/* * Copyright 2009, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // This file declares the XWindowWrapper class. #ifndef GPU_COMMAND_BUFFER_SERVICE_X_UTILS_H_ #define GPU_COMMAND_BUFFER_SERVICE_X_UTILS_H_ #include #include "base/basictypes.h" #include "gpu/command_buffer/common/cross/logging.h" namespace command_buffer { // This class is a wrapper around an X Window and associated GL context. It is // useful to isolate intrusive X headers, since it can be forward declared // (Window and GLXContext can't). class XWindowWrapper { public: XWindowWrapper(Display *display, Window window) : display_(display), window_(window) { DCHECK(display_); DCHECK(window_); } // Initializes the GL context. bool Initialize(); // Destroys the GL context. void Destroy(); // Makes the GL context current on the current thread. bool MakeCurrent(); // Swaps front and back buffers. void SwapBuffers(); private: Display *display_; Window window_; GLXContext context_; DISALLOW_COPY_AND_ASSIGN(XWindowWrapper); }; } // namespace command_buffer #endif // GPU_COMMAND_BUFFER_SERVICE_X_UTILS_H_