/* * Copyright 2009, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // This file contains definitions of handy methods and macros used by the // O3D DirectX code. #ifndef O3D_CORE_WIN_D3D9_UTILS_D3D9_H_ #define O3D_CORE_WIN_D3D9_UTILS_D3D9_H_ #include #include #include "base/logging.h" #include "core/cross/stream.h" #define HR(x) ::o3d::VerifyHResult((x), __FILE__, __LINE__, #x) namespace o3d { class Field; inline bool VerifyHResult(HRESULT hr, const char* file, int line, const char* call) { if (FAILED(hr)) { DLOG(ERROR) << "DX Error in file " << file << " line " << line << L": " << DXGetErrorString(hr) << L": " << call; return false; } return true; } union Float2DWord { float my_float; DWORD my_dword; }; D3DDECLTYPE DX9DataType(const Field& stream); D3DDECLUSAGE DX9UsageType(Stream::Semantic semantic); Stream::Semantic SemanticFromDX9UsageType(D3DDECLUSAGE usage); } // namespace o3d #endif // O3D_CORE_WIN_D3D9_UTILS_D3D9_H_