/* * Copyright 2009, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ namespace o3d { %[ This param operation composes (multiplies) a local matrix with an input matrix. It can be used, for example, to supply the local matrix of a transform. @o3dparameter inputMatrix ParamMatrix4 The input matrix. @o3dparameter localMatrix ParamMatrix4 The local matrix. @o3dparameter outputMatrix ParamMatrix4 The result of multiplying the input matrix by the local matrix. %] [nocpp, include="core/cross/matrix4_composition.h"] class Matrix4Composition : ParamObject { %[ The local matrix. Default = Identity. %] [getter, setter] Vectormath::Aos::Matrix4 local_matrix; %[ The input matrix. Default = Identity. %] [getter, setter] Vectormath::Aos::Matrix4 input_matrix; %[ The output is equal to the composition (multiplication) of the inpur matrix with the local matrix. %] [getter] Vectormath::Aos::Matrix4 output_matrix; }; // Matrix4Composition } // namespace o3d