/* * Copyright 2009, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ namespace o3d { %[ A Primitive is a type of Element that is made from a list of points, lines or triangles that use a single material. @o3dparameter streamBank ParamStreamBank The StreamBank used by this Primitive. %] [nocpp, include="core/cross/primitive.h"] class Primitive : Element { %[ \var PrimitiveType, \li POINTLIST, \li LINELIST, \li LINESTRIP, \li TRIANGLELIST, \li TRIANGLESTRIP, \li TRIANGLEFAN Type of geometric primitives used by the Primitive. %] enum PrimitiveType { POINTLIST = 1, LINELIST = 2, LINESTRIP = 3, TRIANGLELIST = 4, TRIANGLESTRIP = 5, TRIANGLEFAN = 6 }; %[ The type of primitive the primitive is (i.e., Primitive::POINTLIST, Primitive::LINELIST, Primitive::TRIANGLELIST, etc.) Default = TRIANGLELIST. %] [getter, setter] Primitive::PrimitiveType primitive_type; %[ The number of vertices the primitive has. Default = 0. %] [getter, setter] unsigned int number_vertices; %[ The number of rendering primitives (i.e., triangles, points, lines) the primitive has. Default = 0. %] [getter, setter] unsigned int number_primitives; %[ The index of the first vertex to render. Default = 0. %] [getter, setter] unsigned int start_index; %[ The stream bank this primitive uses for vertices. %] [getter, setter] StreamBank? stream_bank; %[ The index buffer for the primitive. If null the primitive is non-indexed. %] [getter, setter] IndexBuffer? index_buffer; }; // Primitive } // namespace o3d