/* * Copyright 2010, Google Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** * Takes the name of a class as an argument, and returns true if this object is * either an instance of that class or derives from that class. * * var t = pack.createObject('o3d.Transform'); * t.isAClassName('o3d.Transform'); * t.isAClassName('o3d.ParamObject'); * t.isAClassName('o3d.Shape'); * * @param {o3d.String} class_name Name of class to check for. * @returns {o3d.bool} true if this object is a or is derived from the given * class name. */ o3d.ObjectBase.prototype.isAClassName = function(class_name) { o3d.notImplemented(); }; /** * Base class for all objects that can have their name set. * @constructor */ o3d.NamedObject = function() { }; o3d.inherit('NamedObject', 'NamedObjectBase'); /** * The object's name. * * Setting this has no meaning to O3D, but is useful for debugging and for * the functions Client.getObjects, Pack.getObject, * RenderNode.getRenderNodesByNameInTree and * RenderNode.getTransformsByNameInTree * which search for objects by name. * @type {string} */ o3d.NamedObject.prototype.name = '';