformation_context_->world()));
}

template <>
void StandardParamMatrix4<WORLD_INVERSE_TRANSPOSE>::ComputeValue() {
  set_read_only_value(transpose(inverse(transformation_context_->world())));
}

template <>
void StandardParamMatrix4<VIEW>::ComputeValue() {
  set_read_only_value(transformation_context_->view());
}

template <>
void StandardParamMatrix4<VIEW_INVERSE>::ComputeValue() {
  set_read_only_value(inverse(transformation_context_->view()));
}

template <>
void StandardParamMatrix4<VIEW_TRANSPOSE>::ComputeValue() {
  set_read_only_value(transpose(transformation_context_->view()));
}

template <>
void StandardParamMatrix4<VIEW_INVERSE_TRANSPOSE>::ComputeValue() {
  set_read_only_value(transpose(inverse(transformation_context_->view())));
}

template <>
void StandardParamMatrix4<PROJECTION>::ComputeValue() {
  set_read_only_value(transformation_context_->projection());
}

template <>
void StandardParamMatrix4<PROJECTION_INVERSE>::ComputeValue() {
  set_read_only_value(inverse(transformation_context_->projection()));
}

template <>
void StandardParamMatrix4<PROJECTION_TRANSPOSE>::ComputeValue() {
  set_read_only_value(transpose(transformation_context_->projection()));
}

template <>
void StandardParamMatrix4<PROJECTION_INVERSE_TRANSPOSE>::ComputeValue() {
  set_read_only_value(
      transpose(inverse(transformation_context_->projection())));
}

template <>
void StandardParamMatrix4<WORLD_VIEW>::ComputeValue() {
  set_read_only_value(transformation_context_->view() *
      transformation_context_->world());
}

template <>
void StandardParamMatrix4<WORLD_VIEW_INVERSE>::ComputeValue() {
  set_read_only_value(inverse(transformation_context_->view() *
      transformation_context_->world()));
}

template <>
void StandardParamMatrix4<WORLD_VIEW_TRANSPOSE>::ComputeValue() {
  set_read_only_value(transpose(transformation_context_->view() *
      transformation_context_->world()));
}

template <>
void StandardParamMatrix4<WORLD_VIEW_INVERSE_TRANSPOSE>::ComputeValue() {
  set_read_only_value(transpose(inverse(transformation_context_->view() *
      transformation_context_->world())));
}

template <>
void StandardParamMatrix4<VIEW_PROJECTION>::ComputeValue() {
  set_read_only_value(transformation_context_->view_projection());
}

template <>
void StandardParamMatrix4<VIEW_PROJECTION_INVERSE>::ComputeValue() {
  set_read_only_value(inverse(transformation_context_->view_projection()));
}

template <>
void StandardParamMatrix4<VIEW_PROJECTION_TRANSPOSE>::ComputeValue() {
  set_read_only_value(transpose(transformation_context_->view_projection()));
}

template <>
void StandardParamMatrix4<VIEW_PROJECTION_INVERSE_TRANSPOSE>::ComputeValue() {
  set_read_only_value(transpose(inverse(
      transformation_context_->view_projection())));
}

template <>
void StandardParamMatrix4<WORLD_VIEW_PROJECTION>::ComputeValue() {
  set_read_only_value(transformation_context_->world_view_projection());
}

template <>
void StandardParamMatrix4<WORLD_VIEW_PROJECTION_INVERSE>::ComputeValue() {
  set_read_only_value(inverse(transformation_context_->
      world_view_projection()));
}

template <>
void StandardParamMatrix4<WORLD_VIEW_PROJECTION_TRANSPOSE>::ComputeValue() {
  set_read_only_value(transpose(
      transformation_context_->world_view_projection()));
}

template <>
void StandardParamMatrix4<WORLD_VIEW_PROJECTION_INVERSE_TRANSPOSE>::
    ComputeValue() {
  set_read_only_value(transpose(inverse(
      transformation_context_->world_view_projection())));
}

}  // namespace o3d