/* * Copyright 2009, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** * A tool to move components around in the scene. Will constrain movement to * the ground plane. * * Requires the picking Client 3d Utilities API. */ function DeleteTool(context, root) { this.context = context; this.root = root; this.pickManager = g_pickManager; this.selectedObject = null; } DeleteTool.prototype.getPickedObject = function(e) { var worldRay = o3djs.picking.clientPositionToWorldRay(e.x, e.y, this.context, g_client.width, g_client.height); this.pickManager.update(); var pickInfo = this.pickManager.pick(worldRay); var picked_object_root = null; if (pickInfo) { pickedObject = pickInfo.shapeInfo.parent; while (pickedObject.parent != null && pickedObject.parent.transform != this.root) { pickedObject = pickedObject.parent; } picked_object_root = pickedObject.transform; } return picked_object_root; }; DeleteTool.prototype.handleMouseDown = function(e) { this.selectedObject = this.getPickedObject(e); }; DeleteTool.prototype.handleMouseUp = function(e) { if (this.selectedObject != null && this.selectedObject == this.getPickedObject(e)) { // Delete the object if the user clicked down and up on the same object. this.selectedObject.parent = null; } this.selectedObject = null; }; DeleteTool.prototype.handleMouseMove = function(e) { }; DeleteTool.prototype.handleKeyDown = function(e) { return false; }; DeleteTool.prototype.handleKeyUp = function(e) { return false; };