/* * Copyright 2009, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ namespace o3d { %[ A TreeTraversal has multiple DrawLists registered with it. Each DrawList has a DrawContext registered with it. At render time the TreeTraversal walks the transform graph from the transform it's pointing at and for each DrawElement it finds who's matertial matches one of its registered DrawLists it adds that DrawElement to that DrawList. %] [nocpp, include="core/cross/tree_traversal.h"] class TreeTraversal : RenderNode { %[ The root Transform this TreeTraversal will start traversing from. %] [getter, setter] Transform? transform_; %[ Registers a DrawList with this TreeTraversal so that when this TreeTraversal traverses its tree, DrawElements using materials that use this DrawList will be added though possibly culled by the view frustum of the DrawContext. Note: passing in the same DrawList more than once will override the previous settings for that DrawList. \param draw_list DrawList to register. \param draw_context DrawContext to use with the DrawList. \param reset true if you want the DrawList reset before traversing. %] void RegisterDrawList(DrawList draw_list, DrawContext draw_context, bool reset); %[ Unregisters a DrawList with this TreeTraversal. \param draw_list DrawList to unregister. \return true if unregistered. false if this draw_list was not registered. %] bool UnregisterDrawList(DrawList draw_list); }; // TreeTraversal } // namespace o3d