/* * Copyright 2009, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // This file implements unit tests for class Texture. #include "tests/common/win/testing_common.h" #include "core/cross/texture_base.h" #include "core/cross/object_manager.h" namespace o3d { namespace { Texture::RGBASwizzleIndices swizzle; class MockTexture : public Texture { public: typedef SmartPointer Ref; MockTexture(ServiceLocator* service_locator, Texture::Format format, int levels, bool enable_render_surfaces) : Texture(service_locator, format, levels, enable_render_surfaces) { } virtual const RGBASwizzleIndices& GetABGR32FSwizzleIndices() { return swizzle; } virtual void* GetTextureHandle() const { return NULL; } virtual void SetFromBitmap(const Bitmap& bitmap) { } virtual void GenerateMips(int source_level, int num_levels) { } private: DISALLOW_COPY_AND_ASSIGN(MockTexture); }; } // anonymous namespace class TextureTest : public testing::Test { protected: TextureTest() : object_manager_(g_service_locator) { } private: ServiceDependency object_manager_; }; TEST_F(TextureTest, Basic) { MockTexture::Ref texture(new MockTexture( g_service_locator, Texture::XRGB8, 1, false)); ASSERT_TRUE(texture != NULL); EXPECT_EQ(texture->format(), Texture::XRGB8); EXPECT_EQ(texture->levels(), 1); EXPECT_FALSE(texture->alpha_is_one()); EXPECT_FALSE(texture->render_surfaces_enabled()); } } // namespace o3d