/* * Copyright 2009, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "statsreport/metrics.h" #include "plugin/cross/plugin_metrics.h" namespace o3d { DEFINE_METRIC_integer(system_type); DEFINE_METRIC_integer(windows_major_version); DEFINE_METRIC_integer(windows_minor_version); DEFINE_METRIC_integer(windows_sp_major_version); DEFINE_METRIC_integer(windows_sp_minor_version); // User GPU DEFINE_METRIC_integer(gpu_vendor_id); DEFINE_METRIC_integer(gpu_device_id); DEFINE_METRIC_integer(gpu_driver_major_version); DEFINE_METRIC_integer(gpu_driver_minor_version); DEFINE_METRIC_integer(gpu_vram_size); DEFINE_METRIC_bool(direct3d_available); // Shader versions DEFINE_METRIC_integer(pixel_shader_main_version); DEFINE_METRIC_integer(pixel_shader_sub_version); DEFINE_METRIC_integer(vertex_shader_main_version); DEFINE_METRIC_integer(vertex_shader_sub_version); DEFINE_METRIC_bool(POW2_texture_caps); DEFINE_METRIC_bool(NONPOW2CONDITIONAL_texture_caps); DEFINE_METRIC_integer(browser_type); DEFINE_METRIC_integer(browser_major_version); DEFINE_METRIC_integer(browser_minor_version); DEFINE_METRIC_integer(browser_bugfix_version); DEFINE_METRIC_timing(running_time); DEFINE_METRIC_count(uptime_seconds); DEFINE_METRIC_count(cpu_time_seconds); DEFINE_METRIC_timing(running_time_seconds); DEFINE_METRIC_count(crashes_total); DEFINE_METRIC_count(crashes_uploaded); DEFINE_METRIC_count(out_of_memory_total); DEFINE_METRIC_count(bluescreens_total); // OpenGL Caps - insert more here DEFINE_METRIC_integer(gl_major_version); DEFINE_METRIC_integer(gl_minor_version); DEFINE_METRIC_integer(gl_hlsl_major_version); DEFINE_METRIC_integer(gl_hlsl_minor_version); // D3D Caps DEFINE_METRIC_integer(d3d_devcaps); DEFINE_METRIC_integer(d3d_misccaps); DEFINE_METRIC_integer(d3d_rastercaps); DEFINE_METRIC_integer(d3d_zcmpcaps); DEFINE_METRIC_integer(d3d_srcblendcaps); DEFINE_METRIC_integer(d3d_dstblendcaps); DEFINE_METRIC_integer(d3d_alphacaps); DEFINE_METRIC_integer(d3d_texcaps); DEFINE_METRIC_integer(d3d_texfiltercaps); DEFINE_METRIC_integer(d3d_cubetexfiltercaps); DEFINE_METRIC_integer(d3d_texaddrcaps); DEFINE_METRIC_integer(d3d_linecaps); DEFINE_METRIC_integer(d3d_stencilcaps); DEFINE_METRIC_integer(d3d_texopcaps); DEFINE_METRIC_integer(d3d_vs20caps); DEFINE_METRIC_integer(d3d_vs20_dynflowctrldepth); DEFINE_METRIC_integer(d3d_vs20_numtemps); DEFINE_METRIC_integer(d3d_vs20_staticflowctrldepth); DEFINE_METRIC_integer(d3d_ps20caps); DEFINE_METRIC_integer(d3d_ps20_dynflowctrldepth); DEFINE_METRIC_integer(d3d_ps20_numtemps); DEFINE_METRIC_integer(d3d_ps20_staticflowctrldepth); DEFINE_METRIC_integer(d3d_ps20_numinstrslots); } // namespace o3d