/* * Copyright 2009, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // This file declares the DestinationBuffer class. #ifndef O3D_IMPORT_CROSS_DESTINATION_BUFFER_H_ #define O3D_IMPORT_CROSS_DESTINATION_BUFFER_H_ #include "core/cross/buffer.h" namespace o3d { // DestinationBuffer is a used for serialization only and is not part of the // normal O3D plugin. It is used for Skinning to distinguish between a normal // VertexBuffer that needs to have its contents serialized and a // DestinationBuffer that only needs to know its structure but not its // contents. class DestinationBuffer : public VertexBuffer { public: typedef SmartPointer Ref; ~DestinationBuffer(); protected: // Overridden from Buffer. virtual bool ConcreteAllocate(size_t size_in_bytes); // Overridden from Buffer. virtual bool ConcreteLock(AccessMode access_mode, void **buffer_data); // Overridden from Buffer. virtual bool ConcreteUnlock(); explicit DestinationBuffer(ServiceLocator* service_locator); protected: // Frees the buffer if it exists. void ConcreteFree(); private: friend class IClassManager; static ObjectBase::Ref Create(ServiceLocator* service_locator); scoped_array buffer_; // The actual data for this buffer. O3D_OBJECT_BASE_DECL_CLASS(DestinationBuffer, VertexBuffer); DISALLOW_COPY_AND_ASSIGN(DestinationBuffer); }; } // namespace o3d #endif // O3D_IMPORT_CROSS_DESTINATION_BUFFER_H_