/* * Copyright 2009, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ namespace o3d { %[ A Function is a class that has an Evaluate method. Evaluate takes 1 input and returns 1 output. %] [nocpp, include="core/cross/function.h"] class Function : NamedObject { %[ Gets an output for this function for the given input. \param input Input to get output at. \return The output for the given input. %] [const, userglue] float Evaluate(float input); [verbatim=cpp_glue] %{ float userglue_method_Evaluate(o3d::Function* self, float value) { return self->Evaluate(value, NULL); } %} }; // Function %[ A Param which stores a Function. %] [nocpp, include="core/cross/function.h"] class ParamFunction : Param { %[ The Function stored by the Param. %] [getter, setter] Function? value_; }; %[ A FunctionEval evaluates a Function through parameters. %] [nocpp, include="core/cross/function.h"] class FunctionEval : ParamObject { %[ The input to the function %] [getter, setter] float input; %[ The output of the function for the given input. %] [getter] float output; %[ The function to evaluate. %] [getter, setter] Function? function_object; }; // FunctionEval } // namespace o3d