#!/bin/bash # Makes the O3D installer. # Syntax: make_installer version_string # # Copyright 2009, Google Inc. # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions are # met: # # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above # copyright notice, this list of conditions and the following disclaimer # in the documentation and/or other materials provided with the # distribution. # * Neither the name of Google Inc. nor the names of its # contributors may be used to endorse or promote products derived from # this software without specific prior written permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR # A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT # OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, # SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT # LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, # DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY # THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. # Make the installer by copying any missing raw materials to the built products # directory and then invoking "freeze" on the installer project file. # Does not currently use the passed-in version string. O3D_INTERNAL_DIR="${PROJECT_DIR}/../../../o3d-internal" # If the o3d-internal depot is present, make installer. if [ -d "${O3D_INTERNAL_DIR}" ] then MAC_INSTALLER_DIR="${O3D_INTERNAL_DIR}/mac_installer" if [ -d "${MAC_INSTALLER_DIR}" ] then # Get the installer project. cp -f "${MAC_INSTALLER_DIR}/o3d.packproj" \ "${BUILT_PRODUCTS_DIR}" # Get the keystone post install script. cp -f "${MAC_INSTALLER_DIR}/postflight.sh" \ "${BUILT_PRODUCTS_DIR}" # Get keystone. cp -R -f "${MAC_INSTALLER_DIR}/GoogleSoftwareUpdate.pkg" \ "${BUILT_PRODUCTS_DIR}" # Get the installer plug-in which asks about stats collection. cp -R -f "${MAC_INSTALLER_DIR}/O3D_Stats.bundle" \ "${BUILT_PRODUCTS_DIR}" # Now we have everything in-place, make the installer. /usr/local/bin/freeze "${BUILT_PRODUCTS_DIR}/o3d.packproj" echo Mac installer built. else echo Mac installer directory not found. fi else echo External build - not making installer. fi